/**************************************************************
 * 
 * Licensed to the Apache Software Foundation (ASF) under one
 * or more contributor license agreements.  See the NOTICE file
 * distributed with this work for additional information
 * regarding copyright ownership.  The ASF licenses this file
 * to you under the Apache License, Version 2.0 (the
 * "License"); you may not use this file except in compliance
 * with the License.  You may obtain a copy of the License at
 * 
 *   http://www.apache.org/licenses/LICENSE-2.0
 * 
 * Unless required by applicable law or agreed to in writing,
 * software distributed under the License is distributed on an
 * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
 * KIND, either express or implied.  See the License for the
 * specific language governing permissions and limitations
 * under the License.
 * 
 *************************************************************/



#include <svx/dialogs.hrc>
#include "float3d.hrc"
#include <svx/svxcommands.h>

#define WIDTH 				158
#define HEIGHT 				209
#define BORDER 				3
#define BUTTON_WIDTH        13
#define BUTTON_HEIGHT       13
#define VT_BUTTON_WIDTH     18
#define GROUP_Y				(BORDER + BUTTON_HEIGHT + 3)
#define GROUP_HEIGHT 		95
#define GROUP_WIDTH			(WIDTH - 2 * BORDER)
#define GROUP_PREV_X		60
#define GROUP_PREV_Y		(GROUP_Y + GROUP_HEIGHT + 1)
#define GROUP_PREV_WIDTH	(WIDTH - BORDER - GROUP_PREV_X)
#define GROUP_PREV_HEIGHT	(HEIGHT - GROUP_PREV_Y - BORDER)
#define IMG_BUTTON_HEIGHT   15
#define IMG_BUTTON_NEXT     (IMG_BUTTON_HEIGHT + 2)
#define IMG_BUTTON_SIZE     MAP_APPFONT( BUTTON_WIDTH, IMG_BUTTON_HEIGHT )
#define FIXED_LINE_HEIGHT   8
#define FIXED_LINE_SIZE     MAP_APPFONT( GROUP_WIDTH, FIXED_LINE_HEIGHT )
#define TOP_FIXED_LINE_POS  MAP_APPFONT( BORDER, 2+BORDER + IMG_BUTTON_HEIGHT )
#define FT_WIDTH_SHORT      56
#define FT_WIDTH_LONG       89
#define FT_HEIGHT           8
#define FT_OFFSET_NEXT      (FT_HEIGHT + 6)
#define FT_INDENT           (BORDER + 6)
#define FIRST_FT_START_Y    (2+BORDER+IMG_BUTTON_HEIGHT + 13)
#define SEGMENTS_START_Y    (FIRST_FT_START_Y + 3*FT_OFFSET_NEXT + 13)
#define NORMALS_START_Y     (SEGMENTS_START_Y + 2*13)
#define NORMALS_BT_START_Y  (SEGMENTS_START_Y + 2*13 +11)
#define SHADOW_START_Y      (FIRST_FT_START_Y + 13)
#define CAMERA_START_Y      (SHADOW_START_Y + FT_OFFSET_NEXT + 13)
#define SPECULAR_START_Y    (FIRST_FT_START_Y + 2*FT_OFFSET_NEXT + 13)

#define MASKCOLOR	MaskColor = Color { Red=0xFFFF; Green=0x0000; Blue=0xFFFF; };


DockingWindow RID_SVXFLOAT_3D
{
	HelpID = CMD_SID_3D_WIN ;
	Border = TRUE ;
	Hide = TRUE ;
	SVLook = TRUE ;
	Sizeable = TRUE ;
	Moveable = TRUE ;
	Closeable = TRUE ;
	Zoomable = TRUE ;
	Dockable = TRUE ;
	EnableResizing = TRUE ;
	Size = MAP_APPFONT ( WIDTH , HEIGHT ) ;
	Text [ en-US ] = "3D Effects" ;
	Closeable = TRUE ;
	Zoomable = TRUE ;

	ImageButton BTN_GEO
	{
	    HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_GEO";
		Pos = MAP_APPFONT ( 4 , BORDER ) ;
		Size = MAP_APPFONT ( VT_BUTTON_WIDTH , IMG_BUTTON_HEIGHT ) ;
		TabStop = TRUE ;
		ButtonImage = Image
		{
			ImageBitmap = Bitmap { File = "3dgeo.bmp" ; };
			MASKCOLOR
		};
		QuickHelpText [ en-US ] = "Geometry" ;
	};
	ImageButton BTN_REPRESENTATION
	{
	    HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_REPRESENTATION";
		Pos = MAP_APPFONT ( 22 , BORDER ) ;
		Size = MAP_APPFONT ( VT_BUTTON_WIDTH , IMG_BUTTON_HEIGHT ) ;
		TabStop = TRUE ;
		ButtonImage = Image
		{
			ImageBitmap = Bitmap { File = "3drepres.bmp" ; };
			MASKCOLOR
		};
		QuickHelpText [ en-US ] = "Shading" ;
	};
	ImageButton BTN_LIGHT
	{
	    HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_LIGHT";
		Pos = MAP_APPFONT ( 40 , BORDER ) ;
		Size = MAP_APPFONT ( VT_BUTTON_WIDTH , IMG_BUTTON_HEIGHT ) ;
		TabStop = TRUE ;
		ButtonImage = Image
		{
			ImageBitmap = Bitmap { File = "3dlight.bmp" ; };
			MASKCOLOR
		};
		QuickHelpText [ en-US ] = "Illumination" ;
	};
	ImageButton BTN_TEXTURE
	{
	    HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_TEXTURE";
		Pos = MAP_APPFONT ( 58 , BORDER ) ;
		Size = MAP_APPFONT ( VT_BUTTON_WIDTH , IMG_BUTTON_HEIGHT ) ;
		ButtonImage = Image
		{
			ImageBitmap = Bitmap { File = "3dtextur.bmp" ; };
			MASKCOLOR
		};
		TabStop = TRUE ;
		QuickHelpText [ en-US ] = "Textures" ;
	};
	ImageButton BTN_MATERIAL
	{
	    HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_MATERIAL";
		Pos = MAP_APPFONT ( 76 , BORDER ) ;
		Size = MAP_APPFONT ( VT_BUTTON_WIDTH , IMG_BUTTON_HEIGHT ) ;
		TabStop = TRUE ;
		ButtonImage = Image
		{
			ImageBitmap = Bitmap { File = "material.bmp" ; };
			MASKCOLOR
		};
		QuickHelpText [ en-US ] = "Material" ;
	};

