Lines Matching refs:attribute

90 		attribute::GradientStyle XGradientStyleToGradientStyle(XGradientStyle eStyle)  in XGradientStyleToGradientStyle()
96 return attribute::GRADIENTSTYLE_LINEAR; in XGradientStyleToGradientStyle()
100 return attribute::GRADIENTSTYLE_AXIAL; in XGradientStyleToGradientStyle()
104 return attribute::GRADIENTSTYLE_RADIAL; in XGradientStyleToGradientStyle()
108 return attribute::GRADIENTSTYLE_ELLIPTICAL; in XGradientStyleToGradientStyle()
112 return attribute::GRADIENTSTYLE_SQUARE; in XGradientStyleToGradientStyle()
116 return attribute::GRADIENTSTYLE_RECT; // XGRAD_RECT in XGradientStyleToGradientStyle()
121 attribute::HatchStyle XHatchStyleToHatchStyle(XHatchStyle eStyle) in XHatchStyleToHatchStyle()
127 return attribute::HATCHSTYLE_SINGLE; in XHatchStyleToHatchStyle()
131 return attribute::HATCHSTYLE_DOUBLE; in XHatchStyleToHatchStyle()
135 return attribute::HATCHSTYLE_TRIPLE; // XHATCH_TRIPLE in XHatchStyleToHatchStyle()
224 attribute::SdrLineAttribute createNewSdrLineAttribute(const SfxItemSet& rSet) in createNewSdrLineAttribute()
256 return attribute::SdrLineAttribute( in createNewSdrLineAttribute()
267 return attribute::SdrLineAttribute(); in createNewSdrLineAttribute()
270 attribute::SdrLineStartEndAttribute createNewSdrLineStartEndAttribute( in createNewSdrLineStartEndAttribute()
333 return attribute::SdrLineStartEndAttribute( in createNewSdrLineStartEndAttribute()
338 return attribute::SdrLineStartEndAttribute(); in createNewSdrLineStartEndAttribute()
341 attribute::SdrShadowAttribute createNewSdrShadowAttribute(const SfxItemSet& rSet) in createNewSdrShadowAttribute()
380 … return attribute::SdrShadowAttribute(aOffset, (double)nTransparence * 0.01, aColor.getBColor()); in createNewSdrShadowAttribute()
384 return attribute::SdrShadowAttribute(); in createNewSdrShadowAttribute()
387 attribute::SdrFillAttribute createNewSdrFillAttribute(const SfxItemSet& rSet) in createNewSdrFillAttribute()
423 attribute::FillGradientAttribute aGradient; in createNewSdrFillAttribute()
424 attribute::FillHatchAttribute aHatch; in createNewSdrFillAttribute()
425 attribute::SdrFillGraphicAttribute aFillGraphic; in createNewSdrFillAttribute()
459 aGradient = attribute::FillGradientAttribute( in createNewSdrFillAttribute()
476 aHatch = attribute::FillHatchAttribute( in createNewSdrFillAttribute()
493 return attribute::SdrFillAttribute( in createNewSdrFillAttribute()
502 return attribute::SdrFillAttribute(); in createNewSdrFillAttribute()
506 attribute::SdrTextAttribute createNewSdrTextAttribute( in createNewSdrTextAttribute()
557 return attribute::SdrTextAttribute( in createNewSdrTextAttribute()
577 return attribute::SdrTextAttribute(); in createNewSdrTextAttribute()
580 attribute::FillGradientAttribute createNewTransparenceGradientAttribute(const SfxItemSet& rSet) in createNewTransparenceGradientAttribute()
603 return attribute::FillGradientAttribute( in createNewTransparenceGradientAttribute()
615 return attribute::FillGradientAttribute(); in createNewTransparenceGradientAttribute()
618 attribute::SdrFillGraphicAttribute createNewSdrFillGraphicAttribute(const SfxItemSet& rSet) in createNewSdrFillGraphicAttribute()
626 return attribute::SdrFillGraphicAttribute(); in createNewSdrFillGraphicAttribute()
645 return attribute::SdrFillGraphicAttribute(); in createNewSdrFillGraphicAttribute()
688 return attribute::SdrFillGraphicAttribute( in createNewSdrFillGraphicAttribute()
700 attribute::SdrShadowTextAttribute createNewSdrShadowTextAttribute( in createNewSdrShadowTextAttribute()
705 attribute::SdrTextAttribute aText; in createNewSdrShadowTextAttribute()
715 const attribute::SdrShadowAttribute aShadow(createNewSdrShadowAttribute(rSet)); in createNewSdrShadowTextAttribute()
717 return attribute::SdrShadowTextAttribute(aShadow, aText); in createNewSdrShadowTextAttribute()
720 attribute::SdrLineShadowTextAttribute createNewSdrLineShadowTextAttribute( in createNewSdrLineShadowTextAttribute()
724 attribute::SdrLineAttribute aLine; in createNewSdrLineShadowTextAttribute()
725 attribute::SdrLineStartEndAttribute aLineStartEnd; in createNewSdrLineShadowTextAttribute()
726 attribute::SdrTextAttribute aText; in createNewSdrLineShadowTextAttribute()
