Lines Matching refs:nSlotId
314 sal_uInt16 nSlotId // Slot-Id des zu erfragenden <SfxPoolItem>s in GetItem()
336 if ( pImp->aItems.GetObject(nPos)->Which() == nSlotId ) in GetItem()
345 sal_uInt16 nSlotId // Slot-Id des zu l"oschenden <SfxPoolItem>s in RemoveItem() argument
365 if ( pImp->aItems.GetObject(nPos)->Which() == nSlotId ) in RemoveItem()
376 SfxVoidItem aVoid( nSlotId ); in RemoveItem()
434 sal_uInt16 nSlotId = nWhich; //pItem->GetSlotId(); in PutItem() local
435 SfxStateCache* pCache = pBindings->GetStateCache( nSlotId ); in PutItem()
965 sal_uInt16 nSlotId, // Slot-Id des zu befragenden Slots in GetSlotState() argument
1016 if ( nSlotId >= SID_VERB_START && nSlotId <= SID_VERB_END ) in GetSlotState()
1017 pSlot = GetVerbSlot_Impl(nSlotId); in GetSlotState()
1019 pSlot = pIF->GetSlot(nSlotId); in GetSlotState()
1022 nSlotId = pSlot->GetWhich( rPool ); in GetSlotState()
1026 SfxItemSet aSet( rPool, nSlotId, nSlotId ); // pItem stirbt sonst zu fr"uh in GetSlotState()
1033 eState = aSet.GetItemState( nSlotId, sal_True, &pItem ); in GetSlotState()
1038 if ( SfxItemPool::IsWhich(nSlotId) ) in GetSlotState()
1039 pItem = &rPool.GetDefaultItem(nSlotId); in GetSlotState()
1052 pStateSet->DisableItem(nSlotId); in GetSlotState()
1058 pStateSet->ClearItem(nSlotId); in GetSlotState()
1101 sal_uInt16 nSlotId = SID_VERB_START + nr++; in SFX_EXEC_STUB() local
1102 DBG_ASSERT(nSlotId <= SID_VERB_END, "Zuviele Verben!"); in SFX_EXEC_STUB()
1103 if (nSlotId > SID_VERB_END) in SFX_EXEC_STUB()
1107 pNewSlot->nSlotId = nSlotId; in SFX_EXEC_STUB()