	ImageButton BTN_UPDATE
	{
	    HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_UPDATE";
        Pos = MAP_APPFONT ( WIDTH - BORDER - BUTTON_WIDTH * 2 , BORDER ) ;
		Size = IMG_BUTTON_SIZE;
		TabStop = TRUE ;
		ButtonImage = Image
		{
			ImageBitmap = Bitmap { File = "sc10350.bmp" ; };
			MASKCOLOR
		};
		QuickHelpText [ en-US ] = "Update" ;
	};
	ImageButton BTN_ASSIGN
	{
	    HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_ASSIGN";
        Pos = MAP_APPFONT ( WIDTH - BORDER - BUTTON_WIDTH , BORDER ) ;
		Size = IMG_BUTTON_SIZE;
		TabStop = TRUE ;
		ButtonImage = Image
		{
			ImageBitmap = Bitmap { File = "apply.bmp" ; };
			MASKCOLOR
		};
		QuickHelpText [ en-US ] = "Assign" ;
	};
	 // Unterer Teil
	ImageButton BTN_CHANGE_TO_3D
	{
	    HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_CHANGE_TO_3D";
        Pos = MAP_APPFONT ( 9 , 200 - BUTTON_HEIGHT ) ;
		Size = IMG_BUTTON_SIZE;
		TabStop = TRUE ;
		ButtonImage = Image
		{
			ImageBitmap = Bitmap { File = "convrt3d.bmp" ; };
			MASKCOLOR
		};
		TabStop = TRUE ;
		QuickHelpText [ en-US ] = "Convert to 3D" ;
	};
	ImageButton BTN_LATHE_OBJ
	{
	    HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_LATHE_OBJ";
        Pos = MAP_APPFONT ( 9 + BUTTON_WIDTH + 1 , 200 - BUTTON_HEIGHT ) ;
		Size = IMG_BUTTON_SIZE;
		TabStop = TRUE ;
		ButtonImage = Image
		{
			ImageBitmap = Bitmap { File = "rotate3d.bmp" ; };
			MASKCOLOR
		};
		TabStop = TRUE ;
		QuickHelpText [ en-US ] = "Convert to Lathe Object" ;
	};
	ImageButton BTN_PERSPECTIVE
	{
	    HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_PERSPECTIVE";
        Pos = MAP_APPFONT ( 9 + ( BUTTON_WIDTH + 1 ) * 2 , 200 - BUTTON_HEIGHT ) ;
		Size = IMG_BUTTON_SIZE;
		TabStop = TRUE ;
		ButtonImage = Image
		{
			ImageBitmap = Bitmap { File = "persp3d.bmp" ; };
			MASKCOLOR
		};
		TabStop = TRUE ;
		QuickHelpText [ en-US ] = "Perspective On/Off" ;
	};
	Control CTL_PREVIEW
	{
		Border = TRUE ;
        Pos = MAP_APPFONT ( 66 , 124 ) ;
        Size = MAP_APPFONT ( 83 , 76 ) ;
		TabStop = TRUE ;
	};
	Control CTL_LIGHT_PREVIEW
	{
        Border = TRUE ;
        Pos = MAP_APPFONT ( 66 , 124 ) ;
        Size = MAP_APPFONT ( 83 , 76 ) ;
		TabStop = TRUE ;
	};
    FixedLine FL_GEOMETRIE
	{
        Pos = TOP_FIXED_LINE_POS;
        Size = FIXED_LINE_SIZE;
		Text [ en-US ] = "Geometry" ;
	};
	FixedText FT_PERCENT_DIAGONAL
	{
        Pos = MAP_APPFONT ( FT_INDENT, FIRST_FT_START_Y );
        Size = MAP_APPFONT ( FT_WIDTH_LONG , FT_HEIGHT ) ;
		Text [ en-US ] = "R~ounded edges" ;
	};
	MetricField MTR_PERCENT_DIAGONAL
	{
	    HelpID = "svx:MetricField:RID_SVXFLOAT_3D:MTR_PERCENT_DIAGONAL";
		Border = TRUE ;
        Pos = MAP_APPFONT ( FT_INDENT + FT_WIDTH_LONG + 1 , FIRST_FT_START_Y - 2 ) ;
		Size = MAP_APPFONT ( 50 , 12 ) ;
		TabStop = TRUE ;
		Repeat = TRUE ;
		Spin = TRUE ;
		SpinSize = 5 ;
		Maximum = 100 ;
		Last = 100 ;
		Unit = FUNIT_CUSTOM ;
		CustomUnitText = " %" ;
	};
	FixedText FT_BACKSCALE
	{
        Pos = MAP_APPFONT ( FT_INDENT , FIRST_FT_START_Y + FT_OFFSET_NEXT ) ;
        Size = MAP_APPFONT ( FT_WIDTH_LONG , FT_HEIGHT ) ;
		Text [ en-US ] = "~Scaled depth" ;
	};
	MetricField MTR_BACKSCALE
	{
	    HelpID = "svx:MetricField:RID_SVXFLOAT_3D:MTR_BACKSCALE";
		Border = TRUE ;
        Pos = MAP_APPFONT ( FT_INDENT + FT_WIDTH_LONG + 1,
                            FIRST_FT_START_Y + FT_OFFSET_NEXT - 2 ) ;
		Size = MAP_APPFONT ( 50 , 12 ) ;
		TabStop = TRUE ;
		Repeat = TRUE ;
		Spin = TRUE ;
		SpinSize = 5 ;
		Maximum = 10000 ;
		Unit = FUNIT_CUSTOM ;
		CustomUnitText  = " %" ;
		Last = 10000 ;
	};
	FixedText FT_END_ANGLE
	{
        Pos = MAP_APPFONT ( FT_INDENT , FIRST_FT_START_Y + 2*FT_OFFSET_NEXT ) ;
        Size = MAP_APPFONT ( FT_WIDTH_LONG , FT_HEIGHT ) ;
		Text [ en-US ] = "~Rotation angle" ;
	};
	MetricField MTR_END_ANGLE
	{
	    HelpID = "svx:MetricField:RID_SVXFLOAT_3D:MTR_END_ANGLE";
		Border = TRUE ;
        Pos = MAP_APPFONT ( FT_INDENT + FT_WIDTH_LONG + 1,
                            FIRST_FT_START_Y + 2*FT_OFFSET_NEXT - 2 ) ;
		Size = MAP_APPFONT ( 50 , 12 ) ;
		TabStop = TRUE ;
		Repeat = TRUE ;
		Spin = TRUE ;
		SpinSize = 5 ;
		Unit = FUNIT_CUSTOM ;
		Maximum = 36000 ;
		Last = 36000 ;
		DecimalDigits = 1 ;
		CustomUnitText [ en-US ] = " degree(s)";
	};
	FixedText FT_DEPTH
	{
        Pos = MAP_APPFONT ( FT_INDENT , FIRST_FT_START_Y + 3*FT_OFFSET_NEXT ) ;
        Size = MAP_APPFONT ( FT_WIDTH_LONG , FT_HEIGHT ) ;
		Text [ en-US ] = "~Depth" ;
	};
	MetricField MTR_DEPTH
	{
	    HelpID = "svx:MetricField:RID_SVXFLOAT_3D:MTR_DEPTH";
		Border = TRUE ;
        Pos = MAP_APPFONT ( FT_INDENT + FT_WIDTH_LONG + 1,
                            FIRST_FT_START_Y + 3*FT_OFFSET_NEXT - 2 ) ;
		Size = MAP_APPFONT ( 50 , 12 ) ;
		TabStop = TRUE ;
		Repeat = TRUE ;
		Spin = TRUE ;
		Unit = FUNIT_MM ;
		StrictFormat = TRUE ;
		Minimum = 0 ;
		First = 0 ;
		Maximum = 10000000 ;
		Last = 10000000 ;
		DecimalDigits = 2 ;
		SpinSize = 100 ;
	};
    FixedLine FL_SEGMENTS
	{
        Pos = MAP_APPFONT ( BORDER , SEGMENTS_START_Y ) ;
        Size = FIXED_LINE_SIZE;
		Text [ en-US ] = "Segments" ;
	};
	 // Geometrie
	FixedText FT_HORIZONTAL
	{
        Pos = MAP_APPFONT ( FT_INDENT , SEGMENTS_START_Y+13 ) ;
        Size = MAP_APPFONT ( 40 , 8 ) ;
		Text [ en-US ] = "~Horizontal" ;
	};
	NumericField NUM_HORIZONTAL
	{
	    HelpID = "svx:NumericField:RID_SVXFLOAT_3D:NUM_HORIZONTAL";
		Border = TRUE ;
        Pos = MAP_APPFONT ( FT_INDENT + 42, SEGMENTS_START_Y+13-2 ) ;
		Size = MAP_APPFONT ( 22 , 12 ) ;
		TabStop = TRUE ;
		Repeat = TRUE ;
		Spin = TRUE ;
		Minimum = 2 ;
		First = 2 ;
		Maximum = 256 ;
		Last = 256 ;
	};
	FixedText FT_VERTICAL
	{
        Pos = MAP_APPFONT ( FT_INDENT + 74 , SEGMENTS_START_Y+13 ) ;
        Size = MAP_APPFONT ( 40 , 8 ) ;
		Text [ en-US ] = "~Vertical" ;
	};
	NumericField NUM_VERTICAL
	{
	    HelpID = "svx:NumericField:RID_SVXFLOAT_3D:NUM_VERTICAL";
		Border = TRUE ;
        Pos = MAP_APPFONT ( FT_INDENT + 114+2 , SEGMENTS_START_Y+13-2 ) ;
		Size = MAP_APPFONT ( 22 , 12 ) ;
		TabStop = TRUE ;
		Repeat = TRUE ;
		Spin = TRUE ;
		Minimum = 2 ;
		First = 2 ;
		Maximum = 256 ;
		Last = 256 ;
	};

