Lines Matching refs:rendering

79                 case rendering::PathJoinType::NONE:  in b2DJoineFromJoin()
82 case rendering::PathJoinType::MITER: in b2DJoineFromJoin()
85 case rendering::PathJoinType::ROUND: in b2DJoineFromJoin()
88 case rendering::PathJoinType::BEVEL: in b2DJoineFromJoin()
103 case rendering::PathCapType::BUTT: in unoCapeFromCap()
106 case rendering::PathCapType::ROUND: in unoCapeFromCap()
109 case rendering::PathCapType::SQUARE: in unoCapeFromCap()
137 void CanvasHelper::init( rendering::XGraphicDevice& rDevice, in init()
200 void CanvasHelper::drawPoint( const rendering::XCanvas* , in drawPoint()
202 const rendering::ViewState& viewState, in drawPoint()
203 const rendering::RenderState& renderState ) in drawPoint()
222 void CanvasHelper::drawLine( const rendering::XCanvas* , in drawLine()
225 const rendering::ViewState& viewState, in drawLine()
226 const rendering::RenderState& renderState ) in drawLine()
247 void CanvasHelper::drawBezier( const rendering::XCanvas* , in drawBezier()
250 const rendering::ViewState& viewState, in drawBezier()
251 const rendering::RenderState& renderState ) in drawBezier()
287 …uno::Reference< rendering::XCachedPrimitive > CanvasHelper::drawPolyPolygon( const rendering::XCan… in drawPolyPolygon()
288 … const uno::Reference< rendering::XPolyPolygon2D >& xPolyPolygon, in drawPolyPolygon()
289 … const rendering::ViewState& viewState, in drawPolyPolygon()
290 … const rendering::RenderState& renderState ) in drawPolyPolygon()
333 return uno::Reference< rendering::XCachedPrimitive >(NULL); in drawPolyPolygon()
336 …uno::Reference< rendering::XCachedPrimitive > CanvasHelper::strokePolyPolygon( const rendering::XC… in strokePolyPolygon()
337 … const uno::Reference< rendering::XPolyPolygon2D >& xPolyPolygon, in strokePolyPolygon()
338 … const rendering::ViewState& viewState, in strokePolyPolygon()
339 … const rendering::RenderState& renderState, in strokePolyPolygon()
340 … const rendering::StrokeAttributes& strokeAttributes ) in strokePolyPolygon()
462 return uno::Reference< rendering::XCachedPrimitive >(NULL); in strokePolyPolygon()
465 …uno::Reference< rendering::XCachedPrimitive > CanvasHelper::strokeTexturedPolyPolygon( const rende… in strokeTexturedPolyPolygon()
466 … const uno::Reference< rendering::XPolyPolygon2D >& , in strokeTexturedPolyPolygon()
467 … const rendering::ViewState& , in strokeTexturedPolyPolygon()
468 … const rendering::RenderState& , in strokeTexturedPolyPolygon()
469 … const uno::Sequence< rendering::Texture >& , in strokeTexturedPolyPolygon()
470 … const rendering::StrokeAttributes& ) in strokeTexturedPolyPolygon()
472 return uno::Reference< rendering::XCachedPrimitive >(NULL); in strokeTexturedPolyPolygon()
475 …uno::Reference< rendering::XCachedPrimitive > CanvasHelper::strokeTextureMappedPolyPolygon( const in strokeTextureMappedPolyPolygon()
476 … const uno::Reference< rendering::XPolyPolygon2D >& , in strokeTextureMappedPolyPolygon()
477 … const rendering::ViewState& , in strokeTextureMappedPolyPolygon()
478 … const rendering::RenderState& , in strokeTextureMappedPolyPolygon()
479 … const uno::Sequence< rendering::Texture >& , in strokeTextureMappedPolyPolygon()
481 … const rendering::StrokeAttributes& ) in strokeTextureMappedPolyPolygon()
483 return uno::Reference< rendering::XCachedPrimitive >(NULL); in strokeTextureMappedPolyPolygon()
