Lines Matching refs:p
47 /** Interface to control a sprite object.<p>
51 objects.<p>
55 /** Set overall transparency of the sprite.<p>
57 This method is useful for e.g. fading in/out of animations.<p>
62 <member>XSpriteCanvas::updateScreen()</member>.<p>
76 /** Move sprite to the specified position.<p>
81 coordinates) of the rendered sprite content.<p>
86 <member>XSpriteCanvas::updateScreen()</member>.<p>
106 /** Apply a local transformation to the sprite.<p>
120 information at hand.<p>
125 <member>XSpriteCanvas::updateScreen()</member>.<p>
138 /** Apply a clipping to the shape output.<p>
152 no other cached pictorial information at hand.<p>
157 <member>XSpriteCanvas::updateScreen()</member>.<p>
165 clip. That means, nothing from the sprite will be visible.<p>
174 /** Set sprite priority.<p>
179 words, the closer to the screen surface the sprite is shown.<p>
191 /** Make the sprite visible.<p>
194 created on.<p>
200 /** Make the sprite invisible.<p>
202 This method makes the sprite invisible.<p>