    FixedLine FL_NORMALS
	{
        Pos = MAP_APPFONT ( BORDER , NORMALS_START_Y ) ;
        Size = MAP_APPFONT ( 54 , 8 ) ;
		Text [ en-US ] = "Normals" ;
	};
	ImageButton BTN_NORMALS_OBJ
	{
	    HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_NORMALS_OBJ";
		Pos = MAP_APPFONT ( FT_INDENT , NORMALS_BT_START_Y ) ;
		Size = IMG_BUTTON_SIZE;
		ButtonImage = Image
		{
			ImageBitmap = Bitmap { File = "normobjs.bmp" ; };
			MASKCOLOR
		};
		TabStop = TRUE ;
		QuickHelpText [ en-US ] = "Object-Specific" ;
	};
	ImageButton BTN_NORMALS_FLAT
	{
	    HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_NORMALS_FLAT";
		Pos = MAP_APPFONT ( FT_INDENT + (1+BUTTON_WIDTH) , NORMALS_BT_START_Y ) ;
		Size = IMG_BUTTON_SIZE;
		ButtonImage = Image
		{
			ImageBitmap = Bitmap { File = "normflat.bmp" ; };
			MASKCOLOR
		};
		TabStop = TRUE ;
		QuickHelpText [ en-US ] = "Flat" ;
	};
	ImageButton BTN_NORMALS_SPHERE
	{
	    HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_NORMALS_SPHERE";
		Pos = MAP_APPFONT ( FT_INDENT + (1+BUTTON_WIDTH) * 2 , NORMALS_BT_START_Y ) ;
		Size = IMG_BUTTON_SIZE;
		ButtonImage = Image
		{
			ImageBitmap = Bitmap { File = "normsphe.bmp" ; };
			MASKCOLOR
		};
		TabStop = TRUE ;
		QuickHelpText [ en-US ] = "Spherical" ;
	};
	ImageButton BTN_NORMALS_INVERT
	{
	    HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_NORMALS_INVERT";
		Pos = MAP_APPFONT ( FT_INDENT , NORMALS_BT_START_Y + IMG_BUTTON_NEXT ) ;
		Size = IMG_BUTTON_SIZE;
		ButtonImage = Image
		{
			ImageBitmap = Bitmap { File = "invert3d.bmp" ; };
			MASKCOLOR
		};
		TabStop = TRUE ;
		QuickHelpText [ en-US ] = "Invert Normals" ;
	};
	ImageButton BTN_TWO_SIDED_LIGHTING
	{
	    HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_TWO_SIDED_LIGHTING";
		Pos = MAP_APPFONT ( FT_INDENT + (1+BUTTON_WIDTH) * 2 ,
                            NORMALS_BT_START_Y + IMG_BUTTON_NEXT ) ;
		Size = IMG_BUTTON_SIZE;
		ButtonImage = Image
		{
			ImageBitmap = Bitmap { File = "lght2sid.bmp" ; };
			MASKCOLOR
		};
		TabStop = TRUE ;
		QuickHelpText [ en-US ] = "Double-Sided Illumination" ;
	};
	ImageButton BTN_DOUBLE_SIDED
	{
	    HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_DOUBLE_SIDED";
		Pos = MAP_APPFONT ( FT_INDENT , NORMALS_BT_START_Y + 2*IMG_BUTTON_NEXT ) ;
		Size = IMG_BUTTON_SIZE;
		ButtonImage = Image
		{
			ImageBitmap = Bitmap { File = "doublesi.bmp" ; };
			MASKCOLOR
		};
		TabStop = TRUE ;
		QuickHelpText [ en-US ] = "Double-Sided" ;
	};

	// Darstellung
	FixedText FT_SHADEMODE
	{
        Pos = MAP_APPFONT ( FT_INDENT , FIRST_FT_START_Y ) ;
        Size = MAP_APPFONT ( FT_WIDTH_SHORT , FT_HEIGHT ) ;
		Text [ en-US ] = "~Mode" ;
	};
	ListBox LB_SHADEMODE
	{
	    HelpID = "svx:ListBox:RID_SVXFLOAT_3D:LB_SHADEMODE";
		Border = TRUE ;
        Pos = MAP_APPFONT ( 66 , 30 ) ;
        Size = MAP_APPFONT ( 83 , 100 ) ;
		TabStop = TRUE ;
		DropDown = TRUE ;
		StringList [ en-US ] =
		{
			< "Flat" ; > ;
			< "Phong" ; > ;
			< "Gouraud" ; > ;
		};
	};
    FixedLine FL_SHADOW
	{
        Pos = MAP_APPFONT ( BORDER , SHADOW_START_Y ) ;
        Size = FIXED_LINE_SIZE;
		Text [ en-US ] = "Shadow" ;
	};
	ImageButton BTN_SHADOW_3D
	{
	    HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_SHADOW_3D";
        Pos = MAP_APPFONT ( FT_INDENT , SHADOW_START_Y + 11 ) ;
		Size = IMG_BUTTON_SIZE;
		TabStop = TRUE ;
		ButtonImage = Image
		{
			ImageBitmap = Bitmap { File = "shadow3d.bmp" ; };
			MASKCOLOR
		};
		TabStop = TRUE ;
		QuickHelpText [ en-US ] = "3D Shadowing On/Off" ;
	};
	FixedText FT_SLANT
	{
        Pos = MAP_APPFONT ( FT_INDENT + BUTTON_WIDTH + 3 , SHADOW_START_Y + 11 + 2 ) ;
        Size = MAP_APPFONT ( 68 , FT_HEIGHT ) ;
		Right = TRUE;
		Text [ en-US ] = "S~urface angle" ;
	};
	MetricField MTR_SLANT
	{
	    HelpID = "svx:MetricField:RID_SVXFLOAT_3D:MTR_SLANT";
		Border = TRUE ;
        Pos = MAP_APPFONT ( 99 , SHADOW_START_Y + 11 ) ;
		Size = MAP_APPFONT ( 50 , 12 ) ;
		TabStop = TRUE ;
		Repeat = TRUE ;
		Spin = TRUE ;
		SpinSize = 5 ;
		Maximum = 90 ;
		Unit = FUNIT_CUSTOM ;
		Last = 90 ;
		CustomUnitText [ en-US ] = " degree(s)";
	};

