overlayobject.hxx (3334a7e6) | overlayobject.hxx (1cd65da9) |
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1/************************************************************** 2 * 3 * Licensed to the Apache Software Foundation (ASF) under one 4 * or more contributor license agreements. See the NOTICE file 5 * distributed with this work for additional information 6 * regarding copyright ownership. The ASF licenses this file 7 * to you under the Apache License, Version 2.0 (the 8 * "License"); you may not use this file except in compliance --- 71 unchanged lines hidden (view full) --- 80 void setPrimitive2DSequence(const drawinglayer::primitive2d::Primitive2DSequence& rNew) { maPrimitive2DSequence = rNew; } 81 82 // the creation method for Primitive2DSequence. Called when getPrimitive2DSequence() 83 // sees that maPrimitive2DSequence is empty. Needs to be supported by all 84 // OverlayObject implementations. Default implementation will assert 85 // a missing implementation 86 virtual drawinglayer::primitive2d::Primitive2DSequence createOverlayObjectPrimitive2DSequence(); 87 | 1/************************************************************** 2 * 3 * Licensed to the Apache Software Foundation (ASF) under one 4 * or more contributor license agreements. See the NOTICE file 5 * distributed with this work for additional information 6 * regarding copyright ownership. The ASF licenses this file 7 * to you under the Apache License, Version 2.0 (the 8 * "License"); you may not use this file except in compliance --- 71 unchanged lines hidden (view full) --- 80 void setPrimitive2DSequence(const drawinglayer::primitive2d::Primitive2DSequence& rNew) { maPrimitive2DSequence = rNew; } 81 82 // the creation method for Primitive2DSequence. Called when getPrimitive2DSequence() 83 // sees that maPrimitive2DSequence is empty. Needs to be supported by all 84 // OverlayObject implementations. Default implementation will assert 85 // a missing implementation 86 virtual drawinglayer::primitive2d::Primitive2DSequence createOverlayObjectPrimitive2DSequence(); 87 |
88 // #i53216# check blink time value range (currently 25 < mnBlinkTime < 10000) 89 sal_uInt32 impCheckBlinkTimeValueRange(sal_uInt32 nBlinkTime) const; 90 |
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88 // region in logical coordinates 89 basegfx::B2DRange maBaseRange; 90 91 // base color of this OverlayObject 92 Color maBaseColor; 93 94 // bitfield 95 // Flag for visibility --- 104 unchanged lines hidden --- | 91 // region in logical coordinates 92 basegfx::B2DRange maBaseRange; 93 94 // base color of this OverlayObject 95 Color maBaseColor; 96 97 // bitfield 98 // Flag for visibility --- 104 unchanged lines hidden --- |