Lines Matching refs:RealPoint2D
174 const css::geometry::RealPoint2D& rPoint) in IsInside()
257 Sequence<Sequence<geometry::RealPoint2D> > aPoints(1); in CreatePolygon()
258 aPoints[0] = Sequence<geometry::RealPoint2D>(4); in CreatePolygon()
259 aPoints[0][0] = geometry::RealPoint2D(rBox.X, rBox.Y); in CreatePolygon()
260 aPoints[0][1] = geometry::RealPoint2D(rBox.X, rBox.Y+rBox.Height); in CreatePolygon()
261 aPoints[0][2] = geometry::RealPoint2D(rBox.X+rBox.Width, rBox.Y+rBox.Height); in CreatePolygon()
262 aPoints[0][3] = geometry::RealPoint2D(rBox.X+rBox.Width, rBox.Y); in CreatePolygon()
282 Sequence<Sequence<geometry::RealPoint2D> > aPoints(1); in CreatePolygon()
283 aPoints[0] = Sequence<geometry::RealPoint2D>(4); in CreatePolygon()
284 aPoints[0][0] = geometry::RealPoint2D(rBox.X1, rBox.Y1); in CreatePolygon()
285 aPoints[0][1] = geometry::RealPoint2D(rBox.X1, rBox.Y2); in CreatePolygon()
286 aPoints[0][2] = geometry::RealPoint2D(rBox.X2, rBox.Y2); in CreatePolygon()
287 aPoints[0][3] = geometry::RealPoint2D(rBox.X2, rBox.Y1); in CreatePolygon()
308 Sequence<Sequence<geometry::RealPoint2D> > aPoints(nCount); in CreatePolygon()
312 aPoints[nIndex] = Sequence<geometry::RealPoint2D>(4); in CreatePolygon()
313 aPoints[nIndex][0] = geometry::RealPoint2D(rBox.X, rBox.Y); in CreatePolygon()
314 aPoints[nIndex][1] = geometry::RealPoint2D(rBox.X, rBox.Y+rBox.Height); in CreatePolygon()
315 aPoints[nIndex][2] = geometry::RealPoint2D(rBox.X+rBox.Width, rBox.Y+rBox.Height); in CreatePolygon()
316 aPoints[nIndex][3] = geometry::RealPoint2D(rBox.X+rBox.Width, rBox.Y); in CreatePolygon()