Lines Matching refs:rendering

90 namespace com { namespace sun { namespace star { namespace rendering  namespace
150 bool rangeCheck( const rendering::RGBColor& rColor ) in rangeCheck()
188 rendering::IntegerBitmapLayout aLayout; in checkCanvasBitmap()
223 uno::Sequence< rendering::RGBColor > aRGBColors = xBmp->convertIntegerToRGB( aPixelData ); in checkCanvasBitmap()
224 uno::Sequence< rendering::ARGBColor > aARGBColors = xBmp->convertIntegerToARGB( aPixelData ); in checkCanvasBitmap()
226 const rendering::RGBColor* pRGBStart ( aRGBColors.getConstArray() ); in checkCanvasBitmap()
227 const rendering::RGBColor* pRGBEnd ( aRGBColors.getConstArray()+aRGBColors.getLength() ); in checkCanvasBitmap()
228 const rendering::ARGBColor* pARGBStart( aARGBColors.getConstArray() ); in checkCanvasBitmap()
229 std::pair<const rendering::RGBColor*, in checkCanvasBitmap()
230 const rendering::ARGBColor*> aRes = std::mismatch( pRGBStart, pRGBEnd, pARGBStart ); in checkCanvasBitmap()
260 uno::Reference<rendering::XBitmapPalette> xPal = xBmp->getPalette(); in checkCanvasBitmap()
280 uno::Sequence<rendering::ARGBColor> aARGBColor(1); in checkCanvasBitmap()
281 uno::Sequence<rendering::RGBColor> aRGBColor(1); in checkCanvasBitmap()
339 rendering::IntegerBitmapLayout aLayout; in checkBitmapImport()
374 uno::Sequence< rendering::RGBColor > aRGBColors = xBmp->convertIntegerToRGB( aPixelData ); in checkBitmapImport()
375 uno::Sequence< rendering::ARGBColor > aARGBColors = xBmp->convertIntegerToARGB( aPixelData ); in checkBitmapImport()
377 const rendering::RGBColor* pRGBStart ( aRGBColors.getConstArray() ); in checkBitmapImport()
378 const rendering::RGBColor* pRGBEnd ( aRGBColors.getConstArray()+aRGBColors.getLength() ); in checkBitmapImport()
379 const rendering::ARGBColor* pARGBStart( aARGBColors.getConstArray() ); in checkBitmapImport()
380 std::pair<const rendering::RGBColor*, in checkBitmapImport()
381 const rendering::ARGBColor*> aRes = std::mismatch( pRGBStart, pRGBEnd, pARGBStart ); in checkBitmapImport()
411 uno::Reference<rendering::XBitmapPalette> xPal = xBmp->getPalette(); in checkBitmapImport()
431 uno::Sequence<rendering::ARGBColor> aARGBColor(1); in checkBitmapImport()
432 uno::Sequence<rendering::RGBColor> aRGBColor(1); in checkBitmapImport()
461 class TestBitmap : public cppu::WeakImplHelper3< rendering::XIntegerReadOnlyBitmap,
462 rendering::XBitmapPalette,
463 rendering::XIntegerBitmapColorSpace >
469 rendering::IntegerBitmapLayout maLayout;
475 …virtual uno::Reference< rendering::XBitmap > SAL_CALL getScaledBitmap( const geometry::RealSize2D&… in getScaledBitmap()
479 …virtual uno::Sequence< ::sal_Int8 > SAL_CALL getData( rendering::IntegerBitmapLayout& bitmapLa… in getData()
481rendering::VolatileContentDestroyedException, uno::RuntimeException) in getData()
525 virtual uno::Sequence< ::sal_Int8 > SAL_CALL getPixel( rendering::IntegerBitmapLayout&, in getPixel()
527rendering::VolatileContentDestroyedException, uno::RuntimeException) in getPixel()
533 …virtual uno::Reference< rendering::XBitmapPalette > SAL_CALL getPalette( ) throw (uno::RuntimeExc… in getPalette()
541 … virtual rendering::IntegerBitmapLayout SAL_CALL getMemoryLayout( ) throw (uno::RuntimeException) in getMemoryLayout()
543 rendering::IntegerBitmapLayout aLayout( maLayout ); in getMemoryLayout()
594 … struct PaletteColorSpaceHolder: public rtl::StaticWithInit<uno::Reference<rendering::XColorSpace>,
597 uno::Reference<rendering::XColorSpace> operator()() in operator ()()
603 …virtual uno::Reference< rendering::XColorSpace > SAL_CALL getColorSpace( ) throw (uno::RuntimeExc… in getColorSpace()
