Lines Matching refs:mProgramObject
44 if( mProgramObject ) { in clear()
45 OGLShaders::glDeleteProgram( mProgramObject ); in clear()
46 mProgramObject = 0; in clear()
1197 if( mProgramObject ) { in preparePermShader()
1198 OGLShaders::glUseProgram( mProgramObject ); in preparePermShader()
1200 GLint location = OGLShaders::glGetUniformLocation( mProgramObject, "leavingSlideTexture" ); in preparePermShader()
1210 location = OGLShaders::glGetUniformLocation( mProgramObject, "permTexture" ); in preparePermShader()
1215 location = OGLShaders::glGetUniformLocation( mProgramObject, "enteringSlideTexture" ); in preparePermShader()
1225 mProgramObject = OGLShaders::LinkProgram( basicVertexShader, staticFragmentShader ); in prepareStatic()
1236 if( mProgramObject ) { in displaySlidesShaders()
1237 GLint location = OGLShaders::glGetUniformLocation( mProgramObject, "time" ); in displaySlidesShaders()
1269 mProgramObject = OGLShaders::LinkProgram( basicVertexShader, dissolveFragmentShader ); in prepareDissolve()