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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU Lesser General Public License version 3 for more details
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#ifndef _CPPCANVAS_OUTDEVSTATE_HXX
#define _CPPCANVAS_OUTDEVSTATE_HXX

#include <com/sun/star/uno/Reference.hxx>
#include <com/sun/star/uno/Sequence.hxx>

#ifndef _COM_SUN_STAR_RENDERING_STRINGCONTEXT_HPP__
#include <com/sun/star/rendering/StringContext.hpp>
#endif
#ifndef _COM_SUN_STAR_RENDERING_RENDERSTATE_HPP__
#include <com/sun/star/rendering/RenderState.hpp>
#endif
#ifndef _COM_SUN_STAR_RENDERING_XPOLYPOLYGON2D_HPP__
#include <com/sun/star/rendering/XPolyPolygon2D.hpp>
#endif
#ifndef _COM_SUN_STAR_RENDERING_XCANVASFONT_HPP__
#include <com/sun/star/rendering/XCanvasFont.hpp>
#endif
#ifndef _COM_SUN_STAR_RENDERING_TEXTDIRECTION_HPP__
#include <com/sun/star/rendering/TextDirection.hpp>
#endif
#include <basegfx/matrix/b2dhommatrix.hxx>
#ifndef _BGFX_POLYGON_B2DPOLYPOLGON_HXX
#include <basegfx/polygon/b2dpolypolygon.hxx>
#endif
#include <vcl/fntstyle.hxx>
#include <vcl/vclenum.hxx>
#include <vcl/outdev.hxx>
#include <vcl/outdev.hxx>


namespace cppcanvas
{
    namespace internal
    {
        struct OutDevState
        {
            OutDevState() :
                clip(),
                clipRect(),
                xClipPoly(),

                lineColor(),
                fillColor(),
                textColor(),
                textFillColor(),
                textLineColor(),

                xFont(),
                transform(),
                mapModeTransform(),
                fontRotation(0.0),

                textEmphasisMarkStyle(EMPHASISMARK_NONE),
                pushFlags(PUSH_ALL),
                textDirection(::com::sun::star::rendering::TextDirection::WEAK_LEFT_TO_RIGHT),
                textAlignment(0), // TODO(Q2): Synchronize with implrenderer 
                				  // and possibly new rendering::TextAlignment
                textReliefStyle(RELIEF_NONE),
                textOverlineStyle(UNDERLINE_NONE),
                textUnderlineStyle(UNDERLINE_NONE),
                textStrikeoutStyle(STRIKEOUT_NONE),
                textReferencePoint(ALIGN_BASELINE),

                isTextOutlineModeSet( false ),
                isTextEffectShadowSet( false ),
                isTextWordUnderlineSet( false ),

                isLineColorSet( false ),
                isFillColorSet( false ),
                isTextFillColorSet( false ),
                isTextLineColorSet( false )
            {
            }

            ::basegfx::B2DPolyPolygon															clip;
            ::Rectangle																			clipRect;
            ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XPolyPolygon2D > 	xClipPoly;

            ::com::sun::star::uno::Sequence< double >											lineColor;
            ::com::sun::star::uno::Sequence< double >											fillColor;
            ::com::sun::star::uno::Sequence< double >											textColor;
            ::com::sun::star::uno::Sequence< double >											textFillColor;
            ::com::sun::star::uno::Sequence< double >											textLineColor;

            /** Current font.

            	@attention Beware, this member can be NULL, and
            	nevertheless text output is generated.
             */
            ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XCanvasFont > 		xFont;
            ::basegfx::B2DHomMatrix																transform;
            ::basegfx::B2DHomMatrix																mapModeTransform;
            double																				fontRotation;

            sal_uInt16																			textEmphasisMarkStyle;
            sal_uInt16																			pushFlags;
            sal_Int8																			textDirection;
            sal_Int8																			textAlignment;
            sal_Int8																			textReliefStyle;
            sal_Int8																			textOverlineStyle;
            sal_Int8																			textUnderlineStyle;
            sal_Int8																			textStrikeoutStyle;
            TextAlign																			textReferencePoint;

            bool																				isTextOutlineModeSet;
            bool																				isTextEffectShadowSet;
            bool																				isTextWordUnderlineSet;

            bool																				isLineColorSet;
            bool																				isFillColorSet;
            bool																				isTextFillColorSet;
            bool																				isTextLineColorSet;
        };
    }
}

#endif /* _CPPCANVAS_OUTDEVSTATE_HXX */
