Lines Matching refs:drawing

28 import com.sun.star.drawing.PolygonFlags;
142 if (oldValue instanceof com.sun.star.drawing.Direction3D) { in changePValue()
143 com.sun.star.drawing.Direction3D D3D = new com.sun.star.drawing.Direction3D(); in changePValue()
144 com.sun.star.drawing.Direction3D D3Dold = (com.sun.star.drawing.Direction3D) oldValue; in changePValue()
320 if (oldValue instanceof com.sun.star.drawing.FillStyle) { in changePValue()
321 com.sun.star.drawing.FillStyle FS1 = com.sun.star.drawing.FillStyle.NONE; in changePValue()
322 com.sun.star.drawing.FillStyle FS2 = com.sun.star.drawing.FillStyle.SOLID; in changePValue()
323 com.sun.star.drawing.FillStyle FS3 = com.sun.star.drawing.FillStyle.GRADIENT; in changePValue()
324 com.sun.star.drawing.FillStyle FS4 = com.sun.star.drawing.FillStyle.HATCH; in changePValue()
325 com.sun.star.drawing.FillStyle FS5 = com.sun.star.drawing.FillStyle.BITMAP; in changePValue()
357 if (oldValue instanceof com.sun.star.drawing.BitmapMode){ in changePValue()
358 com.sun.star.drawing.BitmapMode bm1 = com.sun.star.drawing.BitmapMode.NO_REPEAT; in changePValue()
359 com.sun.star.drawing.BitmapMode bm2 = com.sun.star.drawing.BitmapMode.REPEAT; in changePValue()
360 com.sun.star.drawing.BitmapMode bm3 = com.sun.star.drawing.BitmapMode.STRETCH; in changePValue()
366 if (oldValue instanceof com.sun.star.drawing.TextAdjust){ in changePValue()
367 com.sun.star.drawing.TextAdjust TA1 = com.sun.star.drawing.TextAdjust.BLOCK; in changePValue()
368 com.sun.star.drawing.TextAdjust TA2 = com.sun.star.drawing.TextAdjust.CENTER; in changePValue()
369 com.sun.star.drawing.TextAdjust TA3 = com.sun.star.drawing.TextAdjust.LEFT; in changePValue()
370 com.sun.star.drawing.TextAdjust TA4 = com.sun.star.drawing.TextAdjust.RIGHT; in changePValue()
371 com.sun.star.drawing.TextAdjust TA5 = com.sun.star.drawing.TextAdjust.STRETCH; in changePValue()
378 if (oldValue instanceof com.sun.star.drawing.TextFitToSizeType){ in changePValue()
379 … com.sun.star.drawing.TextFitToSizeType TF1 = com.sun.star.drawing.TextFitToSizeType.ALLLINES; in changePValue()
380 com.sun.star.drawing.TextFitToSizeType TF2 = com.sun.star.drawing.TextFitToSizeType.NONE; in changePValue()
381 … com.sun.star.drawing.TextFitToSizeType TF3 = com.sun.star.drawing.TextFitToSizeType.PROPORTIONAL; in changePValue()
382 … com.sun.star.drawing.TextFitToSizeType TF4 = com.sun.star.drawing.TextFitToSizeType.RESIZEATTR; in changePValue()
388 if (oldValue instanceof com.sun.star.drawing.TextAnimationKind){ in changePValue()
389 com.sun.star.drawing.TextAnimationKind AK1 = com.sun.star.drawing.TextAnimationKind.NONE; in changePValue()
390 com.sun.star.drawing.TextAnimationKind AK2 = com.sun.star.drawing.TextAnimationKind.SLIDE; in changePValue()
391 com.sun.star.drawing.TextAnimationKind AK3 = com.sun.star.drawing.TextAnimationKind.SCROLL; in changePValue()
392 com.sun.star.drawing.TextAnimationKind AK4 = com.sun.star.drawing.TextAnimationKind.BLINK; in changePValue()
393 … com.sun.star.drawing.TextAnimationKind AK5 = com.sun.star.drawing.TextAnimationKind.ALTERNATE; in changePValue()
401 if (oldValue instanceof com.sun.star.drawing.TextAnimationDirection){ in changePValue()
402 …com.sun.star.drawing.TextAnimationDirection AD1 = com.sun.star.drawing.TextAnimationDirection.LEFT; in changePValue()
403 …com.sun.star.drawing.TextAnimationDirection AD2 = com.sun.star.drawing.TextAnimationDirection.RIGH… in changePValue()
