Lines Matching refs:rCandidate
121 const basegfx::B3DPoint& rCandidate = maVector[a].getCoordinate(); in getNormal() local
123 if((rCandidate.getX() < pSmallest->getX()) in getNormal()
124 … || (rCandidate.getX() == pSmallest->getX() && rCandidate.getY() < pSmallest->getY()) in getNormal()
125 …|| (rCandidate.getX() == pSmallest->getX() && rCandidate.getY() == pSmallest->getY() && rCandidate… in getNormal()
128 pSmallest = &rCandidate; in getNormal()
135 const basegfx::B3DPoint& rCandidate = maVector[a].getCoordinate(); in getNormal() local
137 if(!rCandidate.equal(*pSmallest)) in getNormal()
139 pNext = &rCandidate; in getNormal()
147 const basegfx::B3DPoint& rCandidate = maVector[a].getCoordinate(); in getNormal() local
149 if(!rCandidate.equal(*pSmallest)) in getNormal()
151 pPrev = &rCandidate; in getNormal()
176 bool operator==(const CoordinateDataArray3D& rCandidate) const in operator ==()
178 return (maVector == rCandidate.maVector); in operator ==()
308 bool operator==(const BColorArray& rCandidate) const in operator ==()
310 return (maVector == rCandidate.maVector); in operator ==()
472 bool operator==(const NormalsArray3D& rCandidate) const in operator ==()
474 return (maVector == rCandidate.maVector); in operator ==()
647 bool operator==(const TextureCoordinate2D& rCandidate) const in operator ==()
649 return (maVector == rCandidate.maVector); in operator ==()
935 inline bool impBColorsAreEqual(const ImplB3DPolygon& rCandidate) const in impBColorsAreEqual()
941 if(rCandidate.mpBColors) in impBColorsAreEqual()
943 bBColorsAreEqual = (*mpBColors == *rCandidate.mpBColors); in impBColorsAreEqual()
953 if(rCandidate.mpBColors) in impBColorsAreEqual()
956 bBColorsAreEqual = !rCandidate.mpBColors->isUsed(); in impBColorsAreEqual()
963 inline bool impNormalsAreEqual(const ImplB3DPolygon& rCandidate) const in impNormalsAreEqual()
969 if(rCandidate.mpNormals) in impNormalsAreEqual()
971 bNormalsAreEqual = (*mpNormals == *rCandidate.mpNormals); in impNormalsAreEqual()
981 if(rCandidate.mpNormals) in impNormalsAreEqual()
984 bNormalsAreEqual = !rCandidate.mpNormals->isUsed(); in impNormalsAreEqual()
991 inline bool impTextureCoordinatesAreEqual(const ImplB3DPolygon& rCandidate) const in impTextureCoordinatesAreEqual()
997 if(rCandidate.mpTextureCoordiantes) in impTextureCoordinatesAreEqual()
999 bTextureCoordinatesAreEqual = (*mpTextureCoordiantes == *rCandidate.mpTextureCoordiantes); in impTextureCoordinatesAreEqual()
1009 if(rCandidate.mpTextureCoordiantes) in impTextureCoordinatesAreEqual()
1012 bTextureCoordinatesAreEqual = !rCandidate.mpTextureCoordiantes->isUsed(); in impTextureCoordinatesAreEqual()
1019 bool operator==(const ImplB3DPolygon& rCandidate) const in operator ==()
1021 if(mbIsClosed == rCandidate.mbIsClosed) in operator ==()
1023 if(maPoints == rCandidate.maPoints) in operator ==()
1025 if(impBColorsAreEqual(rCandidate)) in operator ==()
1027 if(impNormalsAreEqual(rCandidate)) in operator ==()
1029 if(impTextureCoordinatesAreEqual(rCandidate)) in operator ==()