Lines Matching refs:aRect
122 Rectangle aRect = GetItemRect( nItemId ); in Paint() local
131 DrawLine( Point( aRect.Left(), aRect.Top()), Point( aRect.Left()+6, aRect.Top())); in Paint()
132 DrawLine( Point( aRect.Left(), aRect.Top()), Point( aRect.Left(), aRect.Top()+6)); in Paint()
136 DrawLine( Point( aRect.Left(), aRect.Top()+6), Point( aRect.Left()+6, aRect.Top()+6)); in Paint()
137 DrawLine( Point( aRect.Left()+6, aRect.Top()), Point( aRect.Left()+6, aRect.Top()+6)); in Paint()
141 DrawLine( Point( aRect.Left()+2, aRect.Top()+2), Point( aRect.Left()+4, aRect.Top()+4)); in Paint()
142 DrawLine( Point( aRect.Left()+2, aRect.Top()+4), Point( aRect.Left()+4, aRect.Top()+2)); in Paint()
147 DrawBitmap( Point( aRect.Left(), aRect.Top()), aPinedBitmap ); in Paint()
149 DrawBitmap( Point( aRect.Left(), aRect.Top()), aUnpinedBitmap ); in Paint()
156 …if ( bIsCloseable || bPinable ) aRect = Rectangle( Point( aRect.Left(), aRect.Top()+8), Point( aRe… in Paint()
158 DrawLine( Point(aRect.Left(), aRect.Top()), Point(aRect.Left(), aRect.Bottom())); in Paint()
159 DrawLine( Point(aRect.Left(), aRect.Top()), Point(aRect.Left()+2, aRect.Top())); in Paint()
163 DrawLine( Point(aRect.Left()+4, aRect.Top()), Point(aRect.Left()+4, aRect.Bottom())); in Paint()
164 DrawLine( Point(aRect.Left()+4, aRect.Top()), Point(aRect.Left()+6, aRect.Top())); in Paint()
168 DrawLine( Point(aRect.Left()+2, aRect.Top()), Point(aRect.Left()+2, aRect.Bottom())); in Paint()
169 DrawLine( Point(aRect.Left(), aRect.Bottom()), Point(aRect.Left()+2, aRect.Bottom())); in Paint()
173 DrawLine( Point(aRect.Left()+6, aRect.Top()), Point(aRect.Left()+6, aRect.Bottom())); in Paint()
174 DrawLine( Point(aRect.Left()+4, aRect.Bottom()), Point(aRect.Left()+6, aRect.Bottom())); in Paint()
179 …if ( bIsCloseable || bPinable ) aRect = Rectangle( Point( aRect.Left()+8, aRect.Top()), Point( aRe… in Paint()
181 DrawLine( Point( aRect.Left(), aRect.Top()), Point( aRect.Left(), aRect.Top()+2)); in Paint()
182 DrawLine( Point( aRect.Left(), aRect.Top()), Point( aRect.Right(), aRect.Top())); in Paint()
184 DrawLine( Point( aRect.Left(), aRect.Top()+4), Point( aRect.Left(), aRect.Top()+6)); in Paint()
185 DrawLine( Point( aRect.Left(), aRect.Top()+4), Point( aRect.Right(), aRect.Top()+4)); in Paint()
189 DrawLine( Point( aRect.Left(), aRect.Top()+2), Point( aRect.Right(),aRect.Top()+2)); in Paint()
190 DrawLine( Point( aRect.Right(), aRect.Top()), Point( aRect.Right(), aRect.Top()+2)); in Paint()
192 DrawLine( Point( aRect.Left(), aRect.Top()+6), Point( aRect.Right(),aRect.Top()+6)); in Paint()
193 DrawLine( Point( aRect.Right(), aRect.Top()+4), Point( aRect.Right(), aRect.Top()+6)); in Paint()
226 Rectangle aRect = GetItemRect( GetItemId( 0 )); in MouseButtonDown() local
227 aRect = Rectangle( aRect.TopLeft(), Point( aRect.Left()+6, aRect.Top()+6 )); in MouseButtonDown()
228 if ( rEvent.IsLeft() && aRect.IsInside( rEvent.GetPosPixel())) in MouseButtonDown()
241 DrawLine( Point( aRect.Left(), aRect.Bottom()), Point( aRect.Right(), aRect.Bottom())); in MouseButtonDown()
242 DrawLine( Point( aRect.Right(), aRect.Bottom()), Point( aRect.Right(), aRect.Top())); in MouseButtonDown()
246 DrawLine( Point( aRect.Left(), aRect.Top()), Point( aRect.Right(), aRect.Top())); in MouseButtonDown()
247 DrawLine( Point( aRect.Left(), aRect.Top()), Point( aRect.Left(), aRect.Bottom())); in MouseButtonDown()
277 Rectangle aRect = GetItemRect( GetItemId( 0 )); in MouseButtonUp() local
278 aRect = Rectangle( aRect.TopLeft(), Point( aRect.Left()+6, aRect.Top()+6 )); in MouseButtonUp()
282 DrawLine( Point( aRect.Left(), aRect.Top()), Point( aRect.Right(), aRect.Top())); in MouseButtonUp()
283 DrawLine( Point( aRect.Left(), aRect.Top()), Point( aRect.Left(), aRect.Bottom())); in MouseButtonUp()
287 DrawLine( Point( aRect.Left(), aRect.Bottom()), Point( aRect.Right(), aRect.Bottom())); in MouseButtonUp()
288 DrawLine( Point( aRect.Right(), aRect.Bottom()), Point( aRect.Right(), aRect.Top())); in MouseButtonUp()
290 if ( rEvent.IsLeft() && aRect.IsInside( rEvent.GetPosPixel())) in MouseButtonUp()
318 Rectangle aRect = GetItemRect( GetItemId( 0 )); in MouseMove() local
319 aRect = Rectangle( aRect.TopLeft(), Point( aRect.Left()+6, aRect.Top()+6 )); in MouseMove()
323 if ( !aRect.IsInside( rEvent.GetPosPixel())) in MouseMove()
329 DrawLine( Point( aRect.Left(), aRect.Top()), Point( aRect.Right(), aRect.Top())); in MouseMove()
330 DrawLine( Point( aRect.Left(), aRect.Top()), Point( aRect.Left(), aRect.Bottom())); in MouseMove()
334 DrawLine( Point( aRect.Left(), aRect.Bottom()), Point( aRect.Right(), aRect.Bottom())); in MouseMove()
335 DrawLine( Point( aRect.Right(), aRect.Bottom()), Point( aRect.Right(), aRect.Top())); in MouseMove()