486 …uno::Reference< rendering::XPolyPolygon2D > CanvasHelper::queryStrokeShapes( const rendering::XC… in queryStrokeShapes()
487 … const uno::Reference< rendering::XPolyPolygon2D >& , in queryStrokeShapes()
488 … const rendering::ViewState& , in queryStrokeShapes()
489 … const rendering::RenderState& , in queryStrokeShapes()
490 … const rendering::StrokeAttributes& ) in queryStrokeShapes()
492 return uno::Reference< rendering::XPolyPolygon2D >(NULL); in queryStrokeShapes()
495 …uno::Reference< rendering::XCachedPrimitive > CanvasHelper::fillPolyPolygon( const rendering::XCan… in fillPolyPolygon()
496 … const uno::Reference< rendering::XPolyPolygon2D >& xPolyPolygon, in fillPolyPolygon()
497 … const rendering::ViewState& viewState, in fillPolyPolygon()
498 … const rendering::RenderState& renderState ) in fillPolyPolygon()
515 …const bool bSourceAlpha( renderState.CompositeOperation == rendering::CompositeOperation::SOURCE ); in fillPolyPolygon()
553 return uno::Reference< rendering::XCachedPrimitive >(NULL); in fillPolyPolygon()
556 …uno::Reference< rendering::XCachedPrimitive > CanvasHelper::fillTextureMappedPolyPolygon( const re… in fillTextureMappedPolyPolygon()
557 … const uno::Reference< rendering::XPolyPolygon2D >& , in fillTextureMappedPolyPolygon()
558 … const rendering::ViewState& , in fillTextureMappedPolyPolygon()
559 … const rendering::RenderState& , in fillTextureMappedPolyPolygon()
560 … const uno::Sequence< rendering::Texture >& , in fillTextureMappedPolyPolygon()
563 return uno::Reference< rendering::XCachedPrimitive >(NULL); in fillTextureMappedPolyPolygon()
566 …uno::Reference< rendering::XCanvasFont > CanvasHelper::createFont( const rendering::XCanvas* … in createFont()
567 … const rendering::FontRequest& fontRequest, in createFont()
574 return uno::Reference< rendering::XCanvasFont >( in createFont()
579 return uno::Reference< rendering::XCanvasFont >(); in createFont()
582 …uno::Sequence< rendering::FontInfo > CanvasHelper::queryAvailableFonts( const rendering::XCanvas* … in queryAvailableFonts()
583 … const rendering::FontInfo& , in queryAvailableFonts()
587 return uno::Sequence< rendering::FontInfo >(); in queryAvailableFonts()
590 …uno::Reference< rendering::XCachedPrimitive > CanvasHelper::drawText( const rendering::XCanvas* … in drawText()
591 … const rendering::StringContext& text, in drawText()
592 … const uno::Reference< rendering::XCanvasFont >& xFont, in drawText()
593 … const rendering::ViewState& viewState, in drawText()
594 … const rendering::RenderState& renderState, in drawText()
606 return uno::Reference< rendering::XCachedPrimitive >(NULL); // no output necessary in drawText()
612 case rendering::TextDirection::WEAK_LEFT_TO_RIGHT: in drawText()
615 case rendering::TextDirection::STRONG_LEFT_TO_RIGHT: in drawText()
620 case rendering::TextDirection::WEAK_RIGHT_TO_LEFT: in drawText()
623 case rendering::TextDirection::STRONG_RIGHT_TO_LEFT: in drawText()
646 return uno::Reference< rendering::XCachedPrimitive >(NULL); in drawText()
649 …uno::Reference< rendering::XCachedPrimitive > CanvasHelper::drawTextLayout( const rendering::XCanv… in drawTextLayout()
650 … const uno::Reference< rendering::XTextLayout >& xLayoutedText, in drawTextLayout()
651 … const rendering::ViewState& viewState, in drawTextLayout()
652 … const rendering::RenderState& renderState ) in drawTextLayout()
672 … return uno::Reference< rendering::XCachedPrimitive >(NULL); // no output necessary in drawTextLayout()
