Lines Matching refs:rAttrs
555 void Svx3DWin::Update( SfxItemSet& rAttrs ) in Update() argument
561 mpRemember2DAttributes = new SfxItemSet(*rAttrs.GetPool(), in Update()
571 SfxItemState eState = rAttrs.GetItemState(nWhich, sal_False); in Update()
575 mpRemember2DAttributes->Put(rAttrs.Get(nWhich, sal_False)); in Update()
587 mpImpl->pPool = rAttrs.GetPool(); in Update()
591 eFUnit = GetModuleFieldUnit( rAttrs ); in Update()
595 SfxItemState eState = rAttrs.GetItemState( SID_ATTR_3D_INTERN, sal_False, &pItem ); in Update()
677 eState = rAttrs.GetItemState(XATTR_FILLSTYLE); in Update()
680 XFillStyle eXFS = (XFillStyle)((const XFillStyleItem&)rAttrs.Get(XATTR_FILLSTYLE)).GetValue(); in Update()
708 eState = rAttrs.GetItemState(SDRATTR_3DOBJ_HORZ_SEGS); in Update()
711 …sal_uInt32 nValue = ((const Svx3DHorizontalSegmentsItem&)rAttrs.Get(SDRATTR_3DOBJ_HORZ_SEGS)).GetV… in Update()
735 eState = rAttrs.GetItemState(SDRATTR_3DOBJ_VERT_SEGS); in Update()
738 …sal_uInt32 nValue = ((const Svx3DVerticalSegmentsItem&)rAttrs.Get(SDRATTR_3DOBJ_VERT_SEGS)).GetVal… in Update()
762 eState = rAttrs.GetItemState(SDRATTR_3DOBJ_DEPTH); in Update()
765 sal_uInt32 nValue = ((const Svx3DDepthItem&)rAttrs.Get(SDRATTR_3DOBJ_DEPTH)).GetValue(); in Update()
789 eState = rAttrs.GetItemState(SDRATTR_3DOBJ_DOUBLE_SIDED); in Update()
792 …sal_Bool bValue = ((const Svx3DDoubleSidedItem&)rAttrs.Get(SDRATTR_3DOBJ_DOUBLE_SIDED)).GetValue(); in Update()
813 eState = rAttrs.GetItemState(SDRATTR_3DOBJ_PERCENT_DIAGONAL); in Update()
816 …sal_uInt16 nValue = ((const Svx3DPercentDiagonalItem&)rAttrs.Get(SDRATTR_3DOBJ_PERCENT_DIAGONAL)).… in Update()
838 eState = rAttrs.GetItemState(SDRATTR_3DOBJ_BACKSCALE); in Update()
841 sal_uInt16 nValue = ((const Svx3DBackscaleItem&)rAttrs.Get(SDRATTR_3DOBJ_BACKSCALE)).GetValue(); in Update()
863 eState = rAttrs.GetItemState(SDRATTR_3DOBJ_END_ANGLE); in Update()
866 sal_Int32 nValue = ((const Svx3DEndAngleItem&)rAttrs.Get(SDRATTR_3DOBJ_END_ANGLE)).GetValue(); in Update()
884 eState = rAttrs.GetItemState(SDRATTR_3DOBJ_NORMALS_KIND); in Update()
887 …sal_uInt16 nValue = ((const Svx3DNormalsKindItem&)rAttrs.Get(SDRATTR_3DOBJ_NORMALS_KIND)).GetValue… in Update()
913 eState = rAttrs.GetItemState(SDRATTR_3DOBJ_NORMALS_INVERT); in Update()
916 …sal_Bool bValue = ((const Svx3DNormalsInvertItem&)rAttrs.Get(SDRATTR_3DOBJ_NORMALS_INVERT)).GetVal… in Update()
935 eState = rAttrs.GetItemState(SDRATTR_3DSCENE_TWO_SIDED_LIGHTING); in Update()
938 …sal_Bool bValue = ((const Svx3DTwoSidedLightingItem&)rAttrs.Get(SDRATTR_3DSCENE_TWO_SIDED_LIGHTING… in Update()
958 eState = rAttrs.GetItemState(SDRATTR_3DSCENE_SHADE_MODE); in Update()