759 const attribute::SdrShadowAttribute aShadow(createNewSdrShadowAttribute(rSet)); in createNewSdrLineShadowTextAttribute()
761 return attribute::SdrLineShadowTextAttribute(aLine, aLineStartEnd, aShadow, aText); in createNewSdrLineShadowTextAttribute()
764 return attribute::SdrLineShadowTextAttribute(); in createNewSdrLineShadowTextAttribute()
767 attribute::SdrLineFillShadowTextAttribute createNewSdrLineFillShadowTextAttribute( in createNewSdrLineFillShadowTextAttribute()
772 attribute::SdrLineAttribute aLine; in createNewSdrLineFillShadowTextAttribute()
773 attribute::SdrFillAttribute aFill; in createNewSdrLineFillShadowTextAttribute()
774 attribute::SdrLineStartEndAttribute aLineStartEnd; in createNewSdrLineFillShadowTextAttribute()
775 attribute::SdrShadowAttribute aShadow; in createNewSdrLineFillShadowTextAttribute()
776 attribute::FillGradientAttribute aFillFloatTransGradient; in createNewSdrLineFillShadowTextAttribute()
777 attribute::SdrTextAttribute aText; in createNewSdrLineFillShadowTextAttribute()
823 return attribute::SdrLineFillShadowTextAttribute( in createNewSdrLineFillShadowTextAttribute()
827 return attribute::SdrLineFillShadowTextAttribute(); in createNewSdrLineFillShadowTextAttribute()
830attribute::SdrLineFillShadowAttribute3D createNewSdrLineFillShadowAttribute(const SfxItemSet& rSet… in createNewSdrLineFillShadowAttribute()
832 attribute::SdrFillAttribute aFill; in createNewSdrLineFillShadowAttribute()
833 attribute::SdrLineStartEndAttribute aLineStartEnd; in createNewSdrLineFillShadowAttribute()
834 attribute::SdrShadowAttribute aShadow; in createNewSdrLineFillShadowAttribute()
835 attribute::FillGradientAttribute aFillFloatTransGradient; in createNewSdrLineFillShadowAttribute()
838 const attribute::SdrLineAttribute aLine(createNewSdrLineAttribute(rSet)); in createNewSdrLineFillShadowAttribute()
863 return attribute::SdrLineFillShadowAttribute3D( in createNewSdrLineFillShadowAttribute()
867 return attribute::SdrLineFillShadowAttribute3D(); in createNewSdrLineFillShadowAttribute()
870 attribute::SdrSceneAttribute createNewSdrSceneAttribute(const SfxItemSet& rSet) in createNewSdrSceneAttribute()
907 …return attribute::SdrSceneAttribute(fDistance, fShadowSlant, aProjectionMode, aShadeMode, bTwoSide… in createNewSdrSceneAttribute()
910 attribute::SdrLightingAttribute createNewSdrLightingAttribute(const SfxItemSet& rSet) in createNewSdrLightingAttribute()
913 ::std::vector< attribute::Sdr3DLightAttribute > aLightVector; in createNewSdrLightingAttribute()
919 aLightVector.push_back(attribute::Sdr3DLightAttribute(aColor, aDirection, true)); in createNewSdrLightingAttribute()
926 aLightVector.push_back(attribute::Sdr3DLightAttribute(aColor, aDirection, false)); in createNewSdrLightingAttribute()
933 aLightVector.push_back(attribute::Sdr3DLightAttribute(aColor, aDirection, false)); in createNewSdrLightingAttribute()
940 aLightVector.push_back(attribute::Sdr3DLightAttribute(aColor, aDirection, false)); in createNewSdrLightingAttribute()
947 aLightVector.push_back(attribute::Sdr3DLightAttribute(aColor, aDirection, false)); in createNewSdrLightingAttribute()
954 aLightVector.push_back(attribute::Sdr3DLightAttribute(aColor, aDirection, false)); in createNewSdrLightingAttribute()
961 aLightVector.push_back(attribute::Sdr3DLightAttribute(aColor, aDirection, false)); in createNewSdrLightingAttribute()
968 aLightVector.push_back(attribute::Sdr3DLightAttribute(aColor, aDirection, false)); in createNewSdrLightingAttribute()
975 return attribute::SdrLightingAttribute(aAmbientLight, aLightVector); in createNewSdrLightingAttribute()
1032 attribute::SdrFillTextAttribute createNewSdrFillTextAttribute( in createNewSdrFillTextAttribute()
1040 attribute::SdrFillAttribute aFill; in createNewSdrFillTextAttribute()
1041 attribute::FillGradientAttribute aFillFloatTransGradient; in createNewSdrFillTextAttribute()
1042 attribute::SdrTextAttribute aText; in createNewSdrFillTextAttribute()
1072 return attribute::SdrFillTextAttribute(aFill, aFillFloatTransGradient, aText); in createNewSdrFillTextAttribute()
1075 return attribute::SdrFillTextAttribute(); in createNewSdrFillTextAttribute()