Lines Matching refs:aIter

104         std::vector< StylePool::SfxItemSet_Pointer_t >::const_reverse_iterator aIter;  in getUsedOrLastAddedItemSet()  local
106 for ( aIter = maItemSet.rbegin(); aIter != maItemSet.rend(); ++aIter ) in getUsedOrLastAddedItemSet()
108 if ( (*aIter).use_count() > 1 ) in getUsedOrLastAddedItemSet()
110 return *aIter; in getUsedOrLastAddedItemSet()
127 std::vector< StylePool::SfxItemSet_Pointer_t >::const_reverse_iterator aIter; in hasItemSet() local
129 for ( aIter = maItemSet.rbegin(); aIter != maItemSet.rend(); ++aIter ) in hasItemSet()
131 if ( (*aIter).use_count() > 1 ) in hasItemSet()
153 std::vector<Node*>::iterator aIter = mChildren.begin(); in findChildNode() local
154 while( aIter != mChildren.end() ) in findChildNode()
156 if( rItem.Which() == (*aIter)->getPoolItem().Which() && in findChildNode()
157 rItem == (*aIter)->getPoolItem() ) in findChildNode()
158 return *aIter; in findChildNode()
159 ++aIter; in findChildNode()
189 std::vector<Node*>::iterator aIter = mChildren.begin(); in nextItemSet() local
194 aIter = std::find( mChildren.begin(), mChildren.end(), pLast ); in nextItemSet()
195 if( aIter != mChildren.end() ) in nextItemSet()
196 ++aIter; in nextItemSet()
199 while( aIter != mChildren.end() ) in nextItemSet()
202 if ( bSkipIgnorable && (*aIter)->mbIsItemIgnorable ) in nextItemSet()
204 ++aIter; in nextItemSet()
208 pNext = *aIter; in nextItemSet()
223 ++aIter; in nextItemSet()
240 std::vector<Node*>::const_iterator aIter = mChildren.begin(); in hasIgnorableChildren() local
241 while( aIter != mChildren.end() && !bHasIgnorableChildren ) in hasIgnorableChildren()
243 Node* pChild = *aIter; in hasIgnorableChildren()
251 ++aIter; in hasIgnorableChildren()
263 std::vector<Node*>::const_iterator aIter = mChildren.begin(); in getItemSetOfIgnorableChild() local
264 while( aIter != mChildren.end() ) in getItemSetOfIgnorableChild()
266 Node* pChild = *aIter; in getItemSetOfIgnorableChild()
282 ++aIter; in getItemSetOfIgnorableChild()
292 std::vector<Node*>::iterator aIter = mChildren.begin(); in ~Node() local
293 while( aIter != mChildren.end() ) in ~Node()
295 delete *aIter; in ~Node()
296 ++aIter; in ~Node()
432 SfxItemIter aIter( rSet ); in insertItemSet() local
433 const SfxPoolItem* pItem = aIter.GetCurItem(); in insertItemSet()
453 pItem = aIter.NextItem(); in insertItemSet()