Lines Matching refs:aFullVec
69 basegfx::B2DVector aFullVec(aStartPos - aEndPos); in GradToVec() local
70 const double fLen = (aFullVec.getLength() * (100.0 - (double)rG.aGradient.GetBorder())) / 100.0; in GradToVec()
71 aFullVec.normalize(); in GradToVec()
72 aStartPos = aEndPos + (aFullVec * fLen); in GradToVec()
92 basegfx::B2DVector aFullVec(aEndPos - aStartPos); in GradToVec() local
93 const double fLen = (aFullVec.getLength() * (100.0 - (double)rG.aGradient.GetBorder())) / 100.0; in GradToVec()
94 aFullVec.normalize(); in GradToVec()
95 aEndPos = aStartPos + (aFullVec * fLen); in GradToVec()
116 basegfx::B2DVector aFullVec(aStartPos - aEndPos); in GradToVec() local
117 const double fLen = (aFullVec.getLength() * (100.0 - (double)rG.aGradient.GetBorder())) / 100.0; in GradToVec()
118 aFullVec.normalize(); in GradToVec()
119 aStartPos = aEndPos + (aFullVec * fLen); in GradToVec()
151 basegfx::B2DVector aFullVec(aStartPos - aEndPos); in GradToVec() local
152 const double fLen = (aFullVec.getLength() * (100.0 - (double)rG.aGradient.GetBorder())) / 100.0; in GradToVec()
153 aFullVec.normalize(); in GradToVec()
154 aStartPos = aEndPos + (aFullVec * fLen); in GradToVec()
218 basegfx::B2DVector aFullVec(aEndPos - aStartPos); in VecToGrad() local
222 aFullVec = aEndPos - aCenter; in VecToGrad()
225 aFullVec.normalize(); in VecToGrad()
227 double fNewFullAngle(atan2(aFullVec.getY(), aFullVec.getX())); in VecToGrad()
254 const basegfx::B2DVector aFullVec(aEndPos - aStartPos); in VecToGrad() local
258 const double fFullLen(aFullVec.getLength()); in VecToGrad()
287 basegfx::B2DVector aFullVec(aEndPos - aCenter); in VecToGrad() local
289 const double fFullLen(aFullVec.getLength()); in VecToGrad()
311 aFullVec.normalize(); in VecToGrad()
312 double fNewFullAngle(atan2(aFullVec.getY(), aFullVec.getX())); in VecToGrad()
379 basegfx::B2DVector aFullVec(aStartPos - aEndPos); in VecToGrad() local
383 const double fFullLen(aFullVec.getLength()); in VecToGrad()
407 aFullVec.normalize(); in VecToGrad()
408 double fNewFullAngle(atan2(aFullVec.getY(), aFullVec.getX())); in VecToGrad()
475 basegfx::B2DVector aFullVec(aStartPos - aEndPos); in VecToGrad() local
479 const double fFullLen(aFullVec.getLength()); in VecToGrad()
503 aFullVec.normalize(); in VecToGrad()
504 double fNewFullAngle(atan2(aFullVec.getY(), aFullVec.getX())); in VecToGrad()