overlayobject.cxx (f6e50924) overlayobject.cxx (1cd65da9)
1/**************************************************************
2 *
3 * Licensed to the Apache Software Foundation (ASF) under one
4 * or more contributor license agreements. See the NOTICE file
5 * distributed with this work for additional information
6 * regarding copyright ownership. The ASF licenses this file
7 * to you under the Apache License, Version 2.0 (the
8 * "License"); you may not use this file except in compliance

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67 {
68 // Default implementation has to assert a missing implementation. It cannot
69 // be useful to have overlay object derivations which have no visualisation
70 // at all
71 OSL_ENSURE(false, "OverlayObject derivation without visualisation definition (missing createOverlayObjectPrimitive2DSequence implementation) (!)");
72 return drawinglayer::primitive2d::Primitive2DSequence();
73 }
74
1/**************************************************************
2 *
3 * Licensed to the Apache Software Foundation (ASF) under one
4 * or more contributor license agreements. See the NOTICE file
5 * distributed with this work for additional information
6 * regarding copyright ownership. The ASF licenses this file
7 * to you under the Apache License, Version 2.0 (the
8 * "License"); you may not use this file except in compliance

--- 58 unchanged lines hidden (view full) ---

67 {
68 // Default implementation has to assert a missing implementation. It cannot
69 // be useful to have overlay object derivations which have no visualisation
70 // at all
71 OSL_ENSURE(false, "OverlayObject derivation without visualisation definition (missing createOverlayObjectPrimitive2DSequence implementation) (!)");
72 return drawinglayer::primitive2d::Primitive2DSequence();
73 }
74
75 sal_uInt32 OverlayObject::impCheckBlinkTimeValueRange(sal_uInt32 nBlinkTime) const
76 {
77 if(nBlinkTime < 25)
78 {
79 nBlinkTime = 25;
80 }
81 else if(nBlinkTime > 10000)
82 {
83 nBlinkTime = 10000;
84 }
85
86 return nBlinkTime;
87 }
88
75 void OverlayObject::allowAntiAliase(bool bNew)
76 {
77 if(bNew != (bool)mbAllowsAntiAliase)
78 {
79 // remember new value
80 mbAllowsAntiAliase = bNew;
81
82 // register change (after change)

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89 void OverlayObject::allowAntiAliase(bool bNew)
90 {
91 if(bNew != (bool)mbAllowsAntiAliase)
92 {
93 // remember new value
94 mbAllowsAntiAliase = bNew;
95
96 // register change (after change)

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