961 …sal_uInt16 nValue = ((const Svx3DShadeModeItem&)rAttrs.Get(SDRATTR_3DSCENE_SHADE_MODE)).GetValue(); in Update()
978 eState = rAttrs.GetItemState(SDRATTR_3DOBJ_SHADOW_3D); in Update()
981 sal_Bool bValue = ((const Svx3DShadow3DItem&)rAttrs.Get(SDRATTR_3DOBJ_SHADOW_3D)).GetValue(); in Update()
1002 eState = rAttrs.GetItemState(SDRATTR_3DSCENE_SHADOW_SLANT); in Update()
1005 …sal_uInt16 nValue = ((const Svx3DShadowSlantItem&)rAttrs.Get(SDRATTR_3DSCENE_SHADOW_SLANT)).GetVal… in Update()
1022 eState = rAttrs.GetItemState(SDRATTR_3DSCENE_DISTANCE); in Update()
1025 sal_uInt32 nValue = ((const Svx3DDistanceItem&)rAttrs.Get(SDRATTR_3DSCENE_DISTANCE)).GetValue(); in Update()
1046 eState = rAttrs.GetItemState(SDRATTR_3DSCENE_FOCAL_LENGTH); in Update()
1049 …sal_uInt32 nValue = ((const Svx3DFocalLengthItem&)rAttrs.Get(SDRATTR_3DSCENE_FOCAL_LENGTH)).GetVal… in Update()
1073 eState = rAttrs.GetItemState(SDRATTR_3DSCENE_LIGHTCOLOR_1); in Update()
1076 aColor = ((const Svx3DLightcolor1Item&)rAttrs.Get(SDRATTR_3DSCENE_LIGHTCOLOR_1)).GetValue(); in Update()
1093 eState = rAttrs.GetItemState(SDRATTR_3DSCENE_LIGHTON_1); in Update()
1096 bool bOn = ((const Svx3DLightOnOff1Item&)rAttrs.Get(SDRATTR_3DSCENE_LIGHTON_1)).GetValue() != 0; in Update()
1115 eState = rAttrs.GetItemState(SDRATTR_3DSCENE_LIGHTDIRECTION_1); in Update()
1122 eState = rAttrs.GetItemState(SDRATTR_3DSCENE_LIGHTCOLOR_2); in Update()
1125 aColor = ((const Svx3DLightcolor2Item&)rAttrs.Get(SDRATTR_3DSCENE_LIGHTCOLOR_2)).GetValue(); in Update()
1142 eState = rAttrs.GetItemState(SDRATTR_3DSCENE_LIGHTON_2); in Update()
1145 bool bOn = ((const Svx3DLightOnOff2Item&)rAttrs.Get(SDRATTR_3DSCENE_LIGHTON_2)).GetValue() != 0; in Update()
1164 eState = rAttrs.GetItemState(SDRATTR_3DSCENE_LIGHTDIRECTION_2); in Update()
1171 eState = rAttrs.GetItemState(SDRATTR_3DSCENE_LIGHTCOLOR_3); in Update()
1174 aColor = ((const Svx3DLightcolor3Item&)rAttrs.Get(SDRATTR_3DSCENE_LIGHTCOLOR_3)).GetValue(); in Update()
1191 eState = rAttrs.GetItemState(SDRATTR_3DSCENE_LIGHTON_3); in Update()
1194 bool bOn = ((const Svx3DLightOnOff3Item&)rAttrs.Get(SDRATTR_3DSCENE_LIGHTON_3)).GetValue() != 0; in Update()
1213 eState = rAttrs.GetItemState(SDRATTR_3DSCENE_LIGHTDIRECTION_3); in Update()
1220 eState = rAttrs.GetItemState(SDRATTR_3DSCENE_LIGHTCOLOR_4); in Update()
1223 aColor = ((const Svx3DLightcolor4Item&)rAttrs.Get(SDRATTR_3DSCENE_LIGHTCOLOR_4)).GetValue(); in Update()
1240 eState = rAttrs.GetItemState(SDRATTR_3DSCENE_LIGHTON_4); in Update()
1243 bool bOn = ((const Svx3DLightOnOff4Item&)rAttrs.Get(SDRATTR_3DSCENE_LIGHTON_4)).GetValue() != 0; in Update()
