Lines Matching refs:fEndAngle

398 					double fEndAngle = ImplGetOrientation( aCenterPoint, aEndingPoint );  in ImplDoClass4()  local
400 if ( fStartAngle > fEndAngle ) in ImplDoClass4()
407 fStartAngle = fEndAngle; in ImplDoClass4()
408 fEndAngle = fG; in ImplDoClass4()
410 if ( ! ( fInterAngle > fStartAngle ) && ( fInterAngle < fEndAngle ) ) in ImplDoClass4()
417 fStartAngle = fEndAngle; in ImplDoClass4()
418 fEndAngle = fG; in ImplDoClass4()
437 mpOutAct->DrawEllipticalArc( aCenterPoint, aRadius, fG, 2, fStartAngle, fEndAngle ); in ImplDoClass4()
472 double fEndAngle = ImplGetOrientation( aCenterPoint, aEndingPoint ); in ImplDoClass4() local
474 if ( fStartAngle > fEndAngle ) in ImplDoClass4()
481 fStartAngle = fEndAngle; in ImplDoClass4()
482 fEndAngle = fG; in ImplDoClass4()
484 if ( ! ( fInterAngle > fStartAngle ) && ( fInterAngle < fEndAngle ) ) in ImplDoClass4()
491 fStartAngle = fEndAngle; in ImplDoClass4()
492 fEndAngle = fG; in ImplDoClass4()
504 … mpOutAct->DrawEllipticalArc( aCenterPoint, fRadius, fOrientation, nType, fStartAngle, fEndAngle ); in ImplDoClass4()
511 double fOrientation, fStartAngle, fEndAngle, vector[ 4 ]; in ImplDoClass4() local
533fEndAngle = acos( vector[ 2 ] / sqrt( vector[ 2 ] * vector[ 2 ] + vector[ 3 ] * vector[ 3 ] ) ) * … in ImplDoClass4()
538 fEndAngle = 360 - fEndAngle; in ImplDoClass4()
541 ImplSwitchStartEndAngle( fStartAngle, fEndAngle ); in ImplDoClass4()
556 mpOutAct->DrawEllipticalArc( aCenter, aRadius, fOrientation, 2, fStartAngle, fEndAngle ); in ImplDoClass4()
565 double fOrientation, fStartAngle, fEndAngle, vector[ 4 ]; in ImplDoClass4() local
584fEndAngle = acos( vector[ 2 ] / sqrt( vector[ 2 ] * vector[ 2 ] + vector[ 3 ] * vector[ 3 ] ) ) * … in ImplDoClass4()
589 fEndAngle = 360 - fEndAngle; in ImplDoClass4()
592 ImplSwitchStartEndAngle( fStartAngle, fEndAngle ); in ImplDoClass4()
603 nType, fStartAngle, fEndAngle ); in ImplDoClass4()
626 double fOrientation, fStartAngle, fEndAngle, vector[ 4 ]; in ImplDoClass4() local
636fEndAngle = acos( vector[ 2 ] / sqrt( vector[ 2 ] * vector[ 2 ] + vector[ 3 ] * vector[ 3 ] ) ) * … in ImplDoClass4()
641 fEndAngle = 360 - fEndAngle; in ImplDoClass4()
645 2, fStartAngle, fEndAngle ); in ImplDoClass4()
648 2, fEndAngle, fStartAngle); in ImplDoClass4()
654 double fOrientation, fStartAngle, fEndAngle, vector[ 4 ]; in ImplDoClass4() local
664fEndAngle = acos( vector[ 2 ] / sqrt( vector[ 2 ] * vector[ 2 ] + vector[ 3 ] * vector[ 3 ] ) ) * … in ImplDoClass4()
669 fEndAngle = 360 - fEndAngle; in ImplDoClass4()
679 nType, fStartAngle, fEndAngle ); in ImplDoClass4()
682 nType, fEndAngle, fStartAngle); in ImplDoClass4()