Lines Matching refs:RESOLVED
73 AnimationNode::RESOLVED|AnimationNode::ENDED, // active successors for UNRESOLVED in getStateTransitionTable()
94 …AnimationNode::RESOLVED|AnimationNode::ENDED, // active successors for UNRES… in getStateTransitionTable()
110 …AnimationNode::ENDED|AnimationNode::RESOLVED|AnimationNode::ACTIVE // active successors for ENDED: in getStateTransitionTable()
117 …AnimationNode::RESOLVED|AnimationNode::ENDED, // active successors for UNRES… in getStateTransitionTable()
120 …AnimationNode::ENDED|AnimationNode::ACTIVE|AnimationNode::RESOLVED, // active successors for ACTIV… in getStateTransitionTable()
133 …AnimationNode::ENDED|AnimationNode::ACTIVE|AnimationNode::RESOLVED // active successors for ENDED… in getStateTransitionTable()
139 AnimationNode::RESOLVED|AnimationNode::ENDED, // active successors for UNRESOLVED in getStateTransitionTable()
160 …AnimationNode::RESOLVED|AnimationNode::ENDED, // active successors for UNRES… in getStateTransitionTable()
167 …AnimationNode::ENDED|AnimationNode::RESOLVED|AnimationNode::ACTIVE, // active successors for FROZE… in getStateTransitionTable()
176 …AnimationNode::ENDED|AnimationNode::RESOLVED|AnimationNode::ACTIVE // active successors for ENDED: in getStateTransitionTable()
183 …AnimationNode::RESOLVED|AnimationNode::ENDED, // active successors for UNRES… in getStateTransitionTable()
186 …AnimationNode::FROZEN|AnimationNode::ENDED|AnimationNode::ACTIVE|AnimationNode::RESOLVED, // activ… in getStateTransitionTable()
191 …AnimationNode::ENDED|AnimationNode::RESOLVED|AnimationNode::ACTIVE, // active successors for FROZE… in getStateTransitionTable()
199 …AnimationNode::ENDED|AnimationNode::ACTIVE|AnimationNode::RESOLVED // active successors for ENDED… in getStateTransitionTable()
450 OSL_ASSERT( meCurrState != RESOLVED ); in resolve()
451 if (inStateOrTransition( RESOLVED )) in resolve()
455 if (st.enter( RESOLVED ) && in resolve()
456 isTransition( RESOLVED, ACTIVE ) && in resolve()