Lines Matching refs:j
464 for ( sal_uIntPtr j = nPrjDepsCount; j > 0; j-- ) in RemoveConnector() local
466 pString = pPrjDeps->GetObject( j - 1 ); in RemoveConnector()
761 sal_uIntPtr i, j; in InitPrj() local
802 for ( j=0; j<nDirCount; j++ ) in InitPrj()
804 CommandData *pData = mpPrj->GetObject(j); in InitPrj()
824 for ( j=0; j<nDirCount; j++ ) in InitPrj()
826 CommandData *pData = mpPrj->GetObject(j); in InitPrj()
1121 for ( sal_uIntPtr j = nDepsCount; j > 0; j-- ) in RemoveConnectorPrjView() local
1123 pString = pDeps->GetObject( j - 1 ); in RemoveConnectorPrjView()
1176 sal_uInt16 i, j; in CalcDistSum() local
1185 j = 0; in CalcDistSum()
1187 while ( (pCon = pWin->GetConnector( j )) ) in CalcDistSum()
1218 j++; in CalcDistSum()
1270 sal_uIntPtr i, j, l; in Impl_PermuteMin() local
1284 for ( j = 0; j < 100; j++ ) in Impl_PermuteMin()
1379 sal_uInt16 i, j, k, l, nRetVal; in OptimizePos() local
1409 j = 0; in OptimizePos()
1412 while ( (pCon = pWin->GetConnector( j )) ) in OptimizePos()
1423 j++; in OptimizePos()
1529 for ( j = 0; j < nLevelObjCount; j++ ) in OptimizePos()
1531 pSwapWin = LevelList[ i ]->GetObject( j ); in OptimizePos()
1533 Point aPos = CalcPos( i, j ); in OptimizePos()
1534 aPosArray[ j ] = aPos; in OptimizePos()
1536 pSwapWin->SetCalcPosPixel( aPosArray[ j ] ); in OptimizePos()
1545 for ( j = 0; j < nLevelObjCount; j++ ) in OptimizePos()
1547 pSwapWin = aWorkList.GetObject( j ); in OptimizePos()
1549 pSwapWin->SetCalcPosPixel( aPosArray[ j ] ); in OptimizePos()
1581 for ( j = 0; j < ( LevelUse[ i ] + nLevelSecObjCount ) ; j++ ) in OptimizePos()
1583 Point aPos = CalcPos( i, j ); in OptimizePos()
1601 for ( j = 0 ; j < nLevelSecObjCount ; j++ ) in OptimizePos()
1603 pSwapWin = LevelSecList[ i ]->GetObject( j ); in OptimizePos()
1606 pSwapWin->SetCalcPosPixel( aPosArray[ j ] ); in OptimizePos()
1613 for ( j = 0; j < nLevelSecObjCount; j++ ) in OptimizePos()
1615 pSwapWin = aWorkList.GetObject( j ); in OptimizePos()
1617 pSwapWin->SetCalcPosPixel( aPosArray[ j ] ); in OptimizePos()
1643 for ( j = 0; j < nLevelObjCount; j++ ) in OptimizePos()
1645 pSwapWin = LevelList[ i ]->GetObject( j ); in OptimizePos()
1647 Point aPos = CalcPos( i, j ); in OptimizePos()
1648 aPosArray[ j ] = aPos; in OptimizePos()
1651 pSwapWin->SetCalcPosPixel( aPosArray[ j ] ); in OptimizePos()
1658 for ( j = 0; j < nLevelObjCount; j++ ) in OptimizePos()
1660 pSwapWin = aWorkList.GetObject( j ); in OptimizePos()
1663 pSwapWin->SetCalcPosPixel( aPosArray[ j ] ); in OptimizePos()
1675 for ( j = 0; j < ( LevelUse[ i ] + nLevelSecObjCount ) ; j++ ) in OptimizePos()
1677 Point aPos = CalcPos( i, j ); in OptimizePos()
1693 for ( j = 0 ; j < nLevelSecObjCount ; j++ ) in OptimizePos()
1695 pSwapWin = LevelSecList[ i ]->GetObject( j ); in OptimizePos()
1698 pSwapWin->SetCalcPosPixel( aPosArray[ j ] ); in OptimizePos()
1704 for ( j = 0; j < nLevelSecObjCount; j++ ) in OptimizePos()
1706 pSwapWin = aWorkList.GetObject( j ); in OptimizePos()
1708 pSwapWin->SetCalcPosPixel( aPosArray[ j ] ); in OptimizePos()
1746 for ( j = 0; j < nAllObjCount; j++ ) in OptimizePos()
1748 pWin = pObjLst->GetObject( j ); in OptimizePos()