viscrs.hxx (1d2dbeb0) | viscrs.hxx (69a74367) |
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1/************************************************************** 2 * 3 * Licensed to the Apache Software Foundation (ASF) under one 4 * or more contributor license agreements. See the NOTICE file 5 * distributed with this work for additional information 6 * regarding copyright ownership. The ASF licenses this file 7 * to you under the Apache License, Version 2.0 (the 8 * "License"); you may not use this file except in compliance --- 16 unchanged lines hidden (view full) --- 25 26#include <vcl/cursor.hxx> 27#include "swcrsr.hxx" 28#include "swrect.hxx" 29#include "swregion.hxx" 30 31class SwCrsrShell; 32class SwShellCrsr; | 1/************************************************************** 2 * 3 * Licensed to the Apache Software Foundation (ASF) under one 4 * or more contributor license agreements. See the NOTICE file 5 * distributed with this work for additional information 6 * regarding copyright ownership. The ASF licenses this file 7 * to you under the Apache License, Version 2.0 (the 8 * "License"); you may not use this file except in compliance --- 16 unchanged lines hidden (view full) --- 25 26#include <vcl/cursor.hxx> 27#include "swcrsr.hxx" 28#include "swrect.hxx" 29#include "swregion.hxx" 30 31class SwCrsrShell; 32class SwShellCrsr; |
33class SwTxtInputFld; |
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33 34// -------- Ab hier Klassen / Methoden fuer den nicht Text-Cursor ------ 35 36class SwVisCrsr 37#ifdef SW_CRSR_TIMER 38 : private Timer 39#endif 40{ --- 30 unchanged lines hidden (view full) --- 71#endif 72}; 73 74 75// ------ Ab hier Klassen / Methoden fuer die Selectionen ------- 76 77// #i75172# predefines 78namespace sdr { namespace overlay { class OverlayObject; }} | 34 35// -------- Ab hier Klassen / Methoden fuer den nicht Text-Cursor ------ 36 37class SwVisCrsr 38#ifdef SW_CRSR_TIMER 39 : private Timer 40#endif 41{ --- 30 unchanged lines hidden (view full) --- 72#endif 73}; 74 75 76// ------ Ab hier Klassen / Methoden fuer die Selectionen ------- 77 78// #i75172# predefines 79namespace sdr { namespace overlay { class OverlayObject; }} |
80namespace sw { namespace overlay { class OverlayRangesOutline; }} |
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79 80class SwSelPaintRects : public SwRects 81{ 82 friend void _InitCore(); 83 friend void _FinitCore(); 84 85 static long nPixPtX, nPixPtY; 86 static MapMode *pMapMode; 87 88 // die Shell 89 const SwCrsrShell* pCShell; 90 91 virtual void Paint( const Rectangle& rRect ); | 81 82class SwSelPaintRects : public SwRects 83{ 84 friend void _InitCore(); 85 friend void _FinitCore(); 86 87 static long nPixPtX, nPixPtY; 88 static MapMode *pMapMode; 89 90 // die Shell 91 const SwCrsrShell* pCShell; 92 93 virtual void Paint( const Rectangle& rRect ); |
92 virtual void FillRects() = 0; | |
93 94 // #i75172# 95 sdr::overlay::OverlayObject* mpCursorOverlay; 96 97 // #i75172# access to mpCursorOverlay for swapContent 98 sdr::overlay::OverlayObject* getCursorOverlay() const { return mpCursorOverlay; } 99 void setCursorOverlay(sdr::overlay::OverlayObject* pNew) { mpCursorOverlay = pNew; } 100 | 94 95 // #i75172# 96 sdr::overlay::OverlayObject* mpCursorOverlay; 97 98 // #i75172# access to mpCursorOverlay for swapContent 99 sdr::overlay::OverlayObject* getCursorOverlay() const { return mpCursorOverlay; } 100 void setCursorOverlay(sdr::overlay::OverlayObject* pNew) { mpCursorOverlay = pNew; } 101 |
102 bool mbShowTxtInputFldOverlay; 103 sw::overlay::OverlayRangesOutline* mpTxtInputFldOverlay; 104 105 void HighlightInputFld(); 106 |
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101public: 102 SwSelPaintRects( const SwCrsrShell& rCSh ); 103 virtual ~SwSelPaintRects(); 104 | 107public: 108 SwSelPaintRects( const SwCrsrShell& rCSh ); 109 virtual ~SwSelPaintRects(); 110 |
105 // #i75172# in SwCrsrShell::CreateCrsr() the content of SwSelPaintRects is exchanged. To | 111 virtual void FillRects() = 0; 112 113 // #i75172# in SwCrsrShell::CreateCrsr() the content of SwSelPaintRects is exchanged. To |
106 // make a complete swap access to mpCursorOverlay is needed there 107 void swapContent(SwSelPaintRects& rSwap); 108 109 void Show(); 110 void Hide(); 111 void Invalidate( const SwRect& rRect ); 112 | 114 // make a complete swap access to mpCursorOverlay is needed there 115 void swapContent(SwSelPaintRects& rSwap); 116 117 void Show(); 118 void Hide(); 119 void Invalidate( const SwRect& rRect ); 120 |
