Lines Matching refs:SetAccessibleRelationMemberOf

420 	aBtnNormalsObj.SetAccessibleRelationMemberOf( &aFLNormals );  in Svx3DWin()
421 aBtnNormalsFlat.SetAccessibleRelationMemberOf( &aFLNormals ); in Svx3DWin()
422 aBtnNormalsSphere.SetAccessibleRelationMemberOf( &aFLNormals ); in Svx3DWin()
423 aBtnNormalsInvert.SetAccessibleRelationMemberOf( &aFLNormals ); in Svx3DWin()
424 aBtnTwoSidedLighting.SetAccessibleRelationMemberOf( &aFLNormals ); in Svx3DWin()
425 aBtnDoubleSided.SetAccessibleRelationMemberOf( &aFLNormals ); in Svx3DWin()
427 aBtnLight1.SetAccessibleRelationMemberOf( &aFLLight ); in Svx3DWin()
428 aBtnLight2.SetAccessibleRelationMemberOf( &aFLLight ); in Svx3DWin()
429 aBtnLight3.SetAccessibleRelationMemberOf( &aFLLight ); in Svx3DWin()
430 aBtnLight4.SetAccessibleRelationMemberOf( &aFLLight ); in Svx3DWin()
431 aBtnLight5.SetAccessibleRelationMemberOf( &aFLLight ); in Svx3DWin()
432 aBtnLight6.SetAccessibleRelationMemberOf( &aFLLight ); in Svx3DWin()
433 aBtnLight7.SetAccessibleRelationMemberOf( &aFLLight ); in Svx3DWin()
434 aBtnLight8.SetAccessibleRelationMemberOf( &aFLLight ); in Svx3DWin()
444 aBtnLightColor.SetAccessibleRelationMemberOf( &aFLLight ); in Svx3DWin()
446 aBtnAmbientColor.SetAccessibleRelationMemberOf( &aFLLight ); in Svx3DWin()
465 aBtnNormalsObj.SetAccessibleRelationMemberOf(&aFLNormals); in Svx3DWin()
466 aBtnNormalsFlat.SetAccessibleRelationMemberOf(&aFLNormals); in Svx3DWin()
467 aBtnNormalsSphere.SetAccessibleRelationMemberOf(&aFLNormals); in Svx3DWin()
468 aBtnNormalsInvert.SetAccessibleRelationMemberOf(&aFLNormals); in Svx3DWin()
469 aBtnTwoSidedLighting.SetAccessibleRelationMemberOf(&aFLNormals); in Svx3DWin()
471 aBtnShadow3d.SetAccessibleRelationMemberOf(&aFLShadow); in Svx3DWin()
473 aBtnLight1.SetAccessibleRelationMemberOf(&aFLLight); in Svx3DWin()
474 aBtnLight2.SetAccessibleRelationMemberOf(&aFLLight); in Svx3DWin()
475 aBtnLight3.SetAccessibleRelationMemberOf(&aFLLight); in Svx3DWin()
476 aBtnLight4.SetAccessibleRelationMemberOf(&aFLLight); in Svx3DWin()
477 aBtnLight5.SetAccessibleRelationMemberOf(&aFLLight); in Svx3DWin()
478 aBtnLight6.SetAccessibleRelationMemberOf(&aFLLight); in Svx3DWin()
479 aBtnLight7.SetAccessibleRelationMemberOf(&aFLLight); in Svx3DWin()
480 aBtnLight8.SetAccessibleRelationMemberOf(&aFLLight); in Svx3DWin()
482 aBtnTexLuminance.SetAccessibleRelationMemberOf(&aFLTexture); in Svx3DWin()
483 aBtnTexColor.SetAccessibleRelationMemberOf(&aFLTexture); in Svx3DWin()
484 aBtnTexReplace.SetAccessibleRelationMemberOf(&aFLTexture); in Svx3DWin()
485 aBtnTexModulate.SetAccessibleRelationMemberOf(&aFLTexture); in Svx3DWin()
486 aBtnTexBlend.SetAccessibleRelationMemberOf(&aFLTexture); in Svx3DWin()
487 aBtnTexObjectX.SetAccessibleRelationMemberOf(&aFLTexture); in Svx3DWin()
488 aBtnTexParallelX.SetAccessibleRelationMemberOf(&aFLTexture); in Svx3DWin()
489 aBtnTexCircleX.SetAccessibleRelationMemberOf(&aFLTexture); in Svx3DWin()
490 aBtnTexObjectY.SetAccessibleRelationMemberOf(&aFLTexture); in Svx3DWin()
491 aBtnTexParallelY.SetAccessibleRelationMemberOf(&aFLTexture); in Svx3DWin()
492 aBtnTexCircleY.SetAccessibleRelationMemberOf(&aFLTexture); in Svx3DWin()
493 aBtnTexFilter.SetAccessibleRelationMemberOf(&aFLTexture); in Svx3DWin()
495 aBtnMatColor.SetAccessibleRelationMemberOf(&aFLMaterial); in Svx3DWin()
496 aBtnEmissionColor.SetAccessibleRelationMemberOf(&aFLMaterial); in Svx3DWin()
498 aBtnSpecularColor.SetAccessibleRelationMemberOf(&aFLMatSpecular); in Svx3DWin()