Lines Matching refs:Slide
302 Primitive Slide; in makeOutsideCubeFaceToLeft() local
304 Slide.pushTriangle(basegfx::B2DVector(0,0),basegfx::B2DVector(1,0),basegfx::B2DVector(0,1)); in makeOutsideCubeFaceToLeft()
305 Slide.pushTriangle(basegfx::B2DVector(1,0),basegfx::B2DVector(0,1),basegfx::B2DVector(1,1)); in makeOutsideCubeFaceToLeft()
307 maLeavingSlidePrimitives.push_back(Slide); in makeOutsideCubeFaceToLeft()
309 …Slide.Operations.push_back(new RotateAndScaleDepthByWidth(basegfx::B3DVector(0,1,0),basegfx::B3DVe… in makeOutsideCubeFaceToLeft()
311 maEnteringSlidePrimitives.push_back(Slide); in makeOutsideCubeFaceToLeft()
319 Primitive Slide; in makeInsideCubeFaceToLeft() local
321 Slide.pushTriangle(basegfx::B2DVector(0,0),basegfx::B2DVector(1,0),basegfx::B2DVector(0,1)); in makeInsideCubeFaceToLeft()
322 Slide.pushTriangle(basegfx::B2DVector(1,0),basegfx::B2DVector(0,1),basegfx::B2DVector(1,1)); in makeInsideCubeFaceToLeft()
324 maLeavingSlidePrimitives.push_back(Slide); in makeInsideCubeFaceToLeft()
326 …Slide.Operations.push_back(new RotateAndScaleDepthByWidth(basegfx::B3DVector(0,1,0),basegfx::B3DVe… in makeInsideCubeFaceToLeft()
328 maEnteringSlidePrimitives.push_back(Slide); in makeInsideCubeFaceToLeft()
336 Primitive Slide; in makeFallLeaving() local
338 Slide.pushTriangle(basegfx::B2DVector(0,0),basegfx::B2DVector(1,0),basegfx::B2DVector(0,1)); in makeFallLeaving()
339 Slide.pushTriangle(basegfx::B2DVector(1,0),basegfx::B2DVector(0,1),basegfx::B2DVector(1,1)); in makeFallLeaving()
340 maEnteringSlidePrimitives.push_back(Slide); in makeFallLeaving()
342 …Slide.Operations.push_back(new RotateAndScaleDepthByWidth(basegfx::B3DVector(1,0,0),basegfx::B3DVe… in makeFallLeaving()
343 maLeavingSlidePrimitives.push_back(Slide); in makeFallLeaving()
351 Primitive Slide; in makeTurnAround() local
355 Slide.pushTriangle(basegfx::B2DVector(0,0),basegfx::B2DVector(1,0),basegfx::B2DVector(0,1)); in makeTurnAround()
356 Slide.pushTriangle(basegfx::B2DVector(1,0),basegfx::B2DVector(0,1),basegfx::B2DVector(1,1)); in makeTurnAround()
357 maLeavingSlidePrimitives.push_back(Slide); in makeTurnAround()
359 …Slide.Operations.push_back(new RotateAndScaleDepthByWidth(basegfx::B3DVector(0,1,0),basegfx::B3DVe… in makeTurnAround()
360 maEnteringSlidePrimitives.push_back(Slide); in makeTurnAround()
370 Primitive Slide; in makeTurnDown() local
372 Slide.pushTriangle(basegfx::B2DVector(0,0),basegfx::B2DVector(1,0),basegfx::B2DVector(0,1)); in makeTurnDown()
373 Slide.pushTriangle(basegfx::B2DVector(1,0),basegfx::B2DVector(0,1),basegfx::B2DVector(1,1)); in makeTurnDown()
374 maLeavingSlidePrimitives.push_back(Slide); in makeTurnDown()
376 Slide.Operations.push_back(new STranslate(basegfx::B3DVector(0, 0, 0.0001), false, -1.0, 0.0)); in makeTurnDown()
377 …Slide.Operations.push_back(new SRotate (basegfx::B3DVector(0, 0, 1), basegfx::B3DVector(-1, 1, 0),… in makeTurnDown()
378 …Slide.Operations.push_back(new SRotate (basegfx::B3DVector(0, 0, 1), basegfx::B3DVector(-1, 1, 0),… in makeTurnDown()
379 maEnteringSlidePrimitives.push_back(Slide); in makeTurnDown()
387 Primitive Slide; in makeIris() local
