Lines Matching refs:Y
601 aMoveOutsideOffset.Y() -= aOffset.Width(); in CreateB2dIAObject()
603 aMoveOutsideOffset.Y() += aOffset.Height(); in CreateB2dIAObject()
612 basegfx::B2DPoint aPosition(aPos.X(), aPos.Y()); in CreateB2dIAObject()
840 if(aMoveOutsideOffset.Y() > 0) in CreateOverlayObject()
844 else if(aMoveOutsideOffset.Y() < 0) in CreateOverlayObject()
860 basegfx::B2DPoint aPosition(rPnt.X(), rPnt.Y()); in IsHdlHit()
1048 basegfx::B2DPoint aPosition(aPos.X(), aPos.Y()); in CreateB2dIAObject()
1215 basegfx::B2DVector aVec(a2ndPos.X() - aPos.X(), a2ndPos.Y() - aPos.Y()); in CreateB2dIAObject()
1222 sal_Int32 nMidY = (sal_Int32)(aPos.Y() + aVec.getY() * fLongPercentArrow); in CreateB2dIAObject()
1225 basegfx::B2DPoint aPosition(aPos.X(), aPos.Y()); in CreateB2dIAObject()
1226 basegfx::B2DPoint aMidPos(aMidPoint.X(), aMidPoint.Y()); in CreateB2dIAObject()
1240 aMidPoint.Y() + (sal_Int32)(aPerpend.getY() * fHalfArrowWidth)); in CreateB2dIAObject()
1242 aMidPoint.Y() - (sal_Int32)(aPerpend.getY() * fHalfArrowWidth)); in CreateB2dIAObject()
1244 basegfx::B2DPoint aPositionLeft(aLeft.X(), aLeft.Y()); in CreateB2dIAObject()
1245 basegfx::B2DPoint aPositionRight(aRight.X(), aRight.Y()); in CreateB2dIAObject()
1246 basegfx::B2DPoint aPosition2(a2ndPos.X(), a2ndPos.Y()); in CreateB2dIAObject()
1286 aGradTransVector.maPositionA = basegfx::B2DPoint(GetPos().X(), GetPos().Y()); in FromIAOToItem()
1287 aGradTransVector.maPositionB = basegfx::B2DPoint(Get2ndPos().X(), Get2ndPos().Y()); in FromIAOToItem()
1372 basegfx::B2DPoint aPosition1(pHdl1->GetPos().X(), pHdl1->GetPos().Y()); in CreateB2dIAObject()
1373 basegfx::B2DPoint aPosition2(pHdl2->GetPos().X(), pHdl2->GetPos().Y()); in CreateB2dIAObject()
1431 basegfx::B2DPoint aPosition1(pHdl1->GetPos().X(), pHdl1->GetPos().Y()); in CreateB2dIAObject()
1432 basegfx::B2DPoint aPosition2(aPos.X(), aPos.Y()); in CreateB2dIAObject()
1556 basegfx::B2DPoint aPosition(aPos.X(), aPos.Y()); in CreateB2dIAObject()
1675 basegfx::B2DPoint aPosition(aPos.X(), aPos.Y()); in CreateB2dIAObject()
2420 basegfx::B2DPoint aPosition(aPos.X(), aPos.Y()); in CreateB2dIAObject()