Lines Matching refs:Rectangle

264 			Invalidate( Rectangle( aPtLast - Point( nRadius, nRadius ),  in MouseButtonDown()
266 Invalidate( Rectangle( aPtNew - Point( nRadius, nRadius ), in MouseButtonDown()
394 void SvxRectCtl::Paint( const Rectangle& ) in Paint() argument
402 DrawRect( Rectangle( Point(0,0), GetOutputSize() ) ); in Paint()
420 DrawRect( Rectangle( aPtLT + aPtDiff, aPtRB + aPtDiff ) ); in Paint()
423 DrawRect( Rectangle( aPtLT, aPtRB ) ); in Paint()
544 void SvxRectCtl::SetFocusRect( const Rectangle* pRect ) in SetFocusRect()
681 …Invalidate( Rectangle( aPtLast - Point( nRadius, nRadius ), aPtLast + Point( nRadius, nRadius ) ) … in SetActualRP()
682 Invalidate( Rectangle( aPtNew - Point( nRadius, nRadius ), aPtNew + Point( nRadius, nRadius ) ) ); in SetActualRP()
713 Rectangle SvxRectCtl::CalculateFocusRectangle( void ) const in CalculateFocusRectangle()
716 …return Rectangle( aPtNew - Point( aDstBtnSize.Width() >> 1, aDstBtnSize.Height() >> 1 ), aDstBtnSi… in CalculateFocusRectangle()
719 Rectangle SvxRectCtl::CalculateFocusRectangle( RECT_POINT eRectPoint ) const in CalculateFocusRectangle()
721 Rectangle aRet; in CalculateFocusRectangle()
827 void SvxAngleCtl::Paint( const Rectangle& ) in Paint() argument
933 Invalidate(Rectangle(Point(0,0),aRectSize)); in ShowPosition()
1031 void SvxPixelCtl::Paint( const Rectangle& ) in Paint() argument
1070 DrawRect( Rectangle( aPtTl, aPtBr ) ); in Paint()
1088 Rectangle SvxPixelCtl::implCalFocusRect( const Point& aPosition ) in implCalFocusRect()
1098 return Rectangle(nLeft,nTop,nRight,nBottom); in implCalFocusRect()
1114 Rectangle mRepaintRect( pRepaintPoint, mRepaintSize ); in KeyInput()
2308 void SvxXLinePreview::Paint( const Rectangle& ) in Paint() argument
2349 const Rectangle aObjectSize(Point(), GetOutputSize()); in SvxXRectPreview()
2365 void SvxXRectPreview::Paint( const Rectangle& ) in Paint() argument
2400 const Rectangle aObjectSize( Point( aSize.Width(), aSize.Height() ), aSize ); in SvxXShadowPreview()
2405 const Rectangle aShadowSize( Point( aSize.Width(), aSize.Height() ), aSize ); in SvxXShadowPreview()
2430 Rectangle aObjectPosition(mpRectangleObject->GetSnapRect()); in SetShadowPosition()
2435 void SvxXShadowPreview::Paint( const Rectangle& ) in Paint() argument