Lines Matching refs:aNewPolygon

77 						basegfx::B3DPolygon aNewPolygon;  in getLineTubeSegments()  local
79 aNewPolygon.append(aNextLeft); in getLineTubeSegments()
80 aNewPolygon.setNormal(0L, basegfx::B3DVector(aNextLeft - aLeft)); in getLineTubeSegments()
82 aNewPolygon.append(aLastLeft); in getLineTubeSegments()
83 aNewPolygon.setNormal(1L, basegfx::B3DVector(aLastLeft - aLeft)); in getLineTubeSegments()
85 aNewPolygon.append(aLastRight); in getLineTubeSegments()
86 aNewPolygon.setNormal(2L, basegfx::B3DVector(aLastRight - aRight)); in getLineTubeSegments()
88 aNewPolygon.append(aNextRight); in getLineTubeSegments()
89 aNewPolygon.setNormal(3L, basegfx::B3DVector(aNextRight - aRight)); in getLineTubeSegments()
91 aNewPolygon.setClosed(true); in getLineTubeSegments()
93 const basegfx::B3DPolyPolygon aNewPolyPolygon(aNewPolygon); in getLineTubeSegments()
135 basegfx::B3DPolygon aNewPolygon; in getLineCapSegments() local
137 aNewPolygon.append(aLast); in getLineCapSegments()
138 aNewPolygon.setNormal(0L, basegfx::B3DVector(aLast - aNull)); in getLineCapSegments()
140 aNewPolygon.append(aNext); in getLineCapSegments()
141 aNewPolygon.setNormal(1L, basegfx::B3DVector(aNext - aNull)); in getLineCapSegments()
143 aNewPolygon.append(aNull); in getLineCapSegments()
144 aNewPolygon.setNormal(2L, basegfx::B3DVector(-1.0, 0.0, 0.0)); in getLineCapSegments()
146 aNewPolygon.setClosed(true); in getLineCapSegments()
148 const basegfx::B3DPolyPolygon aNewPolyPolygon(aNewPolygon); in getLineCapSegments()
292 basegfx::B3DPolygon aNewPolygon, aMiterPolygon; in getLineJoinSegments() local
295 aNewPolygon.setClosed(true); in getLineJoinSegments()
328 aNewPolygon.clear(); in getLineJoinSegments()
332 aNewPolygon.append(basegfx::B3DPoint(0.0, -1.0, 0.0)); in getLineJoinSegments()
333 aNewPolygon.append(aNextPointOnXY); in getLineJoinSegments()
334 aNewPolygon.append(aNextMiter); in getLineJoinSegments()
343 aNewPolygon.append(basegfx::B3DPoint(0.0, -1.0, 0.0)); in getLineJoinSegments()
344 aNewPolygon.append(aNextPointOnXY); in getLineJoinSegments()
345 aNewPolygon.append(aNextPointRotY); in getLineJoinSegments()
350 aNewPolygon.clear(); in getLineJoinSegments()
354 aNewPolygon.append(basegfx::B3DPoint(0.0, 1.0, 0.0)); in getLineJoinSegments()
355 aNewPolygon.append(aCurrMiter); in getLineJoinSegments()
356 aNewPolygon.append(aPointOnXY); in getLineJoinSegments()
365 aNewPolygon.append(basegfx::B3DPoint(0.0, 1.0, 0.0)); in getLineJoinSegments()
366 aNewPolygon.append(aPointRotY); in getLineJoinSegments()
367 aNewPolygon.append(aPointOnXY); in getLineJoinSegments()
372 aNewPolygon.clear(); in getLineJoinSegments()
376 aNewPolygon.append(aPointOnXY); in getLineJoinSegments()
377 aNewPolygon.append(aNextPointOnXY); in getLineJoinSegments()
378 aNewPolygon.append(aNextMiter); in getLineJoinSegments()
379 aNewPolygon.append(aCurrMiter); in getLineJoinSegments()
389 aNewPolygon.append(aPointRotY); in getLineJoinSegments()
390 aNewPolygon.append(aPointOnXY); in getLineJoinSegments()
391 aNewPolygon.append(aNextPointOnXY); in getLineJoinSegments()
392 aNewPolygon.append(aNextPointRotY); in getLineJoinSegments()
397 for(sal_uInt32 b(0L); b < aNewPolygon.count(); b++) in getLineJoinSegments()
399 aNewPolygon.setNormal(b, basegfx::B3DVector(aNewPolygon.getB3DPoint(b))); in getLineJoinSegments()
403 if(aNewPolygon.count()) in getLineJoinSegments()
405 const basegfx::B3DPolyPolygon aNewPolyPolygon(aNewPolygon); in getLineJoinSegments()