Lines Matching refs:pAccess
9338 AccessReleaser( BitmapReadAccess* pAccess ) : m_pAccess( pAccess ){} in AccessReleaser() argument
9506 BitmapReadAccess* pAccess = aSample.AcquireReadAccess(); in writeGradientFunction() local
9507 AccessReleaser aReleaser( pAccess ); in writeGradientFunction()
9548 BitmapColor aColor = pAccess->GetColor( y, x ); in writeGradientFunction()
9721 BitmapReadAccess* pAccess = aBitmap.AcquireReadAccess(); in writeBitmapObject() local
9722 AccessReleaser aReleaser( pAccess ); in writeBitmapObject()
9782 … sal_Int32 nBlackIndex = pAccess->GetBestPaletteIndex( BitmapColor( Color( COL_BLACK ) ) ); in writeBitmapObject()
9791 aLine.append( (sal_Int32)(pAccess->GetPaletteEntryCount()-1) ); in writeBitmapObject()
9797 if( checkEncryptionBufferSize( pAccess->GetPaletteEntryCount()*3 ) ) in writeBitmapObject()
9801 for( sal_uInt16 i = 0; i < pAccess->GetPaletteEntryCount(); i++ ) in writeBitmapObject()
9803 const BitmapColor& rColor = pAccess->GetPaletteColor( i ); in writeBitmapObject()
9812 for( sal_uInt16 i = 0; i < pAccess->GetPaletteEntryCount(); i++ ) in writeBitmapObject()
9822 for( sal_uInt16 i = 0; i < pAccess->GetPaletteEntryCount(); i++ ) in writeBitmapObject()
9824 const BitmapColor& rColor = pAccess->GetPaletteColor( i ); in writeBitmapObject()
9838 … sal_Int32 nBlackIndex = pAccess->GetBestPaletteIndex( BitmapColor( Color( COL_BLACK ) ) ); in writeBitmapObject()
9883 sal_Int32 nIndex = pAccess->GetBestPaletteIndex( BitmapColor( aTransparentColor ) ); in writeBitmapObject()
9902 writeG4Stream( pAccess ); in writeBitmapObject()
9908 if( ! bTrueColor || pAccess->GetScanlineFormat() == BMP_FORMAT_24BIT_TC_RGB ) in writeBitmapObject()
9910 … const int nScanLineBytes = 1 + ( pAccess->GetBitCount() * ( pAccess->Width() - 1 ) / 8U ); in writeBitmapObject()
9912 for( int i = 0; i < pAccess->Height(); i++ ) in writeBitmapObject()
9914 CHECK_RETURN( writeBuffer( pAccess->GetScanline( i ), nScanLineBytes ) ); in writeBitmapObject()
9919 const int nScanLineBytes = pAccess->Width()*3; in writeBitmapObject()
9921 for( int y = 0; y < pAccess->Height(); y++ ) in writeBitmapObject()
9923 for( int x = 0; x < pAccess->Width(); x++ ) in writeBitmapObject()
9925 BitmapColor aColor = pAccess->GetColor( y, x ); in writeBitmapObject()