Lines Matching refs:Get

575 			mpRemember2DAttributes->Put(rAttrs.Get(nWhich, sal_False));  in Update()
680 XFillStyle eXFS = (XFillStyle)((const XFillStyleItem&)rAttrs.Get(XATTR_FILLSTYLE)).GetValue(); in Update()
711 …sal_uInt32 nValue = ((const Svx3DHorizontalSegmentsItem&)rAttrs.Get(SDRATTR_3DOBJ_HORZ_SEGS)).GetV… in Update()
738 …sal_uInt32 nValue = ((const Svx3DVerticalSegmentsItem&)rAttrs.Get(SDRATTR_3DOBJ_VERT_SEGS)).GetVal… in Update()
765 sal_uInt32 nValue = ((const Svx3DDepthItem&)rAttrs.Get(SDRATTR_3DOBJ_DEPTH)).GetValue(); in Update()
792 …sal_Bool bValue = ((const Svx3DDoubleSidedItem&)rAttrs.Get(SDRATTR_3DOBJ_DOUBLE_SIDED)).GetValue(); in Update()
816 …sal_uInt16 nValue = ((const Svx3DPercentDiagonalItem&)rAttrs.Get(SDRATTR_3DOBJ_PERCENT_DIAGONAL)).… in Update()
841 sal_uInt16 nValue = ((const Svx3DBackscaleItem&)rAttrs.Get(SDRATTR_3DOBJ_BACKSCALE)).GetValue(); in Update()
866 sal_Int32 nValue = ((const Svx3DEndAngleItem&)rAttrs.Get(SDRATTR_3DOBJ_END_ANGLE)).GetValue(); in Update()
887 …sal_uInt16 nValue = ((const Svx3DNormalsKindItem&)rAttrs.Get(SDRATTR_3DOBJ_NORMALS_KIND)).GetValue… in Update()
916 …sal_Bool bValue = ((const Svx3DNormalsInvertItem&)rAttrs.Get(SDRATTR_3DOBJ_NORMALS_INVERT)).GetVal… in Update()
938 …sal_Bool bValue = ((const Svx3DTwoSidedLightingItem&)rAttrs.Get(SDRATTR_3DSCENE_TWO_SIDED_LIGHTING… in Update()
961 …sal_uInt16 nValue = ((const Svx3DShadeModeItem&)rAttrs.Get(SDRATTR_3DSCENE_SHADE_MODE)).GetValue(); in Update()
981 sal_Bool bValue = ((const Svx3DShadow3DItem&)rAttrs.Get(SDRATTR_3DOBJ_SHADOW_3D)).GetValue(); in Update()
1005 …sal_uInt16 nValue = ((const Svx3DShadowSlantItem&)rAttrs.Get(SDRATTR_3DSCENE_SHADOW_SLANT)).GetVal… in Update()
1025 sal_uInt32 nValue = ((const Svx3DDistanceItem&)rAttrs.Get(SDRATTR_3DSCENE_DISTANCE)).GetValue(); in Update()
1049 …sal_uInt32 nValue = ((const Svx3DFocalLengthItem&)rAttrs.Get(SDRATTR_3DSCENE_FOCAL_LENGTH)).GetVal… in Update()
1076 aColor = ((const Svx3DLightcolor1Item&)rAttrs.Get(SDRATTR_3DSCENE_LIGHTCOLOR_1)).GetValue(); in Update()
1096 bool bOn = ((const Svx3DLightOnOff1Item&)rAttrs.Get(SDRATTR_3DSCENE_LIGHTON_1)).GetValue() != 0; in Update()
1125 aColor = ((const Svx3DLightcolor2Item&)rAttrs.Get(SDRATTR_3DSCENE_LIGHTCOLOR_2)).GetValue(); in Update()
1145 bool bOn = ((const Svx3DLightOnOff2Item&)rAttrs.Get(SDRATTR_3DSCENE_LIGHTON_2)).GetValue() != 0; in Update()
1174 aColor = ((const Svx3DLightcolor3Item&)rAttrs.Get(SDRATTR_3DSCENE_LIGHTCOLOR_3)).GetValue(); in Update()
1194 bool bOn = ((const Svx3DLightOnOff3Item&)rAttrs.Get(SDRATTR_3DSCENE_LIGHTON_3)).GetValue() != 0; in Update()
1223 aColor = ((const Svx3DLightcolor4Item&)rAttrs.Get(SDRATTR_3DSCENE_LIGHTCOLOR_4)).GetValue(); in Update()
1243 bool bOn = ((const Svx3DLightOnOff4Item&)rAttrs.Get(SDRATTR_3DSCENE_LIGHTON_4)).GetValue() != 0; in Update()
