Lines Matching refs:path

45 …<p>A sequence of steps in a wizard dialog is called a <em>path</em>. A given wizard can support on…
48 …<p>In the simplest case, where the wizard supports only one path, all available steps are displaye…
52 …of the wizard, where the user is at step <em>k</em> of the current path, the <em>potential</em> or…
53 …paths are those whose first <em>k</em> steps are the same as in the current path. Obviously, there…
54 …potential path in every situation: the current one. If there is more than one, then the future ste…
58 …<p>An <type>XWizardController</type> can declare a certain path as active path by calling the <mem…
60 first page which effectively decide about which path to take in the wizard.</p>
174 /** activates a path
177 another path.</p>
179 <p>You can only activate a path which shares the first <code>k</code> pages with the path
181 path.</p>
186 …Now if the first path is active, and your current state is <code>1</code>, then you can easily swi…
187 second path, since both paths start with <code>(0,1)</code>.<br/>
188 …r, if your current state is <code>2</code>, then you can not switch to the second path anymore.</p>
191 …the index of the path, as used in the <member>Wizard::createMultiplePathsWizard</member> construct…
193 …<p>If <TRUE/>, the path will be completely activated, even if it is a conflicting path (i.e. there…
194 path which shares the first <code>k</code> states with the to-be-activated path.)</p>
196 …<p>If <FALSE/>, then the new path is checked for conflicts with other paths. If such conflicts exi…
202 …<p>With the paths in the example above, if you activate the second path, then only steps <code>0</…
207 if there is no path with the given index
209 if the path cannot be activated in the current state of the wizard.