1262 eState = rAttrs.GetItemState(SDRATTR_3DSCENE_LIGHTDIRECTION_4); in Update()
1269 eState = rAttrs.GetItemState(SDRATTR_3DSCENE_LIGHTCOLOR_5); in Update()
1272 aColor = ((const Svx3DLightcolor5Item&)rAttrs.Get(SDRATTR_3DSCENE_LIGHTCOLOR_5)).GetValue(); in Update()
1289 eState = rAttrs.GetItemState(SDRATTR_3DSCENE_LIGHTON_5); in Update()
1292 bool bOn = ((const Svx3DLightOnOff5Item&)rAttrs.Get(SDRATTR_3DSCENE_LIGHTON_5)).GetValue() != 0; in Update()
1311 eState = rAttrs.GetItemState(SDRATTR_3DSCENE_LIGHTDIRECTION_5); in Update()
1318 eState = rAttrs.GetItemState(SDRATTR_3DSCENE_LIGHTCOLOR_6); in Update()
1321 aColor = ((const Svx3DLightcolor6Item&)rAttrs.Get(SDRATTR_3DSCENE_LIGHTCOLOR_6)).GetValue(); in Update()
1338 eState = rAttrs.GetItemState(SDRATTR_3DSCENE_LIGHTON_6); in Update()
1341 bool bOn = ((const Svx3DLightOnOff6Item&)rAttrs.Get(SDRATTR_3DSCENE_LIGHTON_6)).GetValue() != 0; in Update()
1360 eState = rAttrs.GetItemState(SDRATTR_3DSCENE_LIGHTDIRECTION_6); in Update()
1367 eState = rAttrs.GetItemState(SDRATTR_3DSCENE_LIGHTCOLOR_7); in Update()
1370 aColor = ((const Svx3DLightcolor7Item&)rAttrs.Get(SDRATTR_3DSCENE_LIGHTCOLOR_7)).GetValue(); in Update()
1387 eState = rAttrs.GetItemState(SDRATTR_3DSCENE_LIGHTON_7); in Update()
1390 bool bOn = ((const Svx3DLightOnOff7Item&)rAttrs.Get(SDRATTR_3DSCENE_LIGHTON_7)).GetValue() != 0; in Update()
1409 eState = rAttrs.GetItemState(SDRATTR_3DSCENE_LIGHTDIRECTION_7); in Update()
1416 eState = rAttrs.GetItemState(SDRATTR_3DSCENE_LIGHTCOLOR_8); in Update()
1419 aColor = ((const Svx3DLightcolor8Item&)rAttrs.Get(SDRATTR_3DSCENE_LIGHTCOLOR_8)).GetValue(); in Update()
1436 eState = rAttrs.GetItemState(SDRATTR_3DSCENE_LIGHTON_8); in Update()
1439 bool bOn = ((const Svx3DLightOnOff8Item&)rAttrs.Get(SDRATTR_3DSCENE_LIGHTON_8)).GetValue() != 0; in Update()
1458 eState = rAttrs.GetItemState(SDRATTR_3DSCENE_LIGHTDIRECTION_8); in Update()
1465 eState = rAttrs.GetItemState(SDRATTR_3DSCENE_AMBIENTCOLOR); in Update()
1468 aColor = ((const Svx3DAmbientcolorItem&)rAttrs.Get(SDRATTR_3DSCENE_AMBIENTCOLOR)).GetValue(); in Update()
1490 eState = rAttrs.GetItemState(SDRATTR_3DOBJ_TEXTURE_KIND); in Update()
1493 …sal_uInt16 nValue = ((const Svx3DTextureKindItem&)rAttrs.Get(SDRATTR_3DOBJ_TEXTURE_KIND)).GetValue… in Update()
1515 eState = rAttrs.GetItemState(SDRATTR_3DOBJ_TEXTURE_MODE); in Update()
1518 …sal_uInt16 nValue = ((const Svx3DTextureModeItem&)rAttrs.Get(SDRATTR_3DOBJ_TEXTURE_MODE)).GetValue… in Update()
1542 eState = rAttrs.GetItemState(SDRATTR_3DOBJ_TEXTURE_PROJ_X); in Update()
1545 …sal_uInt16 nValue = ((const Svx3DTextureProjectionXItem&)rAttrs.Get(SDRATTR_3DOBJ_TEXTURE_PROJ_X))… in Update()