1272 aColor = ((const Svx3DLightcolor5Item&)rAttrs.Get(SDRATTR_3DSCENE_LIGHTCOLOR_5)).GetValue(); in Update()
1292 bool bOn = ((const Svx3DLightOnOff5Item&)rAttrs.Get(SDRATTR_3DSCENE_LIGHTON_5)).GetValue() != 0; in Update()
1321 aColor = ((const Svx3DLightcolor6Item&)rAttrs.Get(SDRATTR_3DSCENE_LIGHTCOLOR_6)).GetValue(); in Update()
1341 bool bOn = ((const Svx3DLightOnOff6Item&)rAttrs.Get(SDRATTR_3DSCENE_LIGHTON_6)).GetValue() != 0; in Update()
1370 aColor = ((const Svx3DLightcolor7Item&)rAttrs.Get(SDRATTR_3DSCENE_LIGHTCOLOR_7)).GetValue(); in Update()
1390 bool bOn = ((const Svx3DLightOnOff7Item&)rAttrs.Get(SDRATTR_3DSCENE_LIGHTON_7)).GetValue() != 0; in Update()
1419 aColor = ((const Svx3DLightcolor8Item&)rAttrs.Get(SDRATTR_3DSCENE_LIGHTCOLOR_8)).GetValue(); in Update()
1439 bool bOn = ((const Svx3DLightOnOff8Item&)rAttrs.Get(SDRATTR_3DSCENE_LIGHTON_8)).GetValue() != 0; in Update()
1468 aColor = ((const Svx3DAmbientcolorItem&)rAttrs.Get(SDRATTR_3DSCENE_AMBIENTCOLOR)).GetValue(); in Update()
1493 …sal_uInt16 nValue = ((const Svx3DTextureKindItem&)rAttrs.Get(SDRATTR_3DOBJ_TEXTURE_KIND)).GetValue… in Update()
1518 …sal_uInt16 nValue = ((const Svx3DTextureModeItem&)rAttrs.Get(SDRATTR_3DOBJ_TEXTURE_MODE)).GetValue… in Update()
1545 …sal_uInt16 nValue = ((const Svx3DTextureProjectionXItem&)rAttrs.Get(SDRATTR_3DOBJ_TEXTURE_PROJ_X))… in Update()
1574 …sal_uInt16 nValue = ((const Svx3DTextureProjectionYItem&)rAttrs.Get(SDRATTR_3DOBJ_TEXTURE_PROJ_Y))… in Update()
1603 …sal_Bool bValue = ((const Svx3DTextureFilterItem&)rAttrs.Get(SDRATTR_3DOBJ_TEXTURE_FILTER)).GetVal… in Update()
1630 aColor = ((const XFillColorItem&)rAttrs.Get(XATTR_FILLCOLOR)).GetColorValue(); in Update()
1651 aColor = ((const Svx3DMaterialEmissionItem&)rAttrs.Get(SDRATTR_3DOBJ_MAT_EMISSION)).GetValue(); in Update()
1672 aColor = ((const Svx3DMaterialSpecularItem&)rAttrs.Get(SDRATTR_3DOBJ_MAT_SPECULAR)).GetValue(); in Update()
1693 …sal_uInt16 nValue = ((const Svx3DMaterialSpecularIntensityItem&)rAttrs.Get(SDRATTR_3DOBJ_MAT_SPECU… in Update()
1715 …ProjectionType ePT = (ProjectionType)((const Svx3DPerspectiveItem&)rAttrs.Get(SDRATTR_3DSCENE_PERS… in Update()
1807 rAttrs.Put(mpRemember2DAttributes->Get(nWhich, sal_False)); in GetAttr()
2012 rAttrs.Put(aLightItemSet.Get(SDRATTR_3DSCENE_LIGHTDIRECTION_1)); in GetAttr()
2037 rAttrs.Put(aLightItemSet.Get(SDRATTR_3DSCENE_LIGHTDIRECTION_2)); in GetAttr()
2061 rAttrs.Put(aLightItemSet.Get(SDRATTR_3DSCENE_LIGHTDIRECTION_3)); in GetAttr()
2085 rAttrs.Put(aLightItemSet.Get(SDRATTR_3DSCENE_LIGHTDIRECTION_4)); in GetAttr()
2109 rAttrs.Put(aLightItemSet.Get(SDRATTR_3DSCENE_LIGHTDIRECTION_5)); in GetAttr()
2133 rAttrs.Put(aLightItemSet.Get(SDRATTR_3DSCENE_LIGHTDIRECTION_6)); in GetAttr()
2157 rAttrs.Put(aLightItemSet.Get(SDRATTR_3DSCENE_LIGHTDIRECTION_7)); in GetAttr()
2181 rAttrs.Put(aLightItemSet.Get(SDRATTR_3DSCENE_LIGHTDIRECTION_8)); in GetAttr()