    FixedLine FL_CAMERA
	{
        Pos = MAP_APPFONT ( BORDER , CAMERA_START_Y ) ;
        Size = FIXED_LINE_SIZE;
		Text [ en-US ] = "Camera" ;
	};
	FixedText FT_DISTANCE
	{
		Pos = MAP_APPFONT ( FT_INDENT , CAMERA_START_Y + 11 ) ;
        Size = MAP_APPFONT ( FT_WIDTH_LONG , FT_HEIGHT ) ;
		Text [ en-US ] = "~Distance" ;
	};
	MetricField MTR_DISTANCE
	{
	    HelpID = "svx:MetricField:RID_SVXFLOAT_3D:MTR_DISTANCE";
		Border = TRUE ;
        Pos = MAP_APPFONT ( FT_INDENT + FT_WIDTH_LONG + 1 ,
                            CAMERA_START_Y + 11 - 2 ) ;
		Size = MAP_APPFONT ( 50 , 12 ) ;
		TabStop = TRUE ;
		Repeat = TRUE ;
		Spin = TRUE ;
		StrictFormat = TRUE ;
		Unit = FUNIT_MM ;
		Minimum = 1 ;
		First = 1 ;
		Maximum = 1000000 ;
		Last = 1000000 ;
		DecimalDigits = 2 ;
		SpinSize = 100 ;
	};
	FixedText FT_FOCAL_LENGTH
	{
		Pos = MAP_APPFONT ( FT_INDENT , CAMERA_START_Y + 11 + FT_OFFSET_NEXT ) ;
        Size = MAP_APPFONT ( FT_WIDTH_LONG , FT_HEIGHT ) ;
		Text [ en-US ] = "~Focal length" ;
	};
	MetricField MTR_FOCAL_LENGTH
	{
	    HelpID = "svx:MetricField:RID_SVXFLOAT_3D:MTR_FOCAL_LENGTH";
		Border = TRUE ;
        Pos = MAP_APPFONT ( FT_INDENT + FT_WIDTH_LONG + 1 ,
                            CAMERA_START_Y + 11 + FT_OFFSET_NEXT - 2 ) ;
		Size = MAP_APPFONT ( 50 , 12 ) ;
		TabStop = TRUE ;
		Repeat = TRUE ;
		Spin = TRUE ;
		StrictFormat = TRUE ;
		Unit = FUNIT_MM ;
		Minimum = 1 ;
		First = 1 ;
		Maximum = 1000000 ;
		Last = 1000000 ;
		DecimalDigits = 2 ;
		SpinSize = 100 ;
	};
    FixedLine FL_REPRESENTATION
	{
        Pos = TOP_FIXED_LINE_POS;
        Size = FIXED_LINE_SIZE;
		Text [ en-US ] = "Shading" ;
	};
	 // Beleuchtung
    FixedText FT_LIGHTSOURCE
	{
        Pos = MAP_APPFONT ( FT_INDENT , FIRST_FT_START_Y ) ;
        Size = MAP_APPFONT ( FT_WIDTH_LONG , FT_HEIGHT ) ;
		Text [ en-US ] = "~Light source" ;
	};
	ImageButton BTN_LIGHT_1
	{
	    HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_LIGHT_1";
        Pos = MAP_APPFONT ( FT_INDENT , FIRST_FT_START_Y + 11 ) ;
        Size = MAP_APPFONT ( 12 , 14 ) ;
		ButtonImage = Image
		{
			ImageBitmap = Bitmap { File = "light.bmp" ; };
			MASKCOLOR
		};
		TabStop = TRUE ;
		QuickHelpText [ en-US ] = "Light Source 1" ;
	};
	ImageButton BTN_LIGHT_2
	{
	    HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_LIGHT_2";
        Pos = MAP_APPFONT ( FT_INDENT + 13 , FIRST_FT_START_Y + 11 ) ;
        Size = MAP_APPFONT ( 12 , 14 ) ;
		ButtonImage = Image
		{
			ImageBitmap = Bitmap { File = "light.bmp" ; };
			MASKCOLOR
		};
		TabStop = TRUE ;
		QuickHelpText [ en-US ] = "Light Source 2" ;
	};
	ImageButton BTN_LIGHT_3
	{
	    HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_LIGHT_3";
        Pos = MAP_APPFONT ( FT_INDENT + 2*13 , FIRST_FT_START_Y + 11 ) ;
        Size = MAP_APPFONT ( 12 , 14 ) ;
		ButtonImage = Image
		{
			ImageBitmap = Bitmap { File = "light.bmp" ; };
			MASKCOLOR
		};
		TabStop = TRUE ;
		QuickHelpText [ en-US ] = "Light Source 3" ;
	};
	ImageButton BTN_LIGHT_4
	{
	    HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_LIGHT_4";
        Pos = MAP_APPFONT ( FT_INDENT + 3*13 , FIRST_FT_START_Y + 11 ) ;
        Size = MAP_APPFONT ( 12 , 14 ) ;
		ButtonImage = Image
		{
			ImageBitmap = Bitmap { File = "light.bmp" ; };
			MASKCOLOR
		};
		TabStop = TRUE ;
		QuickHelpText [ en-US ] = "Light Source 4" ;
	};
	ImageButton BTN_LIGHT_5
	{
	    HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_LIGHT_5";
        Pos = MAP_APPFONT ( FT_INDENT , FIRST_FT_START_Y + 26 ) ;
        Size = MAP_APPFONT ( 12 , 14 ) ;
		ButtonImage = Image
		{
			ImageBitmap = Bitmap { File = "light.bmp" ; };
			MASKCOLOR
		};
		TabStop = TRUE ;
		QuickHelpText [ en-US ] = "Light Source 5" ;
	};
	ImageButton BTN_LIGHT_6
	{
	    HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_LIGHT_6";
        Pos = MAP_APPFONT ( FT_INDENT + 13, FIRST_FT_START_Y + 26 ) ;
        Size = MAP_APPFONT ( 12 , 14 ) ;
		ButtonImage = Image
		{
			ImageBitmap = Bitmap { File = "light.bmp" ; };
			MASKCOLOR
		};
		TabStop = TRUE ;
		QuickHelpText [ en-US ] = "Light Source 6" ;
	};
	ImageButton BTN_LIGHT_7
	{
	    HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_LIGHT_7";
        Pos = MAP_APPFONT ( FT_INDENT + 2*13, FIRST_FT_START_Y + 26 ) ;
        Size = MAP_APPFONT ( 12 , 14 ) ;
		ButtonImage = Image
		{
			ImageBitmap = Bitmap { File = "light.bmp" ; };
			MASKCOLOR
		};
		TabStop = TRUE ;
		QuickHelpText [ en-US ] = "Light Source 7" ;
	};
	ImageButton BTN_LIGHT_8
	{
	    HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_LIGHT_8";
        Pos = MAP_APPFONT ( FT_INDENT +3*13 , FIRST_FT_START_Y + 26 ) ;
        Size = MAP_APPFONT ( 12 , 14 ) ;
		ButtonImage = Image
		{
			ImageBitmap = Bitmap { File = "light.bmp" ; };
			MASKCOLOR
		};
		TabStop = TRUE ;
		QuickHelpText [ en-US ] = "Light Source 8" ;
	};
	ListBox LB_LIGHT_1
	{
	    HelpID = "svx:ListBox:RID_SVXFLOAT_3D:LB_LIGHT_1";
		Border = TRUE ;
        Pos = MAP_APPFONT ( 66 , FIRST_FT_START_Y + 11 ) ;
        Size = MAP_APPFONT ( 68 , 100 ) ;
		TabStop = TRUE ;
		DropDown = TRUE ;
	};
	ListBox LB_LIGHT_2
	{
	    HelpID = "svx:ListBox:RID_SVXFLOAT_3D:LB_LIGHT_2";
		Border = TRUE ;
        Pos = MAP_APPFONT ( 66 , FIRST_FT_START_Y + 11 ) ;
        Size = MAP_APPFONT ( 68 , 100 ) ;
		TabStop = TRUE ;
		DropDown = TRUE ;
	};
	ListBox LB_LIGHT_3
	{
	    HelpID = "svx:ListBox:RID_SVXFLOAT_3D:LB_LIGHT_3";
		Border = TRUE ;
        Pos = MAP_APPFONT ( 66 , FIRST_FT_START_Y + 11 ) ;
        Size = MAP_APPFONT ( 68 , 100 ) ;
		TabStop = TRUE ;
		DropDown = TRUE ;
	};
	ListBox LB_LIGHT_4
	{
	    HelpID = "svx:ListBox:RID_SVXFLOAT_3D:LB_LIGHT_4";
		Border = TRUE ;
        Pos = MAP_APPFONT ( 66 , FIRST_FT_START_Y + 11 ) ;
        Size = MAP_APPFONT ( 68 , 100 ) ;
		TabStop = TRUE ;
		DropDown = TRUE ;
	};
	ListBox LB_LIGHT_5
	{
	    HelpID = "svx:ListBox:RID_SVXFLOAT_3D:LB_LIGHT_5";
		Border = TRUE ;
        Pos = MAP_APPFONT ( 66 , FIRST_FT_START_Y + 11 ) ;
        Size = MAP_APPFONT ( 68 , 100 ) ;
		TabStop = TRUE ;
		DropDown = TRUE ;
	};
	ListBox LB_LIGHT_6
	{
	    HelpID = "svx:ListBox:RID_SVXFLOAT_3D:LB_LIGHT_6";
		Border = TRUE ;
        Pos = MAP_APPFONT ( 66 , FIRST_FT_START_Y + 11 ) ;
        Size = MAP_APPFONT ( 68 , 100 ) ;
		TabStop = TRUE ;
		DropDown = TRUE ;
	};
	ListBox LB_LIGHT_7
	{
	    HelpID = "svx:ListBox:RID_SVXFLOAT_3D:LB_LIGHT_7";
		Border = TRUE ;
        Pos = MAP_APPFONT ( 66 , FIRST_FT_START_Y + 11 ) ;
        Size = MAP_APPFONT ( 68 , 100 ) ;
		TabStop = TRUE ;
		DropDown = TRUE ;
	};
	ListBox LB_LIGHT_8
	{
	    HelpID = "svx:ListBox:RID_SVXFLOAT_3D:LB_LIGHT_8";
		Border = TRUE ;
        Pos = MAP_APPFONT ( 66 , FIRST_FT_START_Y + 11 ) ;
        Size = MAP_APPFONT ( 68 , 100 ) ;
		TabStop = TRUE ;
		DropDown = TRUE ;
	};
	ImageButton BTN_LIGHT_COLOR
	{
	    HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_LIGHT_COLOR";
        Pos = MAP_APPFONT ( 137 , FIRST_FT_START_Y + 11 ) ;
        Size = MAP_APPFONT ( 12 , 14 ) ;
		ButtonImage = Image
		{
			ImageBitmap = Bitmap { File = "colordlg.bmp" ; };
			MASKCOLOR
		};
		TabStop = TRUE ;
		QuickHelpText [ en-US ] = "Colors Dialog" ;
	};
    FixedText FT_AMBIENTLIGHT
	{
        Pos = MAP_APPFONT ( FT_INDENT, FIRST_FT_START_Y + 53 ) ;
        Size = MAP_APPFONT ( FT_WIDTH_SHORT , FT_HEIGHT ) ;
		Text [ en-US ] = "~Ambient light" ;
	};
	ListBox LB_AMBIENTLIGHT
	{
	    HelpID = "svx:ListBox:RID_SVXFLOAT_3D:LB_AMBIENTLIGHT";
		Border = TRUE ;
        Pos = MAP_APPFONT ( FT_INDENT + FT_WIDTH_SHORT + 1 , FIRST_FT_START_Y + 53 ) ;
        Size = MAP_APPFONT ( 68 , 100 ) ;
		TabStop = TRUE ;
		DropDown = TRUE ;
	};
	ImageButton BTN_AMBIENT_COLOR
	{
	    HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_AMBIENT_COLOR";
        Pos = MAP_APPFONT ( 137 , FIRST_FT_START_Y + 53 ) ;
        Size = MAP_APPFONT ( 12 , 14 ) ;
		ButtonImage = Image
		{
			ImageBitmap = Bitmap { File = "colordlg.bmp" ; };
			MASKCOLOR
		};
		TabStop = TRUE ;
		QuickHelpText [ en-US ] = "Colors Dialog" ;
	};

