Lines Matching refs:Width
110 aBmpSize.Width() = (long) ( (double) aBmpSize.Width() * (double) aScale ); in Paint()
113 if( aBmpSize.Width() < aSize.Width() ) in Paint()
114 aPt.X() = ( aSize.Width() - aBmpSize.Width() ) / 2; in Paint()
725 aBmpSize.Width() = 0; in GetScale()
731 aBmpSize.Width() = Max( aBmpSize.Width(), aTempSize.Width() ); in GetScale()
735 aBmpSize.Width() += 10; in GetScale()
738 aFrac = Fraction( std::min( (double)aDisplaySize.Width() / (double)aBmpSize.Width(), in GetScale()
757 aDiffSize.Width() = aWinSize.Width() - aSize.Width(); in Resize()
761 aDisplaySize.Width() += aDiffSize.Width(); in Resize()
1062 …const Point aWindowCenter( pOutWin->PixelToLogic( Point( aTemp.Width() >> 1, aTemp.Height() >> 1… in CreateAnimObj()
1081 aMaxSizeLog.Width() = Max( aMaxSizeLog.Width(), aTmpSizeLog.Width() ); in CreateAnimObj()
1084 aMaxSizePix.Width() = Max( aMaxSizePix.Width(), aTmpSizePix.Width() ); in CreateAnimObj()
1121 aPt.X() = (aMaxSizePix.Width() - aBitmapSize.Width()) >> 1; in CreateAnimObj()
1125 aPt.X() = (aMaxSizePix.Width() - aBitmapSize.Width()) >> 1; in CreateAnimObj()
1130 aPt.X() = (aMaxSizePix.Width() - aBitmapSize.Width()) >> 1; in CreateAnimObj()
1135 aPt.X() = aMaxSizePix.Width() - aBitmapSize.Width(); in CreateAnimObj()
1139 aPt.X() = aMaxSizePix.Width() - aBitmapSize.Width(); in CreateAnimObj()
1144 aPt.X() = aMaxSizePix.Width() - aBitmapSize.Width(); in CreateAnimObj()
1171 …const Point aOrg( aWindowCenter.X() - ( aMaxSizeLog.Width() >> 1 ), aWindowCenter.Y() - ( aMaxSize… in CreateAnimObj()
1202 aOffset.Width() = (aMaxSizeLog.Width() - aRect.GetWidth()) / 2; in CreateAnimObj()
1206 aOffset.Width() = (aMaxSizeLog.Width() - aRect.GetWidth()) / 2; in CreateAnimObj()
1211 aOffset.Width() = (aMaxSizeLog.Width() - aRect.GetWidth()) / 2; in CreateAnimObj()
1216 aOffset.Width() = aMaxSizeLog.Width() - aRect.GetWidth(); in CreateAnimObj()
1220 aOffset.Width() = aMaxSizeLog.Width() - aRect.GetWidth(); in CreateAnimObj()
1225 aOffset.Width() = aMaxSizeLog.Width() - aRect.GetWidth(); in CreateAnimObj()
1233 Point aMovePt( aWindowCenter + Point( aOffset.Width(), aOffset.Height() ) - aRect.TopLeft() ); in CreateAnimObj()
1262 aTemp.Width() = - aTemp.Width() / 2; in CreateAnimObj()