Lines Matching refs:aStart

199 				SimplePointVector::const_iterator aStart(rSource.maPoints.begin());  in PolygonPointList()  local
200 aStart += nIndex; in PolygonPointList()
201 SimplePointVector::const_iterator aEnd(aStart); in PolygonPointList()
203 maPoints.insert(0L, aStart, aEnd); in PolygonPointList()
212 SimpleBezierVector::iterator aStart(mpVectors->begin()); in PolygonPointList() local
213 aStart += nIndex; in PolygonPointList()
214 SimpleBezierVector::iterator aEnd(aStart); in PolygonPointList()
217 for( ; aStart != aEnd; ++aStart ) in PolygonPointList()
219 if(aStart->IsBezierNeeded()) in PolygonPointList()
224 mpVectors->push_back(*aStart); in PolygonPointList()
393 SimplePointVector::const_iterator aStart(rSource.maPoints.begin()); in insert() local
396 maPoints.insert(aIndex, aStart, aEnd); in insert()
405 SimpleBezierVector::iterator aStart(rSource.mpVectors->begin()); in insert() local
413 mpVectors->insert(aIndex, aStart, aEnd); in insert()
443 SimplePointVector::iterator aStart(maPoints.begin()); in remove() local
444 aStart += nIndex; in remove()
445 const SimplePointVector::iterator aEnd(aStart + nCount); in remove()
447 maPoints.erase(aStart, aEnd); in remove()
453 SimpleBezierVector::iterator aStart(mpVectors->begin()); in remove() local
454 aStart += nIndex; in remove()
455 const SimpleBezierVector::iterator aEnd(aStart + nCount); in remove()
460 SimpleBezierVector::iterator aTestIter(aStart); in remove()
472 mpVectors->erase(aStart, aEnd); in remove()
495 SimplePointVector::iterator aStart(maPoints.begin()); in flip() local
500 LocalSimplePointEntry aTemp = *aStart; in flip()
501 *aStart++ = *aEnd; in flip()
509 SimpleBezierVector::iterator aStart(mpVectors->begin()); in flip() local
514 LocalSimpleBezierEntry aTemp = *aStart; in flip()
516 *aStart = *aEnd; in flip()
517 aStart->doInvertForFlip(); in flip()
518 aStart++; in flip()