404 …com.sun.star.drawing.TextAnimationDirection AD3 = com.sun.star.drawing.TextAnimationDirection.DOWN; in changePValue()
405 … com.sun.star.drawing.TextAnimationDirection AD4 = com.sun.star.drawing.TextAnimationDirection.UP; in changePValue()
411 if (oldValue instanceof com.sun.star.drawing.LineStyle){ in changePValue()
412 com.sun.star.drawing.LineStyle LS1 = com.sun.star.drawing.LineStyle.NONE; in changePValue()
413 com.sun.star.drawing.LineStyle LS2 = com.sun.star.drawing.LineStyle.DASH; in changePValue()
414 com.sun.star.drawing.LineStyle LS3 = com.sun.star.drawing.LineStyle.SOLID; in changePValue()
419 if (oldValue instanceof com.sun.star.drawing.LineJoint){ in changePValue()
420 com.sun.star.drawing.LineJoint LJ1 = com.sun.star.drawing.LineJoint.BEVEL; in changePValue()
421 com.sun.star.drawing.LineJoint LJ2 = com.sun.star.drawing.LineJoint.MIDDLE; in changePValue()
422 com.sun.star.drawing.LineJoint LJ3 = com.sun.star.drawing.LineJoint.MITER; in changePValue()
423 com.sun.star.drawing.LineJoint LJ4 = com.sun.star.drawing.LineJoint.NONE; in changePValue()
424 com.sun.star.drawing.LineJoint LJ5 = com.sun.star.drawing.LineJoint.ROUND; in changePValue()
431 if (oldValue instanceof com.sun.star.drawing.LineDash){ in changePValue()
432 com.sun.star.drawing.LineDash _newValue = (com.sun.star.drawing.LineDash)oldValue; in changePValue()
438 _newValue.Style = com.sun.star.drawing.DashStyle.RECT; in changePValue()
441 if (oldValue instanceof com.sun.star.drawing.Hatch){ in changePValue()
442 com.sun.star.drawing.Hatch _newValue = (com.sun.star.drawing.Hatch) oldValue; in changePValue()
446 _newValue.Style = com.sun.star.drawing.HatchStyle.DOUBLE; in changePValue()
448 if (oldValue instanceof com.sun.star.drawing.RectanglePoint){ in changePValue()
449 com.sun.star.drawing.RectanglePoint RP1 = com.sun.star.drawing.RectanglePoint.LEFT_BOTTOM; in changePValue()
450 com.sun.star.drawing.RectanglePoint RP2 = com.sun.star.drawing.RectanglePoint.LEFT_MIDDLE; in changePValue()
451 com.sun.star.drawing.RectanglePoint RP3 = com.sun.star.drawing.RectanglePoint.LEFT_TOP; in changePValue()
452 com.sun.star.drawing.RectanglePoint RP4 = com.sun.star.drawing.RectanglePoint.MIDDLE_BOTTOM; in changePValue()
453 com.sun.star.drawing.RectanglePoint RP5 = com.sun.star.drawing.RectanglePoint.MIDDLE_MIDDLE; in changePValue()
454 com.sun.star.drawing.RectanglePoint RP6 = com.sun.star.drawing.RectanglePoint.MIDDLE_TOP; in changePValue()
455 com.sun.star.drawing.RectanglePoint RP7 = com.sun.star.drawing.RectanglePoint.RIGHT_BOTTOM; in changePValue()
456 com.sun.star.drawing.RectanglePoint RP8 = com.sun.star.drawing.RectanglePoint.RIGHT_MIDDLE; in changePValue()
457 com.sun.star.drawing.RectanglePoint RP9 = com.sun.star.drawing.RectanglePoint.RIGHT_TOP; in changePValue()
828 if (oldValue instanceof com.sun.star.drawing.HomogenMatrix3) { in changePValue()
829 com.sun.star.drawing.HomogenMatrix3 oldHM = (com.sun.star.drawing.HomogenMatrix3) oldValue; in changePValue()
830 com.sun.star.drawing.HomogenMatrix3 newHM = new com.sun.star.drawing.HomogenMatrix3(); in changePValue()
837 if (oldValue instanceof com.sun.star.drawing.PolyPolygonBezierCoords) { in changePValue()
838 …com.sun.star.drawing.PolyPolygonBezierCoords oldPPC = (com.sun.star.drawing.PolyPolygonBezierCoord… in changePValue()
839 …com.sun.star.drawing.PolyPolygonBezierCoords newPPC = new com.sun.star.drawing.PolyPolygonBezierCo… in changePValue()