    FixedLine FL_LIGHT
	{
        Pos = TOP_FIXED_LINE_POS;
        Size = FIXED_LINE_SIZE ;
		Text [ en-US ] = "Illumination" ;
	};
	 // Texturen
	FixedText FT_TEX_KIND
	{
        Pos = MAP_APPFONT ( FT_INDENT , FIRST_FT_START_Y ) ;
        Size = MAP_APPFONT ( FT_WIDTH_SHORT , FT_HEIGHT ) ;
		Text [ en-US ] = "~Type" ;
	};
	ImageButton BTN_TEX_LUMINANCE
	{
	    HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_TEX_LUMINANCE";
        Pos = MAP_APPFONT ( FT_INDENT + FT_WIDTH_SHORT + 1,
                            FIRST_FT_START_Y - 2 ) ;
		Size = IMG_BUTTON_SIZE;
		ButtonImage = Image
		{
			ImageBitmap = Bitmap { File = "luminanc.bmp" ; };
			MASKCOLOR
		};
		TabStop = TRUE ;
		QuickHelpText [ en-US ] = "Black & White" ;
	};
	ImageButton BTN_TEX_COLOR
	{
	    HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_TEX_COLOR";
        Pos = MAP_APPFONT ( FT_INDENT + FT_WIDTH_SHORT + 1 + BUTTON_WIDTH,
                            FIRST_FT_START_Y - 2 ) ;
		Size = IMG_BUTTON_SIZE;
		ButtonImage = Image
		{
			ImageBitmap = Bitmap { File = "color.bmp" ; };
			MASKCOLOR
		};
		TabStop = TRUE ;
		QuickHelpText [ en-US ] = "Color" ;
	};
	FixedText FT_TEX_MODE
	{
        Pos = MAP_APPFONT ( FT_INDENT , FIRST_FT_START_Y + IMG_BUTTON_NEXT ) ;
        Size = MAP_APPFONT ( FT_WIDTH_SHORT , FT_HEIGHT ) ;
		Text [ en-US ] = "~Mode" ;
	};
	ImageButton BTN_TEX_REPLACE
	{
	    HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_TEX_REPLACE";
        Pos = MAP_APPFONT ( FT_INDENT + FT_WIDTH_SHORT + 1,
                            FIRST_FT_START_Y + IMG_BUTTON_NEXT - 2 ) ;
		Size = IMG_BUTTON_SIZE;
		ButtonImage = Image
		{
			ImageBitmap = Bitmap { File = "replac3d.bmp" ; };
			MASKCOLOR
		};
		TabStop = TRUE ;
		QuickHelpText [ en-US ] = "Only Texture" ;
	};
	ImageButton BTN_TEX_MODULATE
	{
	    HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_TEX_MODULATE";
        Pos = MAP_APPFONT ( FT_INDENT + FT_WIDTH_SHORT + 1 + BUTTON_WIDTH,
                            FIRST_FT_START_Y + IMG_BUTTON_NEXT - 2 ) ;
		Size = IMG_BUTTON_SIZE;
		ButtonImage = Image
		{
			ImageBitmap = Bitmap { File = "modula3d.bmp" ; };
			MASKCOLOR
		};
		TabStop = TRUE ;
		QuickHelpText [ en-US ] = "Texture and Shading" ;
	};
	ImageButton BTN_TEX_BLEND
	{
	    HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_TEX_BLEND";
        Pos = MAP_APPFONT ( FT_INDENT + FT_WIDTH_SHORT + 1 + 2*BUTTON_WIDTH,
                            FIRST_FT_START_Y + IMG_BUTTON_NEXT - 2 ) ;
		Size = IMG_BUTTON_SIZE;
		ButtonImage = Image
		{
			ImageBitmap = Bitmap { File = "blend3d.bmp" ; };
			MASKCOLOR
		};
		TabStop = TRUE ;
		QuickHelpText [ en-US ] = "Texture, Shadow and Color" ;
	};
	FixedText FT_TEX_PROJECTION_X
	{
        Pos = MAP_APPFONT ( FT_INDENT , FIRST_FT_START_Y + 2*IMG_BUTTON_NEXT ) ;
        Size = MAP_APPFONT ( FT_WIDTH_SHORT , FT_HEIGHT ) ;
		Text [ en-US ] = "~Projection X" ;
	};
	ImageButton BTN_TEX_OBJECT_X
	{
	    HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_TEX_OBJECT_X";
        Pos = MAP_APPFONT ( FT_INDENT + FT_WIDTH_SHORT + 1,
                            FIRST_FT_START_Y + 2*IMG_BUTTON_NEXT - 2 ) ;
		Size = IMG_BUTTON_SIZE;
		ButtonImage = Image
		{
			ImageBitmap = Bitmap { File = "objspc3d.bmp" ; };
			MASKCOLOR
		};
		TabStop = TRUE ;
		QuickHelpText [ en-US ] = "Object-Specific" ;
	};
	ImageButton BTN_TEX_PARALLEL_X
	{
	    HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_TEX_PARALLEL_X";
        Pos = MAP_APPFONT ( FT_INDENT + FT_WIDTH_SHORT + 1 + BUTTON_WIDTH,
                            FIRST_FT_START_Y + 2*IMG_BUTTON_NEXT - 2 ) ;
		Size = IMG_BUTTON_SIZE;
		ButtonImage = Image
		{
			ImageBitmap = Bitmap { File = "parallel.bmp" ; };
			MASKCOLOR
		};
		TabStop = TRUE ;
		QuickHelpText [ en-US ] = "Parallel" ;
	};
	ImageButton BTN_TEX_CIRCLE_X
	{
	    HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_TEX_CIRCLE_X";
        Pos = MAP_APPFONT ( FT_INDENT + FT_WIDTH_SHORT + 1 + 2*BUTTON_WIDTH,
                            FIRST_FT_START_Y + 2*IMG_BUTTON_NEXT - 2 ) ;
		Size = IMG_BUTTON_SIZE;
		ButtonImage = Image
		{
			ImageBitmap = Bitmap { File = "sphere3d.bmp" ; };
			MASKCOLOR
		};
		TabStop = TRUE ;
		QuickHelpText [ en-US ] = "Circular" ;
	};
	FixedText FT_TEX_PROJECTION_Y
	{
        Pos = MAP_APPFONT ( FT_INDENT , FIRST_FT_START_Y + 3*IMG_BUTTON_NEXT ) ;
        Size = MAP_APPFONT ( FT_WIDTH_SHORT , FT_HEIGHT ) ;
		Text [ en-US ] = "P~rojection Y" ;
	};
	ImageButton BTN_TEX_OBJECT_Y
	{
	    HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_TEX_OBJECT_Y";
        Pos = MAP_APPFONT ( FT_INDENT + FT_WIDTH_SHORT + 1,
                            FIRST_FT_START_Y + 3*IMG_BUTTON_NEXT - 2 ) ;
		Size = IMG_BUTTON_SIZE;
