Lines Matching refs:Rectangle

403                     const std::vector< Rectangle >& rScreens = GetDisplay()->GetXineramaScreens();  in Init()
1402 void X11SalFrame::GetWorkArea( Rectangle& rWorkArea ) in GetWorkArea()
1481 const std::vector< Rectangle >& rScreens = GetDisplay()->GetXineramaScreens(); in Center()
1500 Rectangle aRect; in Center()
1561 SetPosSize( Rectangle( aPoint, Size( maGeometry.nWidth, maGeometry.nHeight ) ) ); in Center()
1570 const std::vector<Rectangle>& rScreenRects( GetDisplay()->GetXineramaScreens() ); in updateScreenNumber()
1592Rectangle aPosSize( Point( maGeometry.nX, maGeometry.nY ), Size( maGeometry.nWidth, maGeometry.nHe… in SetPosSize()
1612 aPosSize = Rectangle( Point( nX, nY ), Size( nWidth, nHeight ) ); in SetPosSize()
1658 Rectangle aPosSize; in SetWindowState()
1820 Rectangle aPosSize; in GetWindowState()
1915 void X11SalFrame::GetPosSize( Rectangle &rPosSize ) in GetPosSize()
1923 rPosSize = Rectangle( Point( maGeometry.nX, maGeometry.nY ), Size( w, h ) ); in GetPosSize()
1926 rPosSize = Rectangle( Point( maGeometry.nX, maGeometry.nY ), in GetPosSize()
1978 void X11SalFrame::SetPosSize( const Rectangle &rPosSize ) in SetPosSize()
2167 Rectangle aOldScreenRect( GetDisplay()->GetXineramaScreens()[maGeometry.nScreenNumber] ); in SetScreenNumber()
2168 Rectangle aNewScreenRect( GetDisplay()->GetXineramaScreens()[nNewScreen] ); in SetScreenNumber()
2201 maRestorePosSize = Rectangle( Point( maGeometry.nX, maGeometry.nY ), in ShowFullScreen()
2203 Rectangle aRect; in ShowFullScreen()
2205 aRect = Rectangle( Point(0,0), GetDisplay()->GetScreenSize( m_nScreen ) ); in ShowFullScreen()
2235 Rectangle aRect = maRestorePosSize; in ShowFullScreen()
2236 maRestorePosSize = Rectangle(); in ShowFullScreen()
3651 … maPaintRegion.Union( Rectangle( Point(aRect.x, aRect.y), Size(aRect.width+1, aRect.height+1) ) ); in HandleExposeEvent()
3661 maPaintRegion = Rectangle(); in HandleExposeEvent()
4278 … maPaintRegion.Union( Rectangle( Point( 0, 0 ), Size( maGeometry.nWidth, maGeometry.nHeight ) ) ); in Dispatch()