Lines Matching refs:unScaledTexCoords

545     vector<basegfx::B2DVector> unScaledTexCoords;  in makeRevolvingCircles()  local
549unScaledTexCoords.push_back( basegfx::B2DVector( cos(TempAngle - 3.1415926/2.0) , sin(TempAngle- 3… in makeRevolvingCircles()
560 …or( 0.5 , 0.5 ) , Radius * unScaledTexCoords[ Point + 1 ] / 2.0 + basegfx::B2DVector( 0.5 , 0.5 ) … in makeRevolvingCircles()
561 …or( 0.5 , 0.5 ) , Radius * unScaledTexCoords[ Point + 1 ] / 2.0 + basegfx::B2DVector( 0.5 , 0.5 ) … in makeRevolvingCircles()
563 …:B2DVector(0.5,0.5) , Radius * unScaledTexCoords[ 0 ] / 2.0 + basegfx::B2DVector( 0.5 , 0.5 ) , Ra… in makeRevolvingCircles()
564 …asegfx::B2DVector(0.5,0.5) , Radius*unScaledTexCoords[0]/2.0 + basegfx::B2DVector(0.5,0.5) , Radiu… in makeRevolvingCircles()
584unScaledTexCoords[Side]/2.0 + basegfx::B2DVector(0.5,0.5) , LastRadius*unScaledTexCoords[Side]/2.0… in makeRevolvingCircles()
585unScaledTexCoords[Side]/2.0 + basegfx::B2DVector(0.5,0.5) , LastRadius*unScaledTexCoords[Side + 1]… in makeRevolvingCircles()
587unScaledTexCoords[Side]/2.0 + basegfx::B2DVector(0.5,0.5) , LastRadius*unScaledTexCoords[Side]/2.0… in makeRevolvingCircles()
588unScaledTexCoords[Side]/2.0 + basegfx::B2DVector(0.5,0.5) , LastRadius*unScaledTexCoords[Side + 1]… in makeRevolvingCircles()
591unScaledTexCoords[nPointsOnCircles - 1]/2.0 + basegfx::B2DVector(0.5,0.5) , LastRadius*unScaledTex… in makeRevolvingCircles()
592unScaledTexCoords[nPointsOnCircles - 1]/2.0 + basegfx::B2DVector(0.5,0.5) , LastRadius*unScaledTex… in makeRevolvingCircles()
594unScaledTexCoords[nPointsOnCircles - 1]/2.0 + basegfx::B2DVector(0.5,0.5) , LastRadius*unScaledTex… in makeRevolvingCircles()
595unScaledTexCoords[nPointsOnCircles - 1]/2.0 + basegfx::B2DVector(0.5,0.5) , LastRadius*unScaledTex… in makeRevolvingCircles()
616unScaledTexCoords[Side])/2.0 + basegfx::B2DVector(0.5,0.5) , LastRadius*unScaledTexCoords[Side]/2.… in makeRevolvingCircles()
617unScaledTexCoords[Side])/2.0 + basegfx::B2DVector(0.5,0.5) , LastRadius*unScaledTexCoords[Side + 1… in makeRevolvingCircles()
619unScaledTexCoords[Side])/2.0 + basegfx::B2DVector(0.5,0.5) , LastRadius*unScaledTexCoords[Side]/2.… in makeRevolvingCircles()
620unScaledTexCoords[Side])/2.0 + basegfx::B2DVector(0.5,0.5) , LastRadius*unScaledTexCoords[Side + 1… in makeRevolvingCircles()
623unScaledTexCoords[nPointsOnCircles - 1])/2.0 + basegfx::B2DVector(0.5,0.5) , LastRadius*unScaledTe… in makeRevolvingCircles()
624unScaledTexCoords[nPointsOnCircles - 1])/2.0 + basegfx::B2DVector(0.5,0.5) , LastRadius*unScaledTe… in makeRevolvingCircles()
626unScaledTexCoords[nPointsOnCircles - 1])/2.0 + basegfx::B2DVector(0.5,0.5) , LastRadius*unScaledTe… in makeRevolvingCircles()
627unScaledTexCoords[nPointsOnCircles - 1])/2.0 + basegfx::B2DVector(0.5,0.5) , LastRadius*unScaledTe… in makeRevolvingCircles()