		ButtonImage = Image
		{
			ImageBitmap = Bitmap { File = "objspc3d.bmp" ; };
			MASKCOLOR
		};
		TabStop = TRUE ;
		QuickHelpText [ en-US ] = "Object-Specific" ;
	};
	ImageButton BTN_TEX_PARALLEL_Y
	{
	    HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_TEX_PARALLEL_Y";
        Pos = MAP_APPFONT ( FT_INDENT + FT_WIDTH_SHORT + 1 + BUTTON_WIDTH,
                            FIRST_FT_START_Y + 3*IMG_BUTTON_NEXT - 2 ) ;
		Size = IMG_BUTTON_SIZE;
		ButtonImage = Image
		{
			ImageBitmap = Bitmap { File = "parallel.bmp" ; };
			MASKCOLOR
		};
		TabStop = TRUE ;
		QuickHelpText [ en-US ] = "Parallel" ;
	};
	ImageButton BTN_TEX_CIRCLE_Y
	{
	    HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_TEX_CIRCLE_Y";
        Pos = MAP_APPFONT ( FT_INDENT + FT_WIDTH_SHORT + 1 + 2*BUTTON_WIDTH,
                            FIRST_FT_START_Y + 3*IMG_BUTTON_NEXT - 2 ) ;
		Size = IMG_BUTTON_SIZE;
		ButtonImage = Image
		{
			ImageBitmap = Bitmap { File = "sphere3d.bmp" ; };
			MASKCOLOR
		};
		TabStop = TRUE ;
		QuickHelpText [ en-US ] = "Circular" ;
	};
	FixedText FT_TEX_FILTER
	{
        Pos = MAP_APPFONT ( FT_INDENT , FIRST_FT_START_Y + 4*IMG_BUTTON_NEXT ) ;
        Size = MAP_APPFONT ( FT_WIDTH_SHORT , FT_HEIGHT ) ;
		Text [ en-US ] = "~Filtering" ;
	};
	ImageButton BTN_TEX_FILTER
	{
	    HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_TEX_FILTER";
        Pos = MAP_APPFONT ( FT_INDENT + FT_WIDTH_SHORT + 1,
                            FIRST_FT_START_Y + 4*IMG_BUTTON_NEXT - 2 ) ;
		Size = IMG_BUTTON_SIZE;
		ButtonImage = Image
		{
			ImageBitmap = Bitmap { File = "filter3d.bmp" ; };
			MASKCOLOR
		};
		TabStop = TRUE ;
		QuickHelpText [ en-US ] = "Filtering On/Off" ;
	};
    FixedLine FL_TEXTURE
	{
		Pos = TOP_FIXED_LINE_POS;
        Size = FIXED_LINE_SIZE;
		Text [ en-US ] = "Textures" ;
	};
	 // Material
	/*  Control CTL_MATERIAL
  {
	  //HelpId = HID_SD_CTL_FAVORITES ;
	  Border = TRUE ;
	  Pos = MAP_APPFONT ( BORDER + 6 , GROUP_Y + 9 ) ;
	  Size = MAP_APPFONT ( GROUP_WIDTH - 12 , GROUP_HEIGHT - 15 ) ;
	  TabStop = TRUE ;
	  Hide = TRUE ;
  };
*/
	 // Materialeditor
	FixedText FT_MAT_FAVORITES
	{
        Pos = MAP_APPFONT ( FT_INDENT , FIRST_FT_START_Y ) ;
        Size = MAP_APPFONT ( FT_WIDTH_SHORT , FT_HEIGHT ) ;
		Text [ en-US ] = "~Favorites" ;
	};
	ListBox LB_MAT_FAVORITES
	{
	    HelpID = "svx:ListBox:RID_SVXFLOAT_3D:LB_MAT_FAVORITES";
		Border = TRUE ;
        Pos = MAP_APPFONT ( FT_INDENT + FT_WIDTH_SHORT + 1,
                            FIRST_FT_START_Y - 2 ) ;
        Size = MAP_APPFONT ( 83 , 100 ) ;
		TabStop = TRUE ;
		DropDown = TRUE ;
		StringList [ en-US ] =
		{
			< "User-defined" ; > ;
			< "Metal" ; > ;
			< "Gold" ; > ;
			< "Chrome" ; > ;
			< "Plastic" ; > ;
			< "Wood" ; > ;
		};
	};
	FixedText FT_MAT_COLOR
	{
        Pos = MAP_APPFONT ( FT_INDENT , FIRST_FT_START_Y + FT_OFFSET_NEXT ) ;
        Size = MAP_APPFONT ( FT_WIDTH_SHORT , FT_HEIGHT ) ;
		Text [ en-US ] = "~Object color" ;
	};
	ListBox LB_MAT_COLOR
	{
	    HelpID = "svx:ListBox:RID_SVXFLOAT_3D:LB_MAT_COLOR";
		Border = TRUE ;
        Pos = MAP_APPFONT ( FT_INDENT + FT_WIDTH_SHORT + 1 ,
                            FIRST_FT_START_Y + FT_OFFSET_NEXT - 2 ) ;
        Size = MAP_APPFONT ( 68 , 100 ) ;
		TabStop = TRUE ;
		DropDown = TRUE ;
	};
	ImageButton BTN_MAT_COLOR
	{
	    HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_MAT_COLOR";
        Pos = MAP_APPFONT ( FT_INDENT + FT_WIDTH_SHORT + 72 ,
                            FIRST_FT_START_Y + FT_OFFSET_NEXT - 2 ) ;
        Size = MAP_APPFONT ( 12, 14 ) ;
		ButtonImage = Image
		{
			ImageBitmap = Bitmap { File = "colordlg.bmp" ; };
			MASKCOLOR
		};
		TabStop = TRUE ;
		QuickHelpText [ en-US ] = "Colors Dialog" ;
	};
	FixedText FT_MAT_EMISSION
	{
        Pos = MAP_APPFONT ( FT_INDENT , FIRST_FT_START_Y + 2*FT_OFFSET_NEXT ) ;
        Size = MAP_APPFONT ( FT_WIDTH_SHORT , FT_HEIGHT ) ;
		Text [ en-US ] = "~Illumination color" ;
	};
	ListBox LB_MAT_EMISSION
	{
	    HelpID = "svx:ListBox:RID_SVXFLOAT_3D:LB_MAT_EMISSION";
		Border = TRUE ;
        Pos = MAP_APPFONT ( FT_INDENT + FT_WIDTH_SHORT + 1 ,
                            FIRST_FT_START_Y + 2*FT_OFFSET_NEXT - 2 ) ;
        Size = MAP_APPFONT ( 68 , 100 ) ;
		TabStop = TRUE ;
		DropDown = TRUE ;
	};
	ImageButton BTN_EMISSION_COLOR
	{
	    HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_EMISSION_COLOR";
        Pos = MAP_APPFONT ( FT_INDENT + FT_WIDTH_SHORT + 72 ,
                            FIRST_FT_START_Y + 2*FT_OFFSET_NEXT - 2 ) ;
        Size = MAP_APPFONT ( 12, 14 ) ;
		ButtonImage = Image
		{
			ImageBitmap = Bitmap { File = "colordlg.bmp" ; };
			MASKCOLOR
		};
		TabStop = TRUE ;
		QuickHelpText [ en-US ] = "Colors Dialog" ;
	};

