Lines Matching refs:String

46 System::Type* loadCliType(System::String * typeName);
50 rtl::OUString mapCliString(System::String const * data);
51 System::String* mapUnoString(rtl_uString const * data);
52 System::String* mapUnoTypeName(rtl_uString const * typeName);
56 static const System::String* sXInterfaceName= new System::String(
58 static const System::String* sObject= new System::String(S"System.Object");
59 static const System::String* sType= new System::String(S"System.Type");
60 static const System::String* sUnoidl= new System::String(S"unoidl.");
61 static const System::String* sVoid= new System::String(S"System.Void");
62 static const System::String* sAny= new System::String(S"uno.Any");
63 static const System::String* sArArray= new System::String(S"System.Array[]");
64 static const System::String* sBoolean= new System::String(S"System.Boolean");
65 static const System::String* sChar= new System::String(S"System.Char");
66 static const System::String* sByte= new System::String(S"System.Byte");
67 static const System::String* sInt16= new System::String(S"System.Int16");
68 static const System::String* sUInt16= new System::String(S"System.UInt16");
69 static const System::String* sInt32= new System::String(S"System.Int32");
70 static const System::String* sUInt32= new System::String(S"System.UInt32");
71 static const System::String* sInt64= new System::String(S"System.Int64");
72 static const System::String* sUInt64= new System::String(S"System.UInt64");
73 static const System::String* sString= new System::String(S"System.String");
74 static const System::String* sSingle= new System::String(S"System.Single");
75 static const System::String* sDouble= new System::String(S"System.Double");
76 static const System::String* sArBoolean= new System::String(S"System.Boolean[]");
77 static const System::String* sArChar= new System::String(S"System.Char[]");
78 static const System::String* sArByte= new System::String(S"System.Byte[]");
79 static const System::String* sArInt16= new System::String(S"System.Int16[]");
80 static const System::String* sArUInt16= new System::String(S"System.UInt16[]");
81 static const System::String* sArInt32= new System::String(S"System.Int32[]");
82 static const System::String* sArUInt32= new System::String(S"System.UInt32[]");
83 static const System::String* sArInt64= new System::String(S"System.Int64[]");
84 static const System::String* sArUInt64= new System::String(S"System.UInt64[]");
85 static const System::String* sArString= new System::String(S"System.String[]");
86 static const System::String* sArSingle= new System::String(S"System.Single[]");
87 static const System::String* sArDouble= new System::String(S"System.Double[]");
88 static const System::String* sArType= new System::String(S"System.Type[]");
89 static const System::String* sArObject= new System::String(S"System.Object[]");
90 static const System::String* sBrackets= new System::String(S"[]");
91 static const System::String* sAttributeSet= new System::String(S"set_");
92 static const System::String* sAttributeGet= new System::String(S"get_");
94 static const System::String* usXInterface = S"com.sun.star.uno.XInterface";
95 static const System::String* usVoid = S"void";
96 static const System::String* usType = S"type";
97 static const System::String* usAny = S"any";
98 static const System::String* usBrackets = S"[]";
99 static const System::String* usBool = S"boolean";
100 static const System::String* usByte = S"byte";
101 static const System::String* usChar = S"char";
102 static const System::String* usShort = S"short";
103 static const System::String* usUShort = S"unsigned short";
104 static const System::String* usLong = S"long";
105 static const System::String* usULong = S"unsigned long";
106 static const System::String* usHyper = S"hyper";
107 static const System::String* usUHyper = S"unsigned hyper";
108 static const System::String* usString = S"string";
109 static const System::String* usFloat = S"float";
110 static const System::String* usDouble = S"double";