Lines Matching refs:aNextA
215 const B2DCubicBezier aNextA(createSegment(rPNa, false)); in impHandleCommon() local
218 if(aNextA.equal(aPrevA)) in impHandleCommon()
236 if(aNextA.equal(aNextB)) in impHandleCommon()
251 if(aNextA.equal(aPrevB)) in impHandleCommon()
262 else if(aNextA.equal(aNextB)) in impHandleCommon()
297 … const B2DVector aNextCA(aNextA.interpolatePoint(0.5) - aNextA.getStartPoint()); in impHandleCommon()
316 else if(aNextA.equal(aPrevB)) in impHandleCommon()
325 … const B2DVector aNextCA(aNextA.interpolatePoint(0.5) - aNextA.getStartPoint()); in impHandleCommon()
452 const B2DVector aNextA(rNextA - aPoint); in impHandleCommon() local
456 const bool bEnter(impLeftOfEdges(aPrevA, aNextA, aPrevB)); in impHandleCommon()
457 const bool bLeave(impLeftOfEdges(aPrevA, aNextA, aNextB)); in impHandleCommon()