Lines Matching refs:aFont
71 Font aFont; in CreateFont() local
73 rStream >> aColor; aFont.SetColor( aColor ); in CreateFont()
75 rStream >> nTemp; aFont.SetFamily((FontFamily)nTemp); in CreateFont()
80 aFont.SetCharSet((rtl_TextEncoding)nTemp); in CreateFont()
82 rStream >> nTemp; aFont.SetPitch((FontPitch)nTemp); in CreateFont()
83 rStream >> nTemp; aFont.SetAlign((FontAlign)nTemp); in CreateFont()
84 rStream >> nTemp; aFont.SetWeight((FontWeight)nTemp); in CreateFont()
85 rStream >> nTemp; aFont.SetUnderline((FontUnderline)nTemp); in CreateFont()
86 rStream >> nTemp; aFont.SetStrikeout((FontStrikeout)nTemp); in CreateFont()
87 rStream >> nTemp; aFont.SetItalic((FontItalic)nTemp); in CreateFont()
92 aFont.SetName( aName ); in CreateFont()
98 aFont.SetSize( aSize ); in CreateFont()
102 rStream >> bTemp; aFont.SetOutline( bTemp ); in CreateFont()
103 rStream >> bTemp; aFont.SetShadow( bTemp ); in CreateFont()
104 rStream >> bTemp; aFont.SetTransparent( bTemp ); in CreateFont()
105 return aFont; in CreateFont()
124 aFont = rFont; in SvxBulletItem()
133 aFont = rFont; in SvxBulletItem()
178 aFont = CreateFont( rStrm, BULITEM_VERSION ); in SvxBulletItem()
211 cSymbol = ByteString::ConvertToUnicode( cTmpSymbol, aFont.GetCharSet() ); in SvxBulletItem()
228 aFont = rItem.aFont; in SvxBulletItem()
267 aFont = OutputDevice::GetDefaultFont( DEFAULTFONT_FIXED, LANGUAGE_SYSTEM, 0 ); in SetDefaultFont_Impl()
268 aFont.SetAlign( ALIGN_BOTTOM); in SetDefaultFont_Impl()
269 aFont.SetTransparent( sal_True ); in SetDefaultFont_Impl()
344 if( ( nStyle != BS_BMP ) && ( aFont != rBullet.aFont ) ) in operator ==()
383 StoreFont( rStrm, aFont ); in Store()
414 rStrm << (char)ByteString::ConvertFromUnicode( cSymbol, aFont.GetCharSet() ); in Store()