389 … Slide.pushTriangle (basegfx::B2DVector (0,0), basegfx::B2DVector (1,0), basegfx::B2DVector (0,1)); in makeIris()
390 … Slide.pushTriangle (basegfx::B2DVector (1,0), basegfx::B2DVector (0,1), basegfx::B2DVector (1,1)); in makeIris()
391 maEnteringSlidePrimitives.push_back (Slide); in makeIris()
393 … Slide.Operations.push_back (new STranslate (basegfx::B3DVector (0, 0, 0.000001), false, -1, 0)); in makeIris()
394 … Slide.Operations.push_back (new STranslate (basegfx::B3DVector (0, 0, -0.000002), false, 0.5, 1)); in makeIris()
395 maLeavingSlidePrimitives.push_back (Slide); in makeIris()
470 Primitive Slide; in makeRochade() local
480 Slide.pushTriangle(basegfx::B2DVector(0,0),basegfx::B2DVector(1,0),basegfx::B2DVector(0,1)); in makeRochade()
481 Slide.pushTriangle(basegfx::B2DVector(1,0),basegfx::B2DVector(0,1),basegfx::B2DVector(1,1)); in makeRochade()
483 Slide.Operations.push_back(new SEllipseTranslate(w, h, 0.25, -0.25, true, 0, 1)); in makeRochade()
484 …Slide.Operations.push_back(new RotateAndScaleDepthByWidth(basegfx::B3DVector(0,1,0),basegfx::B3DVe… in makeRochade()
485 maLeavingSlidePrimitives.push_back(Slide); in makeRochade()
487 Slide.Operations.clear(); in makeRochade()
488 Slide.Operations.push_back(new SEllipseTranslate(w, h, 0.75, 0.25, true, 0, 1)); in makeRochade()
489 Slide.Operations.push_back(new STranslate(basegfx::B3DVector(0, 0, -h), false, -1, 0)); in makeRochade()
490 …Slide.Operations.push_back(new RotateAndScaleDepthByWidth(basegfx::B3DVector(0,1,0),basegfx::B3DVe… in makeRochade()
491 …Slide.Operations.push_back(new RotateAndScaleDepthByWidth(basegfx::B3DVector(0,1,0),basegfx::B3DVe… in makeRochade()
492 maEnteringSlidePrimitives.push_back(Slide); in makeRochade()
973 Primitive Slide; in makeVenetianBlinds() local
976 …Slide.pushTriangle (basegfx::B2DVector (ln,0), basegfx::B2DVector (n,0), basegfx::B2DVector (ln,1)… in makeVenetianBlinds()
977 …Slide.pushTriangle (basegfx::B2DVector (n,0), basegfx::B2DVector (ln,1), basegfx::B2DVector (n,1)); in makeVenetianBlinds()
978 …Slide.Operations.push_back(new RotateAndScaleDepthByWidth(basegfx::B3DVector(0, 1, 0), basegfx::B3… in makeVenetianBlinds()
980 …Slide.pushTriangle (basegfx::B2DVector (0,ln), basegfx::B2DVector (1,ln), basegfx::B2DVector (0,n)… in makeVenetianBlinds()
981 …Slide.pushTriangle (basegfx::B2DVector (1,ln), basegfx::B2DVector (0,n), basegfx::B2DVector (1,n)); in makeVenetianBlinds()
982 …Slide.Operations.push_back(new RotateAndScaleDepthByHeight(basegfx::B3DVector(1, 0, 0), basegfx::B… in makeVenetianBlinds()
984 maLeavingSlidePrimitives.push_back (Slide); in makeVenetianBlinds()
987 …Slide.Operations.push_back(new SRotate(basegfx::B3DVector(0, 1, 0), basegfx::B3DVector(2*n - 1, 0,… in makeVenetianBlinds()
988 …Slide.Operations.push_back(new SRotate(basegfx::B3DVector(0, 1, 0), basegfx::B3DVector(n + ln - 1,… in makeVenetianBlinds()
990 …Slide.Operations.push_back(new SRotate(basegfx::B3DVector(1, 0, 0), basegfx::B3DVector(0, 1 - 2*n,… in makeVenetianBlinds()
991 …Slide.Operations.push_back(new SRotate(basegfx::B3DVector(1, 0, 0), basegfx::B3DVector(0, 1 - n - … in makeVenetianBlinds()
993 maEnteringSlidePrimitives.push_back (Slide); in makeVenetianBlinds()