1571 eState = rAttrs.GetItemState(SDRATTR_3DOBJ_TEXTURE_PROJ_Y); in Update()
1574 …sal_uInt16 nValue = ((const Svx3DTextureProjectionYItem&)rAttrs.Get(SDRATTR_3DOBJ_TEXTURE_PROJ_Y))… in Update()
1600 eState = rAttrs.GetItemState(SDRATTR_3DOBJ_TEXTURE_FILTER); in Update()
1603 …sal_Bool bValue = ((const Svx3DTextureFilterItem&)rAttrs.Get(SDRATTR_3DOBJ_TEXTURE_FILTER)).GetVal… in Update()
1627 eState = rAttrs.GetItemState(XATTR_FILLCOLOR); in Update()
1630 aColor = ((const XFillColorItem&)rAttrs.Get(XATTR_FILLCOLOR)).GetColorValue(); in Update()
1648 eState = rAttrs.GetItemState(SDRATTR_3DOBJ_MAT_EMISSION); in Update()
1651 aColor = ((const Svx3DMaterialEmissionItem&)rAttrs.Get(SDRATTR_3DOBJ_MAT_EMISSION)).GetValue(); in Update()
1669 eState = rAttrs.GetItemState(SDRATTR_3DOBJ_MAT_SPECULAR); in Update()
1672 aColor = ((const Svx3DMaterialSpecularItem&)rAttrs.Get(SDRATTR_3DOBJ_MAT_SPECULAR)).GetValue(); in Update()
1690 eState = rAttrs.GetItemState(SDRATTR_3DOBJ_MAT_SPECULAR_INTENSITY); in Update()
1693 …sal_uInt16 nValue = ((const Svx3DMaterialSpecularIntensityItem&)rAttrs.Get(SDRATTR_3DOBJ_MAT_SPECU… in Update()
1712 eState = rAttrs.GetItemState(SDRATTR_3DSCENE_PERSPECTIVE); in Update()
1715 …ProjectionType ePT = (ProjectionType)((const Svx3DPerspectiveItem&)rAttrs.Get(SDRATTR_3DSCENE_PERS… in Update()
1746 SfxItemSet aSet(rAttrs); in Update()
1793 void Svx3DWin::GetAttr( SfxItemSet& rAttrs ) in GetAttr() argument
1805 rAttrs.InvalidateItem(nWhich); in GetAttr()
1807 rAttrs.Put(mpRemember2DAttributes->Get(nWhich, sal_False)); in GetAttr()
1822 rAttrs.Put(Svx3DPerspectiveItem(nValue)); in GetAttr()
1825 rAttrs.InvalidateItem(SDRATTR_3DSCENE_PERSPECTIVE); in GetAttr()
1832 mpImpl->pPool = rAttrs.GetPool(); in GetAttr()
1836 eFUnit = GetModuleFieldUnit( rAttrs ); in GetAttr()
1843 rAttrs.Put(Svx3DHorizontalSegmentsItem(nValue)); in GetAttr()
1846 rAttrs.InvalidateItem(SDRATTR_3DOBJ_HORZ_SEGS); in GetAttr()
1852 rAttrs.Put(Svx3DVerticalSegmentsItem(nValue)); in GetAttr()
1855 rAttrs.InvalidateItem(SDRATTR_3DOBJ_VERT_SEGS); in GetAttr()
1861 rAttrs.Put(Svx3DDepthItem(nValue)); in GetAttr()
1864 rAttrs.InvalidateItem(SDRATTR_3DOBJ_DEPTH); in GetAttr()
1871 rAttrs.Put(Svx3DDoubleSidedItem(bValue)); in GetAttr()
1874 rAttrs.InvalidateItem(SDRATTR_3DOBJ_DOUBLE_SIDED); in GetAttr()
1880 rAttrs.Put(Svx3DPercentDiagonalItem(nValue)); in GetAttr()
1883 rAttrs.InvalidateItem(SDRATTR_3DOBJ_PERCENT_DIAGONAL); in GetAttr()
1889 rAttrs.Put(Svx3DBackscaleItem(nValue)); in GetAttr()
1892 rAttrs.InvalidateItem(SDRATTR_3DOBJ_BACKSCALE); in GetAttr()
1898 rAttrs.Put(Svx3DEndAngleItem(nValue)); in GetAttr()
