Lines Matching refs:drawing
50 drawing::HomogenMatrix B3DHomMatrixToHomogenMatrix( const ::basegfx::B3DHomMatrix& rM ) in B3DHomMatrixToHomogenMatrix()
52 drawing::HomogenMatrix aHM; in B3DHomMatrixToHomogenMatrix()
72 ::basegfx::B3DHomMatrix HomogenMatrixToB3DHomMatrix( const drawing::HomogenMatrix& rHM ) in HomogenMatrixToB3DHomMatrix()
110 drawing::HomogenMatrix3 B2DHomMatrixToHomogenMatrix3( const ::basegfx::B2DHomMatrix& rM ) in B2DHomMatrixToHomogenMatrix3()
112 drawing::HomogenMatrix3 aHM; in B2DHomMatrixToHomogenMatrix3()
125 ::basegfx::B3DPoint Position3DToB3DPoint( const drawing::Position3D& rPosition ) in Position3DToB3DPoint()
133 drawing::Direction3D B3DVectorToDirection3D( const ::basegfx::B3DVector& rVector) in B3DVectorToDirection3D()
135 return drawing::Direction3D( in B3DVectorToDirection3D()
142 drawing::Position3D B3DPointToPosition3D( const ::basegfx::B3DPoint& rPoint) in B3DPointToPosition3D()
144 return drawing::Position3D( in B3DPointToPosition3D()
151 ::basegfx::B3DVector Direction3DToB3DVector( const drawing::Direction3D& rDirection) in Direction3DToB3DVector()
160 void AddPointToPoly( drawing::PolyPolygonShape3D& rPoly, const drawing::Position3D& rPos, sal_Int32… in AddPointToPoly()
176 drawing::DoubleSequence* pOuterSequenceX = &rPoly.SequenceX.getArray()[nPolygonIndex]; in AddPointToPoly()
177 drawing::DoubleSequence* pOuterSequenceY = &rPoly.SequenceY.getArray()[nPolygonIndex]; in AddPointToPoly()
178 drawing::DoubleSequence* pOuterSequenceZ = &rPoly.SequenceZ.getArray()[nPolygonIndex]; in AddPointToPoly()
195 drawing::Position3D getPointFromPoly( const drawing::PolyPolygonShape3D& rPolygon, sal_Int32 nPoint… in getPointFromPoly()
197 drawing::Position3D aRet(0.0,0.0,0.0); in getPointFromPoly()
219 void addPolygon( drawing::PolyPolygonShape3D& rRet, const drawing::PolyPolygonShape3D& rAdd ) in addPolygon()
242 void appendPoly( drawing::PolyPolygonShape3D& rRet, const drawing::PolyPolygonShape3D& rAdd ) in appendPoly()
275 drawing::PolyPolygonShape3D BezierToPoly( in BezierToPoly()
276 const drawing::PolyPolygonBezierCoords& rBezier ) in BezierToPoly()
278 const drawing::PointSequenceSequence& rPointSequence = rBezier.Coordinates; in BezierToPoly()
281 drawing::PolyPolygonShape3D aRet; in BezierToPoly()
301 if( !bHasInnerFlags || (rBezier.Flags[nN][nM] == drawing::PolygonFlags_NORMAL) ) in BezierToPoly()
325 drawing::PointSequenceSequence PolyToPointSequence( in PolyToPointSequence()
326 const drawing::PolyPolygonShape3D& rPolyPolygon ) in PolyToPointSequence()
328 drawing::PointSequenceSequence aRet; in PolyToPointSequence()
344 void appendPointSequence( drawing::PointSequenceSequence& rTarget in appendPointSequence()
345 , drawing::PointSequenceSequence& rAdd ) in appendPointSequence()
357 drawing::Position3D operator+( const drawing::Position3D& rPos in operator +()
358 , const drawing::Direction3D& rDirection) in operator +()
360 return drawing::Position3D( in operator +()
367 drawing::Direction3D operator-( const drawing::Position3D& rPos1 in operator -()
368 , const drawing::Position3D& rPos2) in operator -()
370 return drawing::Direction3D( in operator -()
377 bool operator==( const drawing::Position3D& rPos1 in operator ==()
378 , const drawing::Position3D& rPos2) in operator ==()
385 awt::Point Position3DToAWTPoint( const drawing::Position3D& rPos ) in Position3DToAWTPoint()
403 awt::Size Direction3DToAWTSize( const drawing::Direction3D& rDirection ) in Direction3DToAWTSize()
420 drawing::Position3D SequenceToPosition3D( const uno::Sequence< double >& rSeq ) in SequenceToPosition3D()
424 drawing::Position3D aRet; in SequenceToPosition3D()
431 uno::Sequence< double > Position3DToSequence( const drawing::Position3D& rPosition ) in Position3DToSequence()