688 return uno::Reference< rendering::XCachedPrimitive >(NULL); in drawTextLayout()
691 …uno::Reference< rendering::XCachedPrimitive > CanvasHelper::implDrawBitmap( const rendering::XCanv… in implDrawBitmap()
692 … const uno::Reference< rendering::XBitmap >& xBitmap, in implDrawBitmap()
693 … const rendering::ViewState& viewState, in implDrawBitmap()
694 … const rendering::RenderState& renderState, in implDrawBitmap()
753 return uno::Reference< rendering::XCachedPrimitive >(NULL); in implDrawBitmap()
860 return uno::Reference< rendering::XCachedPrimitive >( in implDrawBitmap()
871 const_cast< rendering::XCanvas* >(pCanvas)) ); in implDrawBitmap()
876 return uno::Reference< rendering::XCachedPrimitive >(NULL); in implDrawBitmap()
879 …uno::Reference< rendering::XCachedPrimitive > CanvasHelper::drawBitmap( const rendering::XCanvas* … in drawBitmap()
880 … const uno::Reference< rendering::XBitmap >& xBitmap, in drawBitmap()
881 … const rendering::ViewState& viewState, in drawBitmap()
882 … const rendering::RenderState& renderState ) in drawBitmap()
891 …uno::Reference< rendering::XCachedPrimitive > CanvasHelper::drawBitmapModulated( const rendering::… in drawBitmapModulated()
892 … const uno::Reference< rendering::XBitmap >& xBitmap, in drawBitmapModulated()
893 … const rendering::ViewState& viewState, in drawBitmapModulated()
894 … const rendering::RenderState& renderState ) in drawBitmapModulated()
903 uno::Reference< rendering::XGraphicDevice > CanvasHelper::getDevice() in getDevice()
907 return uno::Reference< rendering::XGraphicDevice >(mpDevice); in getDevice()
910 void CanvasHelper::copyRect( const rendering::XCanvas* , in copyRect()
911 const uno::Reference< rendering::XBitmapCanvas >& , in copyRect()
913 const rendering::ViewState& , in copyRect()
914 const rendering::RenderState& , in copyRect()
916 const rendering::ViewState& , in copyRect()
917 const rendering::RenderState& ) in copyRect()
930 …uno::Reference< rendering::XBitmap > CanvasHelper::getScaledBitmap( const geometry::RealSize2D& ne… in getScaledBitmap()
934 return uno::Reference< rendering::XBitmap >(); // we're disposed in getScaledBitmap()
951 return uno::Reference< rendering::XBitmap >( in getScaledBitmap()
955 uno::Sequence< sal_Int8 > CanvasHelper::getData( rendering::IntegerBitmapLayout& rLayout, in getData()
1007 const rendering::IntegerBitmapLayout& aLayout, in setData()
1013 const rendering::IntegerBitmapLayout aRefLayout( getMemoryLayout() ); in setData()
1141 const rendering::IntegerBitmapLayout& rLayout, in setPixel()
1162 const rendering::IntegerBitmapLayout aRefLayout( getMemoryLayout() ); in setPixel()
1174 uno::Sequence< sal_Int8 > CanvasHelper::getPixel( rendering::IntegerBitmapLayout& rLayout, in getPixel()
1204 rendering::IntegerBitmapLayout CanvasHelper::getMemoryLayout() in getMemoryLayout()
1207 return rendering::IntegerBitmapLayout(); // we're disposed in getMemoryLayout()
1212 int CanvasHelper::setupOutDevState( const rendering::ViewState& viewState, in setupOutDevState()
1213 const rendering::RenderState& renderState, in setupOutDevState()
1368 const rendering::ViewState& viewState, in setupTextOutput()
1369 const rendering::RenderState& renderState, in setupTextOutput()
1370 … const uno::Reference< rendering::XCanvasFont >& xFont ) const in setupTextOutput()
1413 const rendering::ViewState& viewState, in repaint()
1414 const rendering::RenderState& renderState, in repaint()