Lines Matching refs:geometry
89 const geometry::RealRectangle2D& rBox) in ConvertRectangle()
102 const geometry::RealRectangle2D& rBox) in ConvertRectangleWithConstantSize()
114 geometry::RealRectangle2D PresenterGeometryHelper::ConvertRectangle ( in ConvertRectangle()
117 return geometry::RealRectangle2D( in ConvertRectangle()
155 geometry::RealRectangle2D PresenterGeometryHelper::Intersection ( in Intersection()
156 const geometry::RealRectangle2D& rBox1, in Intersection()
157 const geometry::RealRectangle2D& rBox2) in Intersection()
164 return geometry::RealRectangle2D(0,0,0,0); in Intersection()
166 return geometry::RealRectangle2D(nLeft,nTop, nRight, nBottom); in Intersection()
173 const css::geometry::RealRectangle2D& rBox, in IsInside()
174 const css::geometry::RealPoint2D& rPoint) in IsInside()
220 geometry::RealRectangle2D PresenterGeometryHelper::Union ( in Union()
221 const geometry::RealRectangle2D& rBox1, in Union()
222 const geometry::RealRectangle2D& rBox2) in Union()
229 return geometry::RealRectangle2D(0,0,0,0); in Union()
231 return geometry::RealRectangle2D(nLeft,nTop, nRight, nBottom); in Union()
257 Sequence<Sequence<geometry::RealPoint2D> > aPoints(1); in CreatePolygon()
258 aPoints[0] = Sequence<geometry::RealPoint2D>(4); in CreatePolygon()
259 aPoints[0][0] = geometry::RealPoint2D(rBox.X, rBox.Y); in CreatePolygon()
260 aPoints[0][1] = geometry::RealPoint2D(rBox.X, rBox.Y+rBox.Height); in CreatePolygon()
261 aPoints[0][2] = geometry::RealPoint2D(rBox.X+rBox.Width, rBox.Y+rBox.Height); in CreatePolygon()
262 aPoints[0][3] = geometry::RealPoint2D(rBox.X+rBox.Width, rBox.Y); in CreatePolygon()
276 const geometry::RealRectangle2D& rBox, in CreatePolygon()
282 Sequence<Sequence<geometry::RealPoint2D> > aPoints(1); in CreatePolygon()
283 aPoints[0] = Sequence<geometry::RealPoint2D>(4); in CreatePolygon()
284 aPoints[0][0] = geometry::RealPoint2D(rBox.X1, rBox.Y1); in CreatePolygon()
285 aPoints[0][1] = geometry::RealPoint2D(rBox.X1, rBox.Y2); in CreatePolygon()
286 aPoints[0][2] = geometry::RealPoint2D(rBox.X2, rBox.Y2); in CreatePolygon()
287 aPoints[0][3] = geometry::RealPoint2D(rBox.X2, rBox.Y1); in CreatePolygon()
308 Sequence<Sequence<geometry::RealPoint2D> > aPoints(nCount); in CreatePolygon()
312 aPoints[nIndex] = Sequence<geometry::RealPoint2D>(4); in CreatePolygon()
313 aPoints[nIndex][0] = geometry::RealPoint2D(rBox.X, rBox.Y); in CreatePolygon()
314 aPoints[nIndex][1] = geometry::RealPoint2D(rBox.X, rBox.Y+rBox.Height); in CreatePolygon()
315 aPoints[nIndex][2] = geometry::RealPoint2D(rBox.X+rBox.Width, rBox.Y+rBox.Height); in CreatePolygon()
316 aPoints[nIndex][3] = geometry::RealPoint2D(rBox.X+rBox.Width, rBox.Y); in CreatePolygon()