    FixedLine FL_MAT_SPECULAR
	{
        Pos = MAP_APPFONT ( BORDER , SPECULAR_START_Y ) ;
        Size = FIXED_LINE_SIZE;
		Text [ en-US ] = "Specular" ;
	};
	FixedText FT_MAT_SPECULAR
	{
        Pos = MAP_APPFONT ( FT_INDENT , SPECULAR_START_Y + 13 ) ;
        Size = MAP_APPFONT ( FT_WIDTH_SHORT , FT_HEIGHT ) ;
		Text [ en-US ] = "~Color" ;
	};
	ListBox LB_MAT_SPECULAR
	{
	    HelpID = "svx:ListBox:RID_SVXFLOAT_3D:LB_MAT_SPECULAR";
		Border = TRUE ;
        Pos = MAP_APPFONT ( FT_INDENT + FT_WIDTH_SHORT + 1, SPECULAR_START_Y + 13 - 2 ) ;
        Size = MAP_APPFONT ( 68 , 100 ) ;
		TabStop = TRUE ;
		DropDown = TRUE ;
	};
	ImageButton BTN_SPECULAR_COLOR
	{
	    HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_SPECULAR_COLOR";
        Pos = MAP_APPFONT ( 137 , SPECULAR_START_Y + 13 - 2 ) ;
        Size = MAP_APPFONT ( 12, 14 ) ;
		ButtonImage = Image
		{
			ImageBitmap = Bitmap { File = "colordlg.bmp" ; };
			MASKCOLOR
		};
		TabStop = TRUE ;
		QuickHelpText [ en-US ] = "Colors Dialog" ;
	};
	FixedText FT_MAT_SPECULAR_INTENSITY
	{
        Pos = MAP_APPFONT ( FT_INDENT , SPECULAR_START_Y + 13 + FT_OFFSET_NEXT ) ;
        Size = MAP_APPFONT ( FT_WIDTH_SHORT , FT_HEIGHT ) ;
		Text [ en-US ] = "I~ntensity" ;
	};
	MetricField MTR_MAT_SPECULAR_INTENSITY
	{
	    HelpID = "svx:MetricField:RID_SVXFLOAT_3D:MTR_MAT_SPECULAR_INTENSITY";
		Border = TRUE ;
        Pos = MAP_APPFONT ( FT_INDENT + FT_WIDTH_SHORT + 1 ,
                            SPECULAR_START_Y + 13 + FT_OFFSET_NEXT ) ;
        Size = MAP_APPFONT ( 68 , 12 ) ;
		TabStop = TRUE ;
		Repeat = TRUE ;
		Spin = TRUE ;
		Unit = FUNIT_CUSTOM ;
		CustomUnitText  = " %" ;
		Minimum = 1 ;
		First = 1 ;
		Maximum = 100 ;
		Last = 100 ;
		SpinSize = 1 ;
	};
	/*
	ImageButton BTN_MAT_FAVORITES {
	    HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_MAT_FAVORITES";
		Pos = MAP_APPFONT( BORDER, GROUP_PREV_Y+1 );
		Size = IMG_BUTTON_SIZE;
	  QuickHelpText = "Material Favoriten" ;
	  ButtonImage = Image
	  {
		  ImageBitmap = Bitmap { File = "matfavor.bmp" ; };
		  MASKCOLOR
	  };
			TabStop = TRUE;
		};
	ImageButton BTN_MAT_EDITOR {
	    HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_MAT_EDITOR";
			Pos = MAP_APPFONT( BORDER + BUTTON_WIDTH, GROUP_PREV_Y+1 );
			Size = IMG_BUTTON_SIZE;
	  QuickHelpText = "Material Editor" ;
	  ButtonImage = Image
	  {
		  ImageBitmap = Bitmap { File = "matedit.bmp" ; };
		  MASKCOLOR
	  };
			TabStop = TRUE;
		};
*/
    FixedLine FL_MATERIAL
	{
        Pos = TOP_FIXED_LINE_POS;
        Size = FIXED_LINE_SIZE;
		Text [ en-US ] = "Material" ;
	};

