Lines Matching refs:aPosition
113 if ( rNewPos != aPosition ) in SetPosition()
115 aPosition = rNewPos; in SetPosition()
116 SetVRP(aPosition); in SetPosition()
117 SetVPN(aPosition - aLookAt); in SetPosition()
133 SetVPN(aPosition - aLookAt); in SetLookAt()
147 if ( rNewPos != aPosition || rNewLookAt != aLookAt ) in SetPosAndLookAt()
149 aPosition = rNewPos; in SetPosAndLookAt()
152 SetVRP(aPosition); in SetPosAndLookAt()
153 SetVPN(aPosition - aLookAt); in SetPosAndLookAt()
166 basegfx::B3DVector aDiff(aPosition - aLookAt); in SetBankAngle()
275 basegfx::B3DVector aDiff(aLookAt - aPosition); in Rotate()
315 SetLookAt(aPosition + aDiff); in Rotate()
328 basegfx::B3DVector aDiff(aPosition - aLookAt); in RotateAroundLookAt()