Lines Matching refs:rRectangle

249 SdrObject* FuConstPolygon::CreateDefaultObject(const sal_uInt16 nID, const Rectangle& rRectangle)  in CreateDefaultObject()  argument
272 aInnerPoly.append(basegfx::B2DPoint(rRectangle.Left(), rRectangle.Bottom())); in CreateDefaultObject()
274 const basegfx::B2DPoint aCenterBottom(rRectangle.Center().X(), rRectangle.Bottom()); in CreateDefaultObject()
278 basegfx::B2DPoint(rRectangle.Center().X(), rRectangle.Center().Y())); in CreateDefaultObject()
280 const basegfx::B2DPoint aCenterTop(rRectangle.Center().X(), rRectangle.Top()); in CreateDefaultObject()
284 basegfx::B2DPoint(rRectangle.Right(), rRectangle.Top())); in CreateDefaultObject()
293 aInnerPoly.append(basegfx::B2DPoint(rRectangle.Left(), rRectangle.Bottom())); in CreateDefaultObject()
296 basegfx::B2DPoint(rRectangle.Left(), rRectangle.Top()), in CreateDefaultObject()
297 basegfx::B2DPoint(rRectangle.Center().X(), rRectangle.Top()), in CreateDefaultObject()
298 basegfx::B2DPoint(rRectangle.Center().X(), rRectangle.Center().Y())); in CreateDefaultObject()
301 basegfx::B2DPoint(rRectangle.Center().X(), rRectangle.Bottom()), in CreateDefaultObject()
302 basegfx::B2DPoint(rRectangle.Right(), rRectangle.Bottom()), in CreateDefaultObject()
303 basegfx::B2DPoint(rRectangle.Right(), rRectangle.Top())); in CreateDefaultObject()
312 const sal_Int32 nWdt(rRectangle.GetWidth()); in CreateDefaultObject()
313 const sal_Int32 nHgt(rRectangle.GetHeight()); in CreateDefaultObject()
315 aInnerPoly.append(basegfx::B2DPoint(rRectangle.Left(), rRectangle.Bottom())); in CreateDefaultObject()
316 …aInnerPoly.append(basegfx::B2DPoint(rRectangle.Left() + (nWdt * 30) / 100, rRectangle.Top() + (nHg… in CreateDefaultObject()
317 aInnerPoly.append(basegfx::B2DPoint(rRectangle.Left(), rRectangle.Top() + (nHgt * 15) / 100)); in CreateDefaultObject()
318 aInnerPoly.append(basegfx::B2DPoint(rRectangle.Left() + (nWdt * 65) / 100, rRectangle.Top())); in CreateDefaultObject()
319 …aInnerPoly.append(basegfx::B2DPoint(rRectangle.Left() + nWdt, rRectangle.Top() + (nHgt * 30) / 100… in CreateDefaultObject()
320 …aInnerPoly.append(basegfx::B2DPoint(rRectangle.Left() + (nWdt * 80) / 100, rRectangle.Top() + (nHg… in CreateDefaultObject()
321 …aInnerPoly.append(basegfx::B2DPoint(rRectangle.Left() + (nWdt * 80) / 100, rRectangle.Top() + (nHg… in CreateDefaultObject()
322 aInnerPoly.append(basegfx::B2DPoint(rRectangle.Bottom(), rRectangle.Right())); in CreateDefaultObject()
326 aInnerPoly.append(basegfx::B2DPoint(rRectangle.Center().X(), rRectangle.Bottom())); in CreateDefaultObject()
345 pObj->SetLogicRect(rRectangle); in CreateDefaultObject()