Lines Matching refs:RTL_CONSTASCII_USTRINGPARAM

115 …uno::Any aAny = xPropSet->getPropertyValue(OUString(RTL_CONSTASCII_USTRINGPARAM("D3DTransformMatri…  in ImpExport3DShape()
128 aAny = xPropSet->getPropertyValue(OUString(RTL_CONSTASCII_USTRINGPARAM("D3DPosition"))); in ImpExport3DShape()
134 aAny = xPropSet->getPropertyValue(OUString(RTL_CONSTASCII_USTRINGPARAM("D3DSize"))); in ImpExport3DShape()
168 aAny = xPropSet->getPropertyValue(OUString(RTL_CONSTASCII_USTRINGPARAM("D3DPosition"))); in ImpExport3DShape()
174 aAny = xPropSet->getPropertyValue(OUString(RTL_CONSTASCII_USTRINGPARAM("D3DSize"))); in ImpExport3DShape()
206 … aAny = xPropSet->getPropertyValue(OUString(RTL_CONSTASCII_USTRINGPARAM("D3DPolyPolygon3D"))); in ImpExport3DShape()
272 …uno::Any aAny = xPropSet->getPropertyValue(OUString(RTL_CONSTASCII_USTRINGPARAM("D3DTransformMatri… in export3DSceneAttributes()
281 aAny = xPropSet->getPropertyValue(OUString(RTL_CONSTASCII_USTRINGPARAM("D3DCameraGeometry"))); in export3DSceneAttributes()
310 aAny = xPropSet->getPropertyValue(OUString(RTL_CONSTASCII_USTRINGPARAM("D3DScenePerspective"))); in export3DSceneAttributes()
320 aAny = xPropSet->getPropertyValue(OUString(RTL_CONSTASCII_USTRINGPARAM("D3DSceneDistance"))); in export3DSceneAttributes()
328 aAny = xPropSet->getPropertyValue(OUString(RTL_CONSTASCII_USTRINGPARAM("D3DSceneFocalLength"))); in export3DSceneAttributes()
336 aAny = xPropSet->getPropertyValue(OUString(RTL_CONSTASCII_USTRINGPARAM("D3DSceneShadowSlant"))); in export3DSceneAttributes()
344 aAny = xPropSet->getPropertyValue(OUString(RTL_CONSTASCII_USTRINGPARAM("D3DSceneShadeMode"))); in export3DSceneAttributes()
365 aAny = xPropSet->getPropertyValue(OUString(RTL_CONSTASCII_USTRINGPARAM("D3DSceneAmbientColor"))); in export3DSceneAttributes()
374 …aAny = xPropSet->getPropertyValue(OUString(RTL_CONSTASCII_USTRINGPARAM("D3DSceneTwoSidedLighting")… in export3DSceneAttributes()
389 const OUString aColorPropName(RTL_CONSTASCII_USTRINGPARAM("D3DSceneLightColor") ); in export3DLamps()
390 const OUString aDirectionPropName(RTL_CONSTASCII_USTRINGPARAM("D3DSceneLightDirection") ); in export3DLamps()
391 const OUString aLightOnPropName(RTL_CONSTASCII_USTRINGPARAM("D3DSceneLightOn") ); in export3DLamps()