Lines Matching refs:pState
364 const SfxPoolItem* pState, // Status des Slots, ggf. 0 oder -1 in SetState() argument
380 SetState_Impl( eState, pState, bMaybeDirty ); in SetState()
388 const SfxPoolItem* pState( NULL ); in SetVisibleState() local
399 pState = new SfxVoidItem( nId ); in SetVisibleState()
403 pState = pLastItem; in SetVisibleState()
406 bNotify = ( pState != 0 ); in SetVisibleState()
410 pState = new SfxVisibilityItem( nId, sal_False ); in SetVisibleState()
420 pCtrl->StateChanged( nId, eState, pState ); in SetVisibleState()
424 pInternalController->StateChanged( nId, eState, pState ); in SetVisibleState()
427 delete pState; in SetVisibleState()
436 const SfxPoolItem* pState, // Status des Slots, ggf. 0 oder -1 in SetState_Impl() argument
452 DBG_ASSERT( SfxControllerItem::GetItemState(pState) == eState, "invalid SfxItemState" ); in SetState_Impl()
459 bool bBothAvailable = pLastItem && pState && in SetState_Impl()
460 !IsInvalidItem(pState) && !IsInvalidItem(pLastItem); in SetState_Impl()
461 DBG_ASSERT( !bBothAvailable || pState != pLastItem, "setting state with own item" ); in SetState_Impl()
463 bNotify = pState->Type() != pLastItem->Type() || in SetState_Impl()
464 *pState != *pLastItem; in SetState_Impl()
466 bNotify = ( pState != pLastItem ) || ( eState != eLastState ); in SetState_Impl()
477 pCtrl->StateChanged( nId, eState, pState ); in SetState_Impl()
481 …((SfxDispatchController_Impl *)pInternalController)->StateChanged( nId, eState, pState, &aSlotServ… in SetState_Impl()
486 if ( pState && !IsInvalidItem(pState) ) in SetState_Impl()
487 pLastItem = pState->Clone(); in SetState_Impl()