Lines Matching refs:maList

117 	for( long i = 0, nCount = rAnimation.maList.Count(); i < nCount; i++ )  in Animation()
118maList.Insert( new AnimationBitmap( *(AnimationBitmap*) rAnimation.maList.GetObject( i ) ), LIST_A… in Animation()
134 for( void* pStepBmp = maList.First(); pStepBmp; pStepBmp = maList.Next() ) in ~Animation()
149 for( long i = 0, nCount = rAnimation.maList.Count(); i < nCount; i++ ) in operator =()
150maList.Insert( new AnimationBitmap( *(AnimationBitmap*) rAnimation.maList.GetObject( i ) ), LIST_A… in operator =()
168 const sal_uLong nCount = maList.Count(); in operator ==()
171 if( rAnimation.maList.Count() == nCount && in operator ==()
180 if( ( *(AnimationBitmap*) maList.GetObject( n ) ) != in operator ==()
181 ( *(AnimationBitmap*) rAnimation.maList.GetObject( n ) ) ) in operator ==()
196 const sal_uLong nCount = maList.Count(); in IsEqual()
199 if( rAnimation.maList.Count() == nCount && in IsEqual()
205 …if( ( (AnimationBitmap*) maList.GetObject( n ) )->IsEqual( *(AnimationBitmap*) rAnimation.maList.G… in IsEqual()
216 return( maBitmapEx.IsEmpty() && !maList.Count() ); in IsEmpty()
228 for( void* pStepBmp = maList.First(); pStepBmp; pStepBmp = maList.Next() ) in SetEmpty()
230 maList.Clear(); in SetEmpty()
256 for( long i = 0, nCount = maList.Count(); i < nCount; i++ ) in IsTransparent()
258 const AnimationBitmap* pAnimBmp = (AnimationBitmap*) maList.GetObject( i ); in IsTransparent()
279 for( long i = 0, nCount = maList.Count(); i < nCount; i++ ) in GetSizeBytes()
281 const AnimationBitmap* pAnimBmp = (AnimationBitmap*) maList.GetObject( i ); in GetSizeBytes()
295 UInt32ToSVBT32( maList.Count(), aBT32 ); in GetChecksum()
307 for( long i = 0, nCount = maList.Count(); i < nCount; i++ ) in GetChecksum()
309 UInt32ToSVBT32( ( (AnimationBitmap*) maList.GetObject( i ) )->GetChecksum(), aBT32 ); in GetChecksum()
331 if( maList.Count() ) in Start()
334 ( ANIMATION_TIMEOUT_ON_CLICK != ( (AnimationBitmap*) maList.GetObject( mnPos ) )->nWait ) ) in Start()
371 ImplRestartTimer( ( (AnimationBitmap*) maList.GetObject( mnPos ) )->nWait ); in Start()
419 const sal_uLong nCount = maList.Count(); in Draw()
423 AnimationBitmap* pObj = (AnimationBitmap*) maList.GetObject( Min( mnPos, (long) nCount - 1L ) ); in Draw()
426 ( (AnimationBitmap*) maList.GetObject( 0 ) )->aBmpEx.Draw( pOut, rDestPt, rDestSz ); in Draw()
451 const sal_uLong nAnimCount = maList.Count(); in IMPL_LINK()
518 AnimationBitmap* pStepBmp = (AnimationBitmap*) maList.GetObject( ++mnPos ); in IMPL_LINK()
527 maBitmapEx = ( (AnimationBitmap*) maList.GetObject( mnPos ) )->aBmpEx; in IMPL_LINK()
536 pStepBmp = (AnimationBitmap*) maList.GetObject( mnPos ); in IMPL_LINK()
583 maList.Insert( new AnimationBitmap( rStepBmp ), LIST_APPEND ); in Insert()
586 if( maList.Count() == 1 ) in Insert()
599 DBG_ASSERT( ( nAnimation < maList.Count() ), "No object at this position" ); in Get()
600 return *(AnimationBitmap*) maList.GetObject( nAnimation ); in Get()
607 DBG_ASSERT( ( nAnimation < maList.Count() ), "No object at this position" ); in Replace()
609 delete (AnimationBitmap*) maList.Replace( new AnimationBitmap( rNewAnimationBitmap ), nAnimation ); in Replace()
615 if ( ( !nAnimation && ( !mbLoopTerminated || ( maList.Count() == 1 ) ) ) || in Replace()
616 ( ( nAnimation == maList.Count() - 1 ) && mbLoopTerminated ) ) in Replace()
646 if( !IsInAnimation() && maList.Count() ) in Convert()
650 for( void* pStepBmp = maList.First(); pStepBmp && bRet; pStepBmp = maList.Next() ) in Convert()
669 if( !IsInAnimation() && maList.Count() ) in ReduceColors()
673 for( void* pStepBmp = maList.First(); pStepBmp && bRet; pStepBmp = maList.Next() ) in ReduceColors()
692 if( !IsInAnimation() && maList.Count() ) in Invert()
696 for( void* pStepBmp = maList.First(); pStepBmp && bRet; pStepBmp = maList.Next() ) in Invert()
715 if( !IsInAnimation() && maList.Count() ) in Mirror()
721 for( AnimationBitmap* pStepBmp = (AnimationBitmap*) maList.First(); in Mirror()
723 pStepBmp = (AnimationBitmap*) maList.Next() ) in Mirror()
752 if( !IsInAnimation() && maList.Count() ) in Dither()
756 for( void* pStepBmp = maList.First(); pStepBmp && bRet; pStepBmp = maList.Next() ) in Dither()
777 if( !IsInAnimation() && maList.Count() ) in Adjust()
781 for( void* pStepBmp = maList.First(); pStepBmp && bRet; pStepBmp = maList.Next() ) in Adjust()
806 if( !IsInAnimation() && maList.Count() ) in Filter()
810 for( void* pStepBmp = maList.First(); pStepBmp && bRet; pStepBmp = maList.Next() ) in Filter()