Lines Matching refs:SURROUND_THROUGHT
1113 if(eSurround != SURROUND_THROUGHT) in Execute()
1114 aSet.Put(SwFmtSurround(SURROUND_THROUGHT)); in Execute()
1137 if(eSurround != SURROUND_THROUGHT) in Execute()
1138 aSet.Put(SwFmtSurround(SURROUND_THROUGHT)); in Execute()
1756 bSet = nSurround == SURROUND_THROUGHT && rSh.GetLayerId(); in GetState()
1758 bSet = nSurround == SURROUND_THROUGHT && bOpaque; in GetState()
1763 bSet = nSurround == SURROUND_THROUGHT && !rSh.GetLayerId(); in GetState()
1765 bSet = nSurround == SURROUND_THROUGHT && !bOpaque; in GetState()
1770 … bDisable |= (nSurround == SURROUND_NONE || nSurround == SURROUND_THROUGHT); in GetState()
1929 if (nSurround == SURROUND_THROUGHT) in SetWrapMode()
1937 nSurround = SURROUND_THROUGHT; in SetWrapMode()
1957 (nOldSurround == SURROUND_NONE || nOldSurround == SURROUND_THROUGHT)) in SetWrapMode()