Lines Matching refs:P2x
1940 const double P2x, const double P2y ) in Impl_addStraightLine() argument
1942 Point aPoint( FRound(P2x), FRound(P2y) ); in Impl_addStraightLine()
1952 const double P2x, const double P2y, in Impl_addQuadBezier() argument
1956 Point aControlPoint( FRound(P2x), FRound(P2y) ); in Impl_addQuadBezier()
1972 const double P2x, const double P2y, in Impl_quadBezierApprox() argument
1978 if( P4x == 3.0*P3x - 3.0*P2x + P1x && in Impl_quadBezierApprox()
1982 3.0/2.0*P2x - 1.0/2.0*P1x, 3.0/2.0*P2y - 1.0/2.0*P1y, in Impl_quadBezierApprox()
2002 const double nominator( (P2y-P4y)*(P3x-P4x) - (P2x-P4x)*(P3y-P4y) ); in Impl_quadBezierApprox()
2003 const double denominator( (P1x-P2x)*(P3y-P4y) - (P1y-P2y)*(P3x-P4x) ); in Impl_quadBezierApprox()
2006 const double IPx( P2x + lambda*( P1x - P2x) ); in Impl_quadBezierApprox()
2040 const double fJ1x( P2x - 1.0/3.0*QP1x - 2.0/3.0*QP2x ); in Impl_quadBezierApprox()
2080 const double fJ1x2( P2x - P1x - 1.0/3.0*(P4x - P1x) ); in Impl_quadBezierApprox()
2097 const double L2x( (P1x + P2x)*0.5 ), L2y( (P1y + P2y)*0.5 ); in Impl_quadBezierApprox()
2098 const double Hx ( (P2x + P3x)*0.5 ), Hy ( (P2y + P3y)*0.5 ); in Impl_quadBezierApprox()