Lines Matching refs:aCameraMatrix
332 drawing::HomogenMatrix aCameraMatrix; in lcl_getCameraMatrix() local
348 aCameraMatrix.Line1.Column1 = aCross[0]; in lcl_getCameraMatrix()
349 aCameraMatrix.Line1.Column2 = aCross[1]; in lcl_getCameraMatrix()
350 aCameraMatrix.Line1.Column3 = aCross[2]; in lcl_getCameraMatrix()
351 aCameraMatrix.Line1.Column4 = 0.0; in lcl_getCameraMatrix()
354 aCameraMatrix.Line2.Column1 = aVUP[0]; in lcl_getCameraMatrix()
355 aCameraMatrix.Line2.Column2 = aVUP[1]; in lcl_getCameraMatrix()
356 aCameraMatrix.Line2.Column3 = aVUP[2]; in lcl_getCameraMatrix()
357 aCameraMatrix.Line2.Column4 = 0.0; in lcl_getCameraMatrix()
360 aCameraMatrix.Line3.Column1 = aVPN[0]; in lcl_getCameraMatrix()
361 aCameraMatrix.Line3.Column2 = aVPN[1]; in lcl_getCameraMatrix()
362 aCameraMatrix.Line3.Column3 = aVPN[2]; in lcl_getCameraMatrix()
363 aCameraMatrix.Line3.Column4 = 0.0; in lcl_getCameraMatrix()
366 aCameraMatrix.Line4.Column1 = 0.0; in lcl_getCameraMatrix()
367 aCameraMatrix.Line4.Column2 = 0.0; in lcl_getCameraMatrix()
368 aCameraMatrix.Line4.Column3 = 0.0; in lcl_getCameraMatrix()
369 aCameraMatrix.Line4.Column4 = 1.0; in lcl_getCameraMatrix()
371 return BaseGFXHelper::HomogenMatrixToB3DHomMatrix( aCameraMatrix ); in lcl_getCameraMatrix()