1901 rAttrs.InvalidateItem(SDRATTR_3DOBJ_END_ANGLE); in GetAttr()
1913 rAttrs.Put(Svx3DNormalsKindItem(nValue)); in GetAttr()
1915 rAttrs.InvalidateItem(SDRATTR_3DOBJ_NORMALS_KIND); in GetAttr()
1922 rAttrs.Put(Svx3DNormalsInvertItem(bValue)); in GetAttr()
1925 rAttrs.InvalidateItem(SDRATTR_3DOBJ_NORMALS_INVERT); in GetAttr()
1932 rAttrs.Put(Svx3DTwoSidedLightingItem(bValue)); in GetAttr()
1935 rAttrs.InvalidateItem(SDRATTR_3DSCENE_TWO_SIDED_LIGHTING); in GetAttr()
1942 rAttrs.Put(Svx3DShadeModeItem(nValue)); in GetAttr()
1945 rAttrs.InvalidateItem(SDRATTR_3DSCENE_SHADE_MODE); in GetAttr()
1952 rAttrs.Put(Svx3DShadow3DItem(bValue)); in GetAttr()
1953 rAttrs.Put(SdrShadowItem(bValue)); in GetAttr()
1957 rAttrs.InvalidateItem(SDRATTR_3DOBJ_SHADOW_3D); in GetAttr()
1958 rAttrs.InvalidateItem(SDRATTR_SHADOW); in GetAttr()
1965 rAttrs.Put(Svx3DShadowSlantItem(nValue2)); in GetAttr()
1968 rAttrs.InvalidateItem(SDRATTR_3DSCENE_SHADOW_SLANT); in GetAttr()
1974 rAttrs.Put(Svx3DDistanceItem(nValue2)); in GetAttr()
1977 rAttrs.InvalidateItem(SDRATTR_3DSCENE_DISTANCE); in GetAttr()
1983 rAttrs.Put(Svx3DFocalLengthItem(nValue2)); in GetAttr()
1986 rAttrs.InvalidateItem(SDRATTR_3DSCENE_FOCAL_LENGTH); in GetAttr()
1998 rAttrs.Put(Svx3DLightcolor1Item(aColor)); in GetAttr()
2001 rAttrs.InvalidateItem(SDRATTR_3DSCENE_LIGHTCOLOR_1); in GetAttr()
2007 rAttrs.Put(Svx3DLightOnOff1Item(bValue)); in GetAttr()
2012 rAttrs.Put(aLightItemSet.Get(SDRATTR_3DSCENE_LIGHTDIRECTION_1)); in GetAttr()
2016 rAttrs.InvalidateItem(SDRATTR_3DSCENE_LIGHTON_1); in GetAttr()
2023 rAttrs.Put(Svx3DLightcolor2Item(aColor)); in GetAttr()
2026 rAttrs.InvalidateItem(SDRATTR_3DSCENE_LIGHTCOLOR_2); in GetAttr()
2032 rAttrs.Put(Svx3DLightOnOff2Item(bValue)); in GetAttr()
2037 rAttrs.Put(aLightItemSet.Get(SDRATTR_3DSCENE_LIGHTDIRECTION_2)); in GetAttr()
2041 rAttrs.InvalidateItem(SDRATTR_3DSCENE_LIGHTON_2); in GetAttr()
2047 rAttrs.Put(Svx3DLightcolor3Item(aColor)); in GetAttr()
2050 rAttrs.InvalidateItem(SDRATTR_3DSCENE_LIGHTCOLOR_3); in GetAttr()
2056 rAttrs.Put(Svx3DLightOnOff3Item(bValue)); in GetAttr()
2061 rAttrs.Put(aLightItemSet.Get(SDRATTR_3DSCENE_LIGHTDIRECTION_3)); in GetAttr()
2065 rAttrs.InvalidateItem(SDRATTR_3DSCENE_LIGHTON_3); in GetAttr()
2071 rAttrs.Put(Svx3DLightcolor4Item(aColor)); in GetAttr()
2074 rAttrs.InvalidateItem(SDRATTR_3DSCENE_LIGHTCOLOR_4); in GetAttr()
2080 rAttrs.Put(Svx3DLightOnOff4Item(bValue)); in GetAttr()
2085 rAttrs.Put(aLightItemSet.Get(SDRATTR_3DSCENE_LIGHTDIRECTION_4)); in GetAttr()
2089 rAttrs.InvalidateItem(SDRATTR_3DSCENE_LIGHTON_4); in GetAttr()
2095 rAttrs.Put(Svx3DLightcolor5Item(aColor)); in GetAttr()
