Lines Matching refs:geometry

133 			geometry::AffineMatrix2D aUnit( 1,0, 0,  in DemoRenderer()
152 geometry::Matrix2D aFontMatrix( 1, 0, in DemoRenderer()
165 mxCanvas->drawLine( geometry::RealPoint2D( d, 0 ), in drawGrid()
166 geometry::RealPoint2D( d, maSize.Height() ), in drawGrid()
170 mxCanvas->drawLine( geometry::RealPoint2D( 0, d ), in drawGrid()
171 geometry::RealPoint2D( maSize.Width(), d ), in drawGrid()
190 uno::Sequence< geometry::RealPoint2D > aPoints(4); in drawRect()
193 aPoints[0] = geometry::RealPoint2D( rRect.Left(), rRect.Top() ); in drawRect()
194 aPoints[1] = geometry::RealPoint2D( rRect.Left(), rRect.Bottom() ); in drawRect()
195 aPoints[2] = geometry::RealPoint2D( rRect.Right(), rRect.Bottom() ); in drawRect()
196 aPoints[3] = geometry::RealPoint2D( rRect.Right(), rRect.Top() ); in drawRect()
198 uno::Sequence< uno::Sequence< geometry::RealPoint2D > > aPolys(1); in drawRect()
228 geometry::RealPoint2D aSrc( RADIUS * cos (a), RADIUS * sin (a) ); in drawPolishDiamond()
236 geometry::RealPoint2D( RADIUS * cos (a), in drawPolishDiamond()
251 uno::Sequence< geometry::RealPoint2D > aPoints( nLength ); in drawHilbert()
254 aPoints[0] = geometry::RealPoint2D( anchor_x, anchor_y ); in drawHilbert()
260 aPoints[i+1] = geometry::RealPoint2D( aPoints[i].X, in drawHilbert()
264 aPoints[i+1] = geometry::RealPoint2D( aPoints[i].X, in drawHilbert()
268 aPoints[i+1] = geometry::RealPoint2D( aPoints[i].X - SCALE, in drawHilbert()
272 aPoints[i+1] = geometry::RealPoint2D( aPoints[i].X + SCALE, in drawHilbert()
278 uno::Sequence< uno::Sequence< geometry::RealPoint2D > > aPolys(1); in drawHilbert()
427 uno::Sequence< geometry::RealBezierSegment2D > aBeziers (num_curves); in drawCurves()
431 aBeziers[i]= geometry::RealBezierSegment2D( r * cos(i*2*M_PI/num_curves), //Px in drawCurves()
437 uno::Sequence< uno::Sequence< geometry::RealBezierSegment2D > > aPolys(1); in drawCurves()
495 …mxCanvas->drawLine(geometry::RealPoint2D(ax, ay), geometry::RealPoint2D(c1x, c1y), maViewState, ma… in drawArcs()
496 …mxCanvas->drawLine(geometry::RealPoint2D(c1x, c1y), geometry::RealPoint2D(c2x, c2y), maViewState, … in drawArcs()
497 …mxCanvas->drawLine(geometry::RealPoint2D(bx, by), geometry::RealPoint2D(c2x, c2y), maViewState, ma… in drawArcs()
499 geometry::RealBezierSegment2D aBezierSegment( in drawArcs()
507 geometry::RealPoint2D aEndPoint(bx, by); in drawArcs()
521 uno::Sequence< geometry::RealPoint2D > aPoints (sides); in drawRegularPolygon()
526 aPoints[i]= geometry::RealPoint2D( centerx + r * cos(i*2 * M_PI/sides), in drawRegularPolygon()
529 uno::Sequence< uno::Sequence< geometry::RealPoint2D > > aPolys(1); in drawRegularPolygon()