Lines Matching refs:LastRadius

537     double LastRadius(0.0);  in makeRevolvingCircles()  local
573 LastRadius = Radius; in makeRevolvingCircles()
584 …2.0 + basegfx::B2DVector(0.5,0.5) , LastRadius*unScaledTexCoords[Side]/2.0 + basegfx::B2DVector(0.… in makeRevolvingCircles()
585 …gle(Radius*unScaledTexCoords[Side]/2.0 + basegfx::B2DVector(0.5,0.5) , LastRadius*unScaledTexCoord… in makeRevolvingCircles()
587 …2.0 + basegfx::B2DVector(0.5,0.5) , LastRadius*unScaledTexCoords[Side]/2.0 + basegfx::B2DVector(0.… in makeRevolvingCircles()
588 …gle(Radius*unScaledTexCoords[Side]/2.0 + basegfx::B2DVector(0.5,0.5) , LastRadius*unScaledTexCoord… in makeRevolvingCircles()
591 …segfx::B2DVector(0.5,0.5) , LastRadius*unScaledTexCoords[nPointsOnCircles - 1]/2.0 + basegfx::B2DV… in makeRevolvingCircles()
592 …ledTexCoords[nPointsOnCircles - 1]/2.0 + basegfx::B2DVector(0.5,0.5) , LastRadius*unScaledTexCoord… in makeRevolvingCircles()
594 …segfx::B2DVector(0.5,0.5) , LastRadius*unScaledTexCoords[nPointsOnCircles - 1]/2.0 + basegfx::B2DV… in makeRevolvingCircles()
595 …ledTexCoords[nPointsOnCircles - 1]/2.0 + basegfx::B2DVector(0.5,0.5) , LastRadius*unScaledTexCoord… in makeRevolvingCircles()
605 LastRadius = Radius; in makeRevolvingCircles()
616 …2.0 + basegfx::B2DVector(0.5,0.5) , LastRadius*unScaledTexCoords[Side]/2.0 + basegfx::B2DVector(0.… in makeRevolvingCircles()
617 …mp(Radius*unScaledTexCoords[Side])/2.0 + basegfx::B2DVector(0.5,0.5) , LastRadius*unScaledTexCoord… in makeRevolvingCircles()
619 …2.0 + basegfx::B2DVector(0.5,0.5) , LastRadius*unScaledTexCoords[Side]/2.0 + basegfx::B2DVector(0.… in makeRevolvingCircles()
620 …mp(Radius*unScaledTexCoords[Side])/2.0 + basegfx::B2DVector(0.5,0.5) , LastRadius*unScaledTexCoord… in makeRevolvingCircles()
623 …segfx::B2DVector(0.5,0.5) , LastRadius*unScaledTexCoords[nPointsOnCircles - 1]/2.0 + basegfx::B2DV… in makeRevolvingCircles()
624 …edTexCoords[nPointsOnCircles - 1])/2.0 + basegfx::B2DVector(0.5,0.5) , LastRadius*unScaledTexCoord… in makeRevolvingCircles()
626 …segfx::B2DVector(0.5,0.5) , LastRadius*unScaledTexCoords[nPointsOnCircles - 1]/2.0 + basegfx::B2DV… in makeRevolvingCircles()
627 …edTexCoords[nPointsOnCircles - 1])/2.0 + basegfx::B2DVector(0.5,0.5) , LastRadius*unScaledTexCoord… in makeRevolvingCircles()
630 …push_back( new SRotate( axis , basegfx::B3DVector(0,0,0) , 180, true, (LastRadius + dRadius)/2.0 ,… in makeRevolvingCircles()
631 …push_back( new SRotate( axis , basegfx::B3DVector(0,0,0) , 180, true, (LastRadius + dRadius)/2.0 ,… in makeRevolvingCircles()