2098 rAttrs.InvalidateItem(SDRATTR_3DSCENE_LIGHTCOLOR_5); in GetAttr()
2104 rAttrs.Put(Svx3DLightOnOff5Item(bValue)); in GetAttr()
2109 rAttrs.Put(aLightItemSet.Get(SDRATTR_3DSCENE_LIGHTDIRECTION_5)); in GetAttr()
2113 rAttrs.InvalidateItem(SDRATTR_3DSCENE_LIGHTON_5); in GetAttr()
2119 rAttrs.Put(Svx3DLightcolor6Item(aColor)); in GetAttr()
2122 rAttrs.InvalidateItem(SDRATTR_3DSCENE_LIGHTCOLOR_6); in GetAttr()
2128 rAttrs.Put(Svx3DLightOnOff6Item(bValue)); in GetAttr()
2133 rAttrs.Put(aLightItemSet.Get(SDRATTR_3DSCENE_LIGHTDIRECTION_6)); in GetAttr()
2137 rAttrs.InvalidateItem(SDRATTR_3DSCENE_LIGHTON_6); in GetAttr()
2143 rAttrs.Put(Svx3DLightcolor7Item(aColor)); in GetAttr()
2146 rAttrs.InvalidateItem(SDRATTR_3DSCENE_LIGHTCOLOR_7); in GetAttr()
2152 rAttrs.Put(Svx3DLightOnOff7Item(bValue)); in GetAttr()
2157 rAttrs.Put(aLightItemSet.Get(SDRATTR_3DSCENE_LIGHTDIRECTION_7)); in GetAttr()
2161 rAttrs.InvalidateItem(SDRATTR_3DSCENE_LIGHTON_7); in GetAttr()
2167 rAttrs.Put(Svx3DLightcolor8Item(aColor)); in GetAttr()
2170 rAttrs.InvalidateItem(SDRATTR_3DSCENE_LIGHTCOLOR_8); in GetAttr()
2176 rAttrs.Put(Svx3DLightOnOff8Item(bValue)); in GetAttr()
2181 rAttrs.Put(aLightItemSet.Get(SDRATTR_3DSCENE_LIGHTDIRECTION_8)); in GetAttr()
2185 rAttrs.InvalidateItem(SDRATTR_3DSCENE_LIGHTON_8); in GetAttr()
2191 rAttrs.Put(Svx3DAmbientcolorItem(aColor)); in GetAttr()
2194 rAttrs.InvalidateItem(SDRATTR_3DSCENE_AMBIENTCOLOR); in GetAttr()
2205 rAttrs.Put(Svx3DTextureKindItem(nValue)); in GetAttr()
2207 rAttrs.InvalidateItem(SDRATTR_3DOBJ_TEXTURE_KIND); in GetAttr()
2220 rAttrs.Put(Svx3DTextureModeItem(nValue)); in GetAttr()
2222 rAttrs.InvalidateItem(SDRATTR_3DOBJ_TEXTURE_MODE); in GetAttr()
2234 rAttrs.Put(Svx3DTextureProjectionXItem(nValue)); in GetAttr()
2236 rAttrs.InvalidateItem(SDRATTR_3DOBJ_TEXTURE_PROJ_X); in GetAttr()
2248 rAttrs.Put(Svx3DTextureProjectionYItem(nValue)); in GetAttr()
2250 rAttrs.InvalidateItem(SDRATTR_3DOBJ_TEXTURE_PROJ_Y); in GetAttr()
2258 rAttrs.Put(Svx3DTextureFilterItem(bValue)); in GetAttr()
2261 rAttrs.InvalidateItem(SDRATTR_3DOBJ_TEXTURE_FILTER); in GetAttr()
2269 rAttrs.Put( XFillColorItem( String(), aColor) ); in GetAttr()
2273 rAttrs.InvalidateItem( XATTR_FILLCOLOR ); in GetAttr()
2280 rAttrs.Put(Svx3DMaterialEmissionItem(aColor)); in GetAttr()
2283 rAttrs.InvalidateItem(SDRATTR_3DOBJ_MAT_EMISSION); in GetAttr()
2289 rAttrs.Put(Svx3DMaterialSpecularItem(aColor)); in GetAttr()
2292 rAttrs.InvalidateItem(SDRATTR_3DOBJ_MAT_SPECULAR); in GetAttr()
2298 rAttrs.Put(Svx3DMaterialSpecularIntensityItem(nValue2)); in GetAttr()
2301 rAttrs.InvalidateItem(SDRATTR_3DOBJ_MAT_SPECULAR_INTENSITY); in GetAttr()