Lines Matching refs:setPropertyValue

218 …                xProp->setPropertyValue( C2U( UNO_NAME_MISC_OBJ_NAME ), uno::makeAny( aWallCID ) );  in createShapes_2d()
256 xDest->setPropertyValue( C2U( UNO_NAME_3D_SCENE_LIGHTON_1 ), in lcl_setLightSources()
258 xDest->setPropertyValue( C2U( UNO_NAME_3D_SCENE_LIGHTON_2 ), in lcl_setLightSources()
260 xDest->setPropertyValue( C2U( UNO_NAME_3D_SCENE_LIGHTON_3 ), in lcl_setLightSources()
262 xDest->setPropertyValue( C2U( UNO_NAME_3D_SCENE_LIGHTON_4 ), in lcl_setLightSources()
264 xDest->setPropertyValue( C2U( UNO_NAME_3D_SCENE_LIGHTON_5 ), in lcl_setLightSources()
266 xDest->setPropertyValue( C2U( UNO_NAME_3D_SCENE_LIGHTON_6 ), in lcl_setLightSources()
268 xDest->setPropertyValue( C2U( UNO_NAME_3D_SCENE_LIGHTON_7 ), in lcl_setLightSources()
270 xDest->setPropertyValue( C2U( UNO_NAME_3D_SCENE_LIGHTON_8 ), in lcl_setLightSources()
273 xDest->setPropertyValue( C2U( UNO_NAME_3D_SCENE_LIGHTDIRECTION_1 ), in lcl_setLightSources()
275 xDest->setPropertyValue( C2U( UNO_NAME_3D_SCENE_LIGHTDIRECTION_2 ), in lcl_setLightSources()
277 xDest->setPropertyValue( C2U( UNO_NAME_3D_SCENE_LIGHTDIRECTION_3 ), in lcl_setLightSources()
279 xDest->setPropertyValue( C2U( UNO_NAME_3D_SCENE_LIGHTDIRECTION_4 ), in lcl_setLightSources()
281 xDest->setPropertyValue( C2U( UNO_NAME_3D_SCENE_LIGHTDIRECTION_5 ), in lcl_setLightSources()
283 xDest->setPropertyValue( C2U( UNO_NAME_3D_SCENE_LIGHTDIRECTION_6 ), in lcl_setLightSources()
285 xDest->setPropertyValue( C2U( UNO_NAME_3D_SCENE_LIGHTDIRECTION_7 ), in lcl_setLightSources()
287 xDest->setPropertyValue( C2U( UNO_NAME_3D_SCENE_LIGHTDIRECTION_8 ), in lcl_setLightSources()
290 xDest->setPropertyValue( C2U( UNO_NAME_3D_SCENE_LIGHTCOLOR_1 ), in lcl_setLightSources()
292 xDest->setPropertyValue( C2U( UNO_NAME_3D_SCENE_LIGHTCOLOR_2 ), in lcl_setLightSources()
294 xDest->setPropertyValue( C2U( UNO_NAME_3D_SCENE_LIGHTCOLOR_3 ), in lcl_setLightSources()
296 xDest->setPropertyValue( C2U( UNO_NAME_3D_SCENE_LIGHTCOLOR_4 ), in lcl_setLightSources()
298 xDest->setPropertyValue( C2U( UNO_NAME_3D_SCENE_LIGHTCOLOR_5 ), in lcl_setLightSources()
300 xDest->setPropertyValue( C2U( UNO_NAME_3D_SCENE_LIGHTCOLOR_6 ), in lcl_setLightSources()
302 xDest->setPropertyValue( C2U( UNO_NAME_3D_SCENE_LIGHTCOLOR_7 ), in lcl_setLightSources()
304 xDest->setPropertyValue( C2U( UNO_NAME_3D_SCENE_LIGHTCOLOR_8 ), in lcl_setLightSources()
480 m_xAspectRatio3D->setPropertyValue( C2U( UNO_NAME_3D_TRANSFORM_MATRIX ) in adjustAspectRatio3d()
618 xDestProp->setPropertyValue( C2U( UNO_NAME_3D_SCENE_DISTANCE ), uno::makeAny( in createShapes_3d()
620 xDestProp->setPropertyValue( C2U( UNO_NAME_3D_SCENE_PERSPECTIVE ), in createShapes_3d()
626 xDestProp->setPropertyValue( C2U( UNO_NAME_3D_SCENE_SHADE_MODE ), in createShapes_3d()
628 xDestProp->setPropertyValue( C2U( UNO_NAME_3D_SCENE_AMBIENTCOLOR ), in createShapes_3d()
630 xDestProp->setPropertyValue( C2U( UNO_NAME_3D_SCENE_TWO_SIDED_LIGHTING ), in createShapes_3d()
651 xDestProp->setPropertyValue( C2U( UNO_NAME_3D_TRANSFORM_MATRIX ), in createShapes_3d()
709 xShapeProp->setPropertyValue( C2U( UNO_NAME_3D_TRANSFORM_MATRIX ) in createShapes_3d()