613 return rendering::ColorSpaceType::RGB; in getType()
623 return rendering::RenderingIntent::PERCEPTUAL; in getRenderingIntent()
633 … const uno::Reference< rendering::XColorSpace >& ) throw (uno::RuntimeException) in convertColorSpace()
639 …virtual uno::Sequence< rendering::RGBColor > SAL_CALL convertToRGB( const uno::Sequence< double >&… in convertToRGB()
643 return uno::Sequence< rendering::RGBColor >(); in convertToRGB()
646 …virtual uno::Sequence< rendering::ARGBColor > SAL_CALL convertToARGB( const uno::Sequence< double … in convertToARGB()
650 return uno::Sequence< rendering::ARGBColor >(); in convertToARGB()
653 …virtual uno::Sequence< rendering::ARGBColor > SAL_CALL convertToPARGB( const uno::Sequence< double… in convertToPARGB()
657 return uno::Sequence< rendering::ARGBColor >(); in convertToPARGB()
660 …virtual uno::Sequence< double > SAL_CALL convertFromRGB( const uno::Sequence< rendering::RGBColor … in convertFromRGB()
667 …virtual uno::Sequence< double > SAL_CALL convertFromARGB( const uno::Sequence< rendering::ARGBColo… in convertFromARGB()
674 …virtual uno::Sequence< double > SAL_CALL convertFromPARGB( const uno::Sequence< rendering::ARGBCol… in convertFromPARGB()
697 … const uno::Reference< rendering::XColorSpace >& ) throw (lang::IllegalArgumentException, in convertFromIntegerColorSpace()
705 …const uno::Reference< rendering::XIntegerBitmapColorSpace >& ) throw (lang::IllegalArgumentExcepti… in convertToIntegerColorSpace()
712 …virtual uno::Sequence< rendering::RGBColor > SAL_CALL convertIntegerToRGB( const uno::Sequence< ::… in convertIntegerToRGB()
715 const uno::Sequence< rendering::ARGBColor > aTemp( convertIntegerToARGB(deviceColor) ); in convertIntegerToRGB()
717 uno::Sequence< rendering::RGBColor > aRes( nLen ); in convertIntegerToRGB()
718 rendering::RGBColor* pOut = aRes.getArray(); in convertIntegerToRGB()
721 *pOut++ = rendering::RGBColor(aTemp[i].Red, in convertIntegerToRGB()
729 …virtual uno::Sequence< rendering::ARGBColor > SAL_CALL convertIntegerToARGB( const uno::Sequence< … in convertIntegerToARGB()
737 uno::Sequence< rendering::ARGBColor > aRes( nLen / nBytesPerPixel ); in convertIntegerToARGB()
738 rendering::ARGBColor* pOut( aRes.getArray() ); in convertIntegerToARGB()
744 *pOut++ = rendering::ARGBColor( in convertIntegerToARGB()
755 *pOut++ = rendering::ARGBColor( in convertIntegerToARGB()
766 …virtual uno::Sequence< rendering::ARGBColor > SAL_CALL convertIntegerToPARGB( const uno::Sequence<… in convertIntegerToPARGB()
774 uno::Sequence< rendering::ARGBColor > aRes( nLen / nBytesPerPixel ); in convertIntegerToPARGB()
775 rendering::ARGBColor* pOut( aRes.getArray() ); in convertIntegerToPARGB()
781 *pOut++ = rendering::ARGBColor( in convertIntegerToPARGB()
793 *pOut++ = rendering::ARGBColor( in convertIntegerToPARGB()
804 …ence< ::sal_Int8 > SAL_CALL convertIntegerFromRGB( const uno::Sequence< rendering::RGBColor >& ) t… in convertIntegerFromRGB()
811 …nce< ::sal_Int8 > SAL_CALL convertIntegerFromARGB( const uno::Sequence< rendering::ARGBColor >& ) … in convertIntegerFromARGB()
818 …ce< ::sal_Int8 > SAL_CALL convertIntegerFromPARGB( const uno::Sequence< rendering::ARGBColor >& ) … in convertIntegerFromPARGB()
836 maComponentTags[0] = rendering::ColorComponentTag::INDEX; in TestBitmap()
845 pTags[0] = rendering::ColorComponentTag::RGB_BLUE; in TestBitmap()
846 pTags[1] = rendering::ColorComponentTag::RGB_GREEN; in TestBitmap()
847 pTags[2] = rendering::ColorComponentTag::RGB_RED; in TestBitmap()
848 pTags[3] = rendering::ColorComponentTag::ALPHA; in TestBitmap()
955 uno::Reference< rendering::XIntegerReadOnlyBitmap > xTestBmp( in Paint()