1021 Primitive Slide; in makeFadeSmoothly() local
1023 … Slide.pushTriangle (basegfx::B2DVector (0,0), basegfx::B2DVector (1,0), basegfx::B2DVector (0,1)); in makeFadeSmoothly()
1024 … Slide.pushTriangle (basegfx::B2DVector (1,0), basegfx::B2DVector (0,1), basegfx::B2DVector (1,1)); in makeFadeSmoothly()
1025 maLeavingSlidePrimitives.push_back (Slide); in makeFadeSmoothly()
1026 maEnteringSlidePrimitives.push_back (Slide); in makeFadeSmoothly()
1058 Primitive Slide; in makeFadeThroughBlack() local
1060 … Slide.pushTriangle (basegfx::B2DVector (0,0), basegfx::B2DVector (1,0), basegfx::B2DVector (0,1)); in makeFadeThroughBlack()
1061 … Slide.pushTriangle (basegfx::B2DVector (1,0), basegfx::B2DVector (0,1), basegfx::B2DVector (1,1)); in makeFadeThroughBlack()
1062 maLeavingSlidePrimitives.push_back (Slide); in makeFadeThroughBlack()
1063 maEnteringSlidePrimitives.push_back (Slide); in makeFadeThroughBlack()
1253 Primitive Slide; in makeStatic() local
1255 … Slide.pushTriangle (basegfx::B2DVector (0,0), basegfx::B2DVector (1,0), basegfx::B2DVector (0,1)); in makeStatic()
1256 … Slide.pushTriangle (basegfx::B2DVector (1,0), basegfx::B2DVector (0,1), basegfx::B2DVector (1,1)); in makeStatic()
1257 maLeavingSlidePrimitives.push_back (Slide); in makeStatic()
1258 maEnteringSlidePrimitives.push_back (Slide); in makeStatic()
1276 Primitive Slide; in makeDissolve() local
1278 … Slide.pushTriangle (basegfx::B2DVector (0,0), basegfx::B2DVector (1,0), basegfx::B2DVector (0,1)); in makeDissolve()
1279 … Slide.pushTriangle (basegfx::B2DVector (1,0), basegfx::B2DVector (0,1), basegfx::B2DVector (1,1)); in makeDissolve()
1280 maLeavingSlidePrimitives.push_back (Slide); in makeDissolve()
1281 maEnteringSlidePrimitives.push_back (Slide); in makeDissolve()
1292 Primitive Slide; in makeNewsflash() local
1294 Slide.pushTriangle(basegfx::B2DVector(0,0),basegfx::B2DVector(1,0),basegfx::B2DVector(0,1)); in makeNewsflash()
1295 Slide.pushTriangle(basegfx::B2DVector(1,0),basegfx::B2DVector(0,1),basegfx::B2DVector(1,1)); in makeNewsflash()
1296 …Slide.Operations.push_back(new SRotate(basegfx::B3DVector(0,0,1),basegfx::B3DVector(0,0,0),3000,tr… in makeNewsflash()
1297 …Slide.Operations.push_back(new SScale(basegfx::B3DVector(0.01,0.01,0.01),basegfx::B3DVector(0,0,0)… in makeNewsflash()
1298 Slide.Operations.push_back(new STranslate(basegfx::B3DVector(-10000, 0, 0),false, 0.5, 2)); in makeNewsflash()
1299 maLeavingSlidePrimitives.push_back(Slide); in makeNewsflash()
1301 Slide.Operations.clear(); in makeNewsflash()
1302 …Slide.Operations.push_back(new SRotate(basegfx::B3DVector(0,0,1),basegfx::B3DVector(0,0,0),-3000,t… in makeNewsflash()
1303 Slide.Operations.push_back(new STranslate(basegfx::B3DVector(-100, 0, 0),false, -1, 1)); in makeNewsflash()
1304 Slide.Operations.push_back(new STranslate(basegfx::B3DVector(100, 0, 0),false, 0.5, 1)); in makeNewsflash()
1305 …Slide.Operations.push_back(new SScale(basegfx::B3DVector(0.01,0.01,0.01),basegfx::B3DVector(0,0,0)… in makeNewsflash()
1306 …Slide.Operations.push_back(new SScale(basegfx::B3DVector(100,100,100),basegfx::B3DVector(0,0,0),tr… in makeNewsflash()
1307 maEnteringSlidePrimitives.push_back(Slide); in makeNewsflash()