Lines Matching refs:m_nUpdateFlags
10606 if( (rNewState.m_nUpdateFlags & GraphicsState::updateClipRegion) ) in updateGraphicsState()
10608 rNewState.m_nUpdateFlags &= ~GraphicsState::updateClipRegion; in updateGraphicsState()
10618 … rNewState.m_nUpdateFlags = sal::static_int_cast<sal_uInt16>(~GraphicsState::updateClipRegion); in updateGraphicsState()
10638 if( (rNewState.m_nUpdateFlags & GraphicsState::updateMapMode) ) in updateGraphicsState()
10640 rNewState.m_nUpdateFlags &= ~GraphicsState::updateMapMode; in updateGraphicsState()
10644 if( (rNewState.m_nUpdateFlags & GraphicsState::updateFont) ) in updateGraphicsState()
10646 rNewState.m_nUpdateFlags &= ~GraphicsState::updateFont; in updateGraphicsState()
10651 if( (rNewState.m_nUpdateFlags & GraphicsState::updateLayoutMode) ) in updateGraphicsState()
10653 rNewState.m_nUpdateFlags &= ~GraphicsState::updateLayoutMode; in updateGraphicsState()
10657 if( (rNewState.m_nUpdateFlags & GraphicsState::updateDigitLanguage) ) in updateGraphicsState()
10659 rNewState.m_nUpdateFlags &= ~GraphicsState::updateDigitLanguage; in updateGraphicsState()
10663 if( (rNewState.m_nUpdateFlags & GraphicsState::updateLineColor) ) in updateGraphicsState()
10665 rNewState.m_nUpdateFlags &= ~GraphicsState::updateLineColor; in updateGraphicsState()
10674 if( (rNewState.m_nUpdateFlags & GraphicsState::updateFillColor) ) in updateGraphicsState()
10676 rNewState.m_nUpdateFlags &= ~GraphicsState::updateFillColor; in updateGraphicsState()
10685 if( (rNewState.m_nUpdateFlags & GraphicsState::updateTransparentPercent) ) in updateGraphicsState()
10687 rNewState.m_nUpdateFlags &= ~GraphicsState::updateTransparentPercent; in updateGraphicsState()
10711 m_aGraphicsStack.front().m_nUpdateFlags |= GraphicsState::updateFont; in setFont()
10763 m_aGraphicsStack.front().m_nUpdateFlags = sal::static_int_cast<sal_uInt16>(~0U); in pop()
10779 m_aGraphicsStack.front().m_nUpdateFlags |= GraphicsState::updateClipRegion; in setClipRegion()
10797 m_aGraphicsStack.front().m_nUpdateFlags |= GraphicsState::updateClipRegion; in moveClipRegion()
10813 m_aGraphicsStack.front().m_nUpdateFlags |= GraphicsState::updateClipRegion; in intersectClipRegion()