	Bitmap BMP_GEO_H
	{
		File = "3dgeo_h.bmp";
	};

	Bitmap BMP_REPRESENTATION_H
	{
		File = "3drepres_h.bmp";
	};

	Bitmap BMP_3DLIGHT_H
	{
		File = "3dlight_h.bmp";
	};

	Bitmap BMP_TEXTURE_H
	{
		File = "3dtextur_h.bmp";
	};

	Bitmap BMP_MATERIAL_H
	{
		File = "material_h.bmp";
	};

	Bitmap BMP_UPDATE_H
	{
		File = "sc10350_h.bmp";
	};

	Bitmap BMP_ASSIGN_H
	{
		File = "apply_h.bmp";
	};

	Bitmap BMP_CHANGE_TO_3D_H
	{
		File = "convrt3d_h.bmp";
	};

	Bitmap BMP_LATHE_OBJ_H
	{
		File = "rotate3d_h.bmp";
	};

	Bitmap BMP_PERSPECTIVE_H
	{
		File = "persp3d_h.bmp";
	};

	Bitmap BMP_NORMALS_OBJ_H
	{
		File = "normobjs_h.bmp";
	};

	Bitmap BMP_NORMALS_FLAT_H
	{
		File = "normflat_h.bmp";
	};

	Bitmap BMP_NORMALS_SPHERE_H
	{
		File = "normsphe_h.bmp";
	};

	Bitmap BMP_NORMALS_INVERT_H
	{
		File = "invert3d_h.bmp";
	};

	Bitmap BMP_TWO_SIDED_LIGHTING_H
	{
		File = "lght2sid_h.bmp";
	};

	Bitmap BMP_DOUBLE_SIDED_H
	{
		File = "doublesi_h.bmp";
	};

	Bitmap BMP_SHADOW_3D_H
	{
		File = "shadow3d_h.bmp";
	};

	Bitmap BMP_LIGHT_H
	{
		File = "light_h.bmp";
	};

	Bitmap BMP_LIGHT_COLOR_H
	{
		File = "colordlg_h.bmp";
	};

	Bitmap BMP_AMBIENT_COLOR_H
	{
		File = "colordlg_h.bmp";
	};

	Bitmap BMP_TEX_LUMINANCE_H
	{
		File = "luminanc_h.bmp";
	};

	Bitmap BMP_TEX_COLOR_H
	{
		File = "color_h.bmp";
	};

	Bitmap BMP_TEX_REPLACE_H
	{
		File = "replac3d_h.bmp";
	};

	Bitmap BMP_TEX_MODULATE_H
	{
		File = "modula3d_h.bmp";
	};

	Bitmap BMP_TEX_BLEND_H
	{
		File = "blend3d_h.bmp";
	};

	Bitmap BMP_TEX_OBJECT_H
	{
		File = "objspc3d_h.bmp";
	};

	Bitmap BMP_TEX_PARALLEL_H
	{
		File = "parallel_h.bmp";
	};

	Bitmap BMP_TEX_CIRCLE_H
	{
		File = "sphere3d_h.bmp";
	};

	Bitmap BMP_TEX_FILTER_H
	{
		File = "filter3d_h.bmp";
	};

	Bitmap BMP_COLORDLG_H
	{
		File = "colordlg_h.bmp";
	};
};

Image RID_SVXIMAGE_LIGHT_ON
{
	ImageBitmap = Bitmap { File = "lighton.bmp" ; };
	MASKCOLOR
};

Image RID_SVXIMAGE_LIGHT_OFF
{
	ImageBitmap = Bitmap { File = "light.bmp" ; };
	MASKCOLOR
};

Image RID_SVXIMAGE_LIGHT_ON_H
{
	ImageBitmap = Bitmap { File = "lighton_h.bmp" ; };
	MASKCOLOR
};

Image RID_SVXIMAGE_LIGHT_OFF_H
{
	ImageBitmap = Bitmap { File = "light_h.bmp" ; };
	MASKCOLOR
};

Image RID_SVXIMAGE_COLORDLG
{
	ImageBitmap = Bitmap { File = "colordlg.bmp" ; };
	MASKCOLOR
};

Image RID_SVXIMAGE_COLORDLG_H
{
	ImageBitmap = Bitmap { File = "colordlg_h.bmp" ; };
	MASKCOLOR
};

/*Image RID_SVXIMAGE_LIGHT_ON_SELECTED {
	  ImageBitmap = Bitmap { File = "lightons.bmp" ; };
	  MASKCOLOR
};
Image RID_SVXIMAGE_LIGHT_OFF_SELECTED {
	  ImageBitmap = Bitmap { File = "lightsel.bmp" ; };
	  MASKCOLOR
};*/

String RID_SVXFLOAT3D_FAVORITE
{
	Text [ en-US ] = "Favorite";
};
String RID_SVXFLOAT3D_FIX_X
{
	Text [ en-US ] = "X";
};
String RID_SVXFLOAT3D_FIX_Y
{
	Text [ en-US ] = "Y";
};
String RID_SVXFLOAT3D_FIX_Z
{
	Text [ en-US ] = "Z";
};
String RID_SVXFLOAT3D_FIX_R
{
	Text [ en-US ] = "R:";
};
String RID_SVXFLOAT3D_FIX_G
{
	Text [ en-US ] = "G:";
};
String RID_SVXFLOAT3D_FIX_B
{
	Text [ en-US ] = "B:";

};
// IAccessibility2 implementation 2009. ------
String STR_COLOR_LIGHT_PRE
{
	Text [ en-US ] = "Color Light Preview";
};
// ------ IAccessibility2 implementation 2009.