121 inline void SetShowTxtInputFldOverlay( const bool bShow ) 122 { 123 mbShowTxtInputFldOverlay = bShow; 124 } 125 |
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113 const SwCrsrShell* GetShell() const { return pCShell; } 114 // check current MapMode of the shell and set possibly the static members. 115 // Optional set the parameters pX, pY 116 static void Get1PixelInLogic( const ViewShell& rSh, 117 long* pX = 0, long* pY = 0 ); 118}; 119 120 121class SwShellCrsr : public virtual SwCursor, public SwSelPaintRects 122{ 123 // Dokument-Positionen der Start/End-Charakter einer SSelection 124 Point aMkPt, aPtPt; 125 const SwPosition* pPt; // fuer Zuordung vom GetPoint() zum aPtPt 126 | 126 const SwCrsrShell* GetShell() const { return pCShell; } 127 // check current MapMode of the shell and set possibly the static members. 128 // Optional set the parameters pX, pY 129 static void Get1PixelInLogic( const ViewShell& rSh, 130 long* pX = 0, long* pY = 0 ); 131}; 132 133 134class SwShellCrsr : public virtual SwCursor, public SwSelPaintRects 135{ 136 // Dokument-Positionen der Start/End-Charakter einer SSelection 137 Point aMkPt, aPtPt; 138 const SwPosition* pPt; // fuer Zuordung vom GetPoint() zum aPtPt 139 |
127 virtual void FillRects(); // fuer Table- und normalen Crsr 128 | |
129 using SwCursor::UpDown; 130 131public: 132 SwShellCrsr( const SwCrsrShell& rCrsrSh, const SwPosition &rPos ); 133 SwShellCrsr( const SwCrsrShell& rCrsrSh, const SwPosition &rPos, 134 const Point& rPtPos, SwPaM* pRing = 0 ); 135 SwShellCrsr( SwShellCrsr& ); 136 virtual ~SwShellCrsr(); 137 | 140 using SwCursor::UpDown; 141 142public: 143 SwShellCrsr( const SwCrsrShell& rCrsrSh, const SwPosition &rPos ); 144 SwShellCrsr( const SwCrsrShell& rCrsrSh, const SwPosition &rPos, 145 const Point& rPtPos, SwPaM* pRing = 0 ); 146 SwShellCrsr( SwShellCrsr& ); 147 virtual ~SwShellCrsr(); 148 |
149 virtual void FillRects(); // fuer Table- und normalen Crsr 150 |
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138 void Show(); // Update und zeige alle Selektionen an 139 void Hide(); // verstecke alle Selektionen 140 void Invalidate( const SwRect& rRect ); 141 142 const Point& GetPtPos() const { return( SwPaM::GetPoint() == pPt ? aPtPt : aMkPt ); } 143 Point& GetPtPos() { return( SwPaM::GetPoint() == pPt ? aPtPt : aMkPt ); } 144 const Point& GetMkPos() const { return( SwPaM::GetMark() == pPt ? aPtPt : aMkPt ); } 145 Point& GetMkPos() { return( SwPaM::GetMark() == pPt ? aPtPt : aMkPt ); } --- 31 unchanged lines hidden (view full) --- 177 178 179class SwShellTableCrsr : public virtual SwShellCrsr, public virtual SwTableCursor 180{ 181 // die Selection hat die gleiche Reihenfolge wie die 182 // TabellenBoxen. D.h., wird aus dem einen Array an einer Position 183 // etwas geloescht, dann muss es auch im anderen erfolgen!! 184 | 151 void Show(); // Update und zeige alle Selektionen an 152 void Hide(); // verstecke alle Selektionen 153 void Invalidate( const SwRect& rRect ); 154 155 const Point& GetPtPos() const { return( SwPaM::GetPoint() == pPt ? aPtPt : aMkPt ); } 156 Point& GetPtPos() { return( SwPaM::GetPoint() == pPt ? aPtPt : aMkPt ); } 157 const Point& GetMkPos() const { return( SwPaM::GetMark() == pPt ? aPtPt : aMkPt ); } 158 Point& GetMkPos() { return( SwPaM::GetMark() == pPt ? aPtPt : aMkPt ); } --- 31 unchanged lines hidden (view full) --- 190 191 192class SwShellTableCrsr : public virtual SwShellCrsr, public virtual SwTableCursor 193{ 194 // die Selection hat die gleiche Reihenfolge wie die 195 // TabellenBoxen. D.h., wird aus dem einen Array an einer Position 196 // etwas geloescht, dann muss es auch im anderen erfolgen!! 197 |
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186public: 187 SwShellTableCrsr( const SwCrsrShell& rCrsrSh, const SwPosition& rPos ); 188 SwShellTableCrsr( const SwCrsrShell& rCrsrSh, 189 const SwPosition &rMkPos, const Point& rMkPt, 190 const SwPosition &rPtPos, const Point& rPtPt ); 191 virtual ~SwShellTableCrsr(); 192 193 virtual void FillRects(); // fuer Table- und normalen Crsr --- 26 unchanged lines hidden --- | 198public: 199 SwShellTableCrsr( const SwCrsrShell& rCrsrSh, const SwPosition& rPos ); 200 SwShellTableCrsr( const SwCrsrShell& rCrsrSh, 201 const SwPosition &rMkPos, const Point& rMkPt, 202 const SwPosition &rPtPos, const Point& rPtPt ); 203 virtual ~SwShellTableCrsr(); 204 205 virtual void FillRects(); // fuer Table- und normalen Crsr